Markus Armbruster writes:
> Alex Bennée writes:
>
>> Markus Armbruster writes:
>>
>>> In my "build everything" tree, changing sysemu/sysemu.h triggers a
>>> recompile of some 5400 out of 6600 objects (not counting tests and
>>> objects that don't depend on qemu/osdep.h).
>>>
>>> 119 of 380 #i
Alex Bennée writes:
> Markus Armbruster writes:
>
>> In my "build everything" tree, changing sysemu/sysemu.h triggers a
>> recompile of some 5400 out of 6600 objects (not counting tests and
>> objects that don't depend on qemu/osdep.h).
>>
>> 119 of 380 #include directives are actually superfluo
Markus Armbruster writes:
> In my "build everything" tree, changing sysemu/sysemu.h triggers a
> recompile of some 5400 out of 6600 objects (not counting tests and
> objects that don't depend on qemu/osdep.h).
>
> 119 of 380 #include directives are actually superfluous. Delete them.
> Downgrad
On Tue, Aug 6, 2019 at 8:29 AM Markus Armbruster wrote:
>
> In my "build everything" tree, changing sysemu/sysemu.h triggers a
> recompile of some 5400 out of 6600 objects (not counting tests and
> objects that don't depend on qemu/osdep.h).
>
> 119 of 380 #include directives are actually superflu
In my "build everything" tree, changing sysemu/sysemu.h triggers a
recompile of some 5400 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
119 of 380 #include directives are actually superfluous. Delete them.
Downgrade two more to qapi/qapi-types-run-state.h