Our current fence implementation ignores fences for the user-only
configurations. This is incorrect but unlikely to manifest: it requires
multi-threaded user-only code that takes advantage of the weakness in
the host's memory model and can be inlined by TCG.
This patch simply treats fences the sa
Nits. Please improve your commit message to make them more impersonal...
On Wed, Nov 14, 2018 at 12:52 PM Palmer Dabbelt wrote:
> Our current fence implementation ignores fences for the user-only
> configurations. This is incorrect but unlikely to manifest: it requires
> multi-threaded user-onl
Our current fence implementation ignores fences for the user-only
configurations. This is incorrect but unlikely to manifest: it requires
multi-threaded user-only code that takes advantage of the weakness in
the host's memory model and can be inlined by TCG.
This patch simply treats fences the sa