[Qemu-devel] [PATCH v3] blizzard: Remove support for DEPTH != 32

2016-03-14 Thread Pooja Dhannawat
Removing support for DEPTH != 32 from blizzard template header
and file that includes it, as macro DEPTH == 32 only used.

Signed-off-by: Pooja Dhannawat 
---
 hw/display/blizzard.c  | 24 
 hw/display/blizzard_template.h | 30 +-
 2 files changed, 1 insertion(+), 53 deletions(-)

diff --git a/hw/display/blizzard.c b/hw/display/blizzard.c
index c231960..a72e789 100644
--- a/hw/display/blizzard.c
+++ b/hw/display/blizzard.c
@@ -925,14 +925,6 @@ static void blizzard_update_display(void *opaque)
 s->my[1] = 0;
 }
 
-#define DEPTH 8
-#include "blizzard_template.h"
-#define DEPTH 15
-#include "blizzard_template.h"
-#define DEPTH 16
-#include "blizzard_template.h"
-#define DEPTH 24
-#include "blizzard_template.h"
 #define DEPTH 32
 #include "blizzard_template.h"
 
@@ -956,22 +948,6 @@ void *s1d13745_init(qemu_irq gpio_int)
 s->line_fn_tab[0] = s->line_fn_tab[1] =
 g_malloc0(sizeof(blizzard_fn_t) * 0x10);
 break;
-case 8:
-s->line_fn_tab[0] = blizzard_draw_fn_8;
-s->line_fn_tab[1] = blizzard_draw_fn_r_8;
-break;
-case 15:
-s->line_fn_tab[0] = blizzard_draw_fn_15;
-s->line_fn_tab[1] = blizzard_draw_fn_r_15;
-break;
-case 16:
-s->line_fn_tab[0] = blizzard_draw_fn_16;
-s->line_fn_tab[1] = blizzard_draw_fn_r_16;
-break;
-case 24:
-s->line_fn_tab[0] = blizzard_draw_fn_24;
-s->line_fn_tab[1] = blizzard_draw_fn_r_24;
-break;
 case 32:
 s->line_fn_tab[0] = blizzard_draw_fn_32;
 s->line_fn_tab[1] = blizzard_draw_fn_r_32;
diff --git a/hw/display/blizzard_template.h b/hw/display/blizzard_template.h
index b7ef27c..bc38d7a 100644
--- a/hw/display/blizzard_template.h
+++ b/hw/display/blizzard_template.h
@@ -19,31 +19,7 @@
  */
 
 #define SKIP_PIXEL(to) (to += deststep)
-#if DEPTH == 8
-# define PIXEL_TYPEuint8_t
-# define COPY_PIXEL(to, from)  do { *to = from; SKIP_PIXEL(to); } while (0)
-# define COPY_PIXEL1(to, from) (*to++ = from)
-#elif DEPTH == 15 || DEPTH == 16
-# define PIXEL_TYPEuint16_t
-# define COPY_PIXEL(to, from)  do { *to = from; SKIP_PIXEL(to); } while (0)
-# define COPY_PIXEL1(to, from) (*to++ = from)
-#elif DEPTH == 24
-# define PIXEL_TYPEuint8_t
-# define COPY_PIXEL(to, from) \
-do {  \
-to[0] = from; \
-to[1] = (from) >> 8;  \
-to[2] = (from) >> 16; \
-SKIP_PIXEL(to);   \
-} while (0)
-
-# define COPY_PIXEL1(to, from) \
-do {   \
-*to++ = from;  \
-*to++ = (from) >> 8;   \
-*to++ = (from) >> 16;  \
-} while (0)
-#elif DEPTH == 32
+#if DEPTH == 32
 # define PIXEL_TYPEuint32_t
 # define COPY_PIXEL(to, from)  do { *to = from; SKIP_PIXEL(to); } while (0)
 # define COPY_PIXEL1(to, from) (*to++ = from)
@@ -58,9 +34,6 @@
 static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest,
 const uint16_t *src, unsigned int width)
 {
-#if !defined(SWAP_WORDS) && DEPTH == 16
-memcpy(dest, src, width);
-#else
 uint16_t data;
 unsigned int r, g, b;
 const uint16_t *end = (const void *) src + width;
@@ -74,7 +47,6 @@ static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE 
*dest,
 data >>= 5;
 COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
 }
-#endif
 }
 
 static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest,
-- 
2.5.0




[Qemu-devel] [PATCH v3] blizzard: Remove support for DEPTH != 32

2016-03-14 Thread Pooja Dhannawat
Removing support for DEPTH != 32 from blizzard template header
and file that includes it, as macro DEPTH == 32 only used.

Signed-off-by: Pooja Dhannawat 
---
 hw/display/blizzard.c  | 24 
 hw/display/blizzard_template.h | 30 +-
 2 files changed, 1 insertion(+), 53 deletions(-)

diff --git a/hw/display/blizzard.c b/hw/display/blizzard.c
index c231960..a72e789 100644
--- a/hw/display/blizzard.c
+++ b/hw/display/blizzard.c
@@ -925,14 +925,6 @@ static void blizzard_update_display(void *opaque)
 s->my[1] = 0;
 }
 
-#define DEPTH 8
-#include "blizzard_template.h"
-#define DEPTH 15
-#include "blizzard_template.h"
-#define DEPTH 16
-#include "blizzard_template.h"
-#define DEPTH 24
-#include "blizzard_template.h"
 #define DEPTH 32
 #include "blizzard_template.h"
 
@@ -956,22 +948,6 @@ void *s1d13745_init(qemu_irq gpio_int)
 s->line_fn_tab[0] = s->line_fn_tab[1] =
 g_malloc0(sizeof(blizzard_fn_t) * 0x10);
 break;
-case 8:
-s->line_fn_tab[0] = blizzard_draw_fn_8;
-s->line_fn_tab[1] = blizzard_draw_fn_r_8;
-break;
-case 15:
-s->line_fn_tab[0] = blizzard_draw_fn_15;
-s->line_fn_tab[1] = blizzard_draw_fn_r_15;
-break;
-case 16:
-s->line_fn_tab[0] = blizzard_draw_fn_16;
-s->line_fn_tab[1] = blizzard_draw_fn_r_16;
-break;
-case 24:
-s->line_fn_tab[0] = blizzard_draw_fn_24;
-s->line_fn_tab[1] = blizzard_draw_fn_r_24;
-break;
 case 32:
 s->line_fn_tab[0] = blizzard_draw_fn_32;
 s->line_fn_tab[1] = blizzard_draw_fn_r_32;
diff --git a/hw/display/blizzard_template.h b/hw/display/blizzard_template.h
index b7ef27c..bc38d7a 100644
--- a/hw/display/blizzard_template.h
+++ b/hw/display/blizzard_template.h
@@ -19,31 +19,7 @@
  */
 
 #define SKIP_PIXEL(to) (to += deststep)
-#if DEPTH == 8
-# define PIXEL_TYPEuint8_t
-# define COPY_PIXEL(to, from)  do { *to = from; SKIP_PIXEL(to); } while (0)
-# define COPY_PIXEL1(to, from) (*to++ = from)
-#elif DEPTH == 15 || DEPTH == 16
-# define PIXEL_TYPEuint16_t
-# define COPY_PIXEL(to, from)  do { *to = from; SKIP_PIXEL(to); } while (0)
-# define COPY_PIXEL1(to, from) (*to++ = from)
-#elif DEPTH == 24
-# define PIXEL_TYPEuint8_t
-# define COPY_PIXEL(to, from) \
-do {  \
-to[0] = from; \
-to[1] = (from) >> 8;  \
-to[2] = (from) >> 16; \
-SKIP_PIXEL(to);   \
-} while (0)
-
-# define COPY_PIXEL1(to, from) \
-do {   \
-*to++ = from;  \
-*to++ = (from) >> 8;   \
-*to++ = (from) >> 16;  \
-} while (0)
-#elif DEPTH == 32
+#if DEPTH == 32
 # define PIXEL_TYPEuint32_t
 # define COPY_PIXEL(to, from)  do { *to = from; SKIP_PIXEL(to); } while (0)
 # define COPY_PIXEL1(to, from) (*to++ = from)
@@ -58,9 +34,6 @@
 static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest,
 const uint16_t *src, unsigned int width)
 {
-#if !defined(SWAP_WORDS) && DEPTH == 16
-memcpy(dest, src, width);
-#else
 uint16_t data;
 unsigned int r, g, b;
 const uint16_t *end = (const void *) src + width;
@@ -74,7 +47,6 @@ static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE 
*dest,
 data >>= 5;
 COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
 }
-#endif
 }
 
 static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest,
-- 
2.5.0