Re: [Qemu-devel] about correctness of IDE emulation

2016-04-13 Thread Huaicheng Li

> On Apr 13, 2016, at 1:07 PM, John Snow  wrote:
> 
> Why do you want to use IDE? If you are looking for performance, why not
> a virtio device?

I’m just trying to understand how IDE emulation works and see where the
overhead comes in. Thank you for the detailed explanation. I really appreciate 
that.

Best,
Huaicheng


Re: [Qemu-devel] about correctness of IDE emulation

2016-04-13 Thread John Snow


On 04/13/2016 03:25 AM, Huaicheng Li (coperd) wrote:
> 
>> On Mar 14, 2016, at 10:09 PM, Huaicheng Li  wrote:
>>
>>
>>> On Mar 13, 2016, at 8:42 PM, Fam Zheng  wrote:
>>>
>>> On Sun, 03/13 14:37, Huaicheng Li (coperd) wrote:
 Hi all, 

 What I’m confused about is that:

 If one I/O is too large and may need several rounds (say 2) of DMA 
 transfers,
 it seems the second round transfer begins only after the completion of the
 first part, by reading data from **IDEState**. But the IDEState info may 
 have
 been changed by VCPU threads (by writing new I/Os to it) when the first
 transfer finishes. From the code, I see that IDE r/w call back function 
 will
 continue the second transfer by referencing IDEState’s information. 
 Wouldn’t
 this be problematic? Am I missing anything here?
>>>
>>> Can you give an concrete example? I/O in VCPU threads that changes IDEState
>>> must also take care of the DMA transfers, for example ide_reset() has
>>> blk_aio_cancel and clears s->nsectors. If an I/O handler fails to do so, it 
>>> is
>>> a bug.
>>>
>>> Fam
>>
>> I get it now. ide_exec_cmd() can only proceed when BUSY_STAT|DRQ_STAT is not 
>> set.
>> When the 2nd DMA transfer continues, BUSY_STAT | DRQ_STAT is already
>> set, i.e., no other new ide_exec_cmd() can enter. BSUY or DRQ is removed 
>> only when
>> all DMA transfers are done, after which new writes to IDE are allowed. Thus 
>> it’s safe.
>>
>> Thanks, Fam & Stefan.
> 
> Hi all, I have some further puzzles about IDE emulation:
> 
>   (1). IDE can only handle I/Os one by one.  So in the AIO queue there will 
> always be only
>  **ONE** I/O from this IDE, right? For the bigs I/Os which need to be spliced 
> into several 
> rounds of DMA transfers, they are also served one by one. (after one DMA 
> transfer [as an
> AIO] is finished, another DMA transfer will be submitted and so on).  Here I 
> want to convey
> that there is no batch submission in IDE path at all. True?

Correct. In general, DMA requests are fulfilled all at once, so in
general each read request to the IDE device is processed as one giant
DMA request.

I believe ATAPI DMA requests might be split by 2048 chunks, though.

>   (2). When the guest kernel prepares to do a big I/O which need multiple 
> rounds of  DMA 
> transfers, will each DMA transfer round (one PRD entry) be trapped and 
> trigger one IDE 
> emulation, or IDE will handle all the PRD in one shot? 

the IDE emulator does not attempt to process the PRDs individually, but
it builds an SGList that is passed down through the AIO stack and
eventually to Linux.

I'm not sure how Linux decides to process contiguous vs. noncontiguous
PRD entries.

The IDE emulator however does not iterate per-PRD except to build the
SGList. When the AIOCB is invoked, IDE expects that all PRDs it
submitted were handled.

(For instance, there is an AHCI flag for PRDs that an interrupt should
be signalled after *this PRD* was processed. Unfortunately, there is no
current way to detect this in QEMU, so I believe we ignore this flag
currently. AHCI describes this as an "opportunistic interrupt.")

>   (3). I traced the execution of my guest application with big I/Os (each 
> time reads 2MB),
> then in the IDE layer, I found that it’s splitted into 512KB chunks for each 
> DMA transfer. 
> Why is 512KB here?? From the BMDMA spec, PRD table can at most represent 
> 64KB/8bytes
> = 8192 buffers, each of which can be a at most 64KB continuous buffer. This 
> would give
> us 8192*64KB=512MB for each DMA. 
> 

The splitting you're seeing could be occurring in lots of different
places -- your host OS, QEMU's AIO handling itself, or the guest OS.
It's *not* happening in the IDE emulator, though.

The IDE emulator itself does not attempt to split requests by 512KB
chunks -- you can test yourself by putting a tracer in dma_cb() in
core.c to see how many bytes IDE is requesting at a time -- I was able
to ask for 1025 sectors in one-shot using a modified version of
tests/ide-test.

You can put a tracer in cmd_read_dma as well to see how many sectors the
guest is requesting from the IDE device at a time.

> Am I missing anything here?  
> 

Why do you want to use IDE? If you are looking for performance, why not
a virtio device?

> Thanks for your attention.
> 
> Best,
> Huaicheng
> 
> 

--js



Re: [Qemu-devel] about correctness of IDE emulation

2016-04-13 Thread Huaicheng Li (coperd)

> On Mar 14, 2016, at 10:09 PM, Huaicheng Li  wrote:
> 
> 
>> On Mar 13, 2016, at 8:42 PM, Fam Zheng  wrote:
>> 
>> On Sun, 03/13 14:37, Huaicheng Li (coperd) wrote:
>>> Hi all, 
>>> 
>>> What I’m confused about is that:
>>> 
>>> If one I/O is too large and may need several rounds (say 2) of DMA 
>>> transfers,
>>> it seems the second round transfer begins only after the completion of the
>>> first part, by reading data from **IDEState**. But the IDEState info may 
>>> have
>>> been changed by VCPU threads (by writing new I/Os to it) when the first
>>> transfer finishes. From the code, I see that IDE r/w call back function will
>>> continue the second transfer by referencing IDEState’s information. Wouldn’t
>>> this be problematic? Am I missing anything here?
>> 
>> Can you give an concrete example? I/O in VCPU threads that changes IDEState
>> must also take care of the DMA transfers, for example ide_reset() has
>> blk_aio_cancel and clears s->nsectors. If an I/O handler fails to do so, it 
>> is
>> a bug.
>> 
>> Fam
> 
> I get it now. ide_exec_cmd() can only proceed when BUSY_STAT|DRQ_STAT is not 
> set.
> When the 2nd DMA transfer continues, BUSY_STAT | DRQ_STAT is already
> set, i.e., no other new ide_exec_cmd() can enter. BSUY or DRQ is removed only 
> when
> all DMA transfers are done, after which new writes to IDE are allowed. Thus 
> it’s safe.
> 
> Thanks, Fam & Stefan.

Hi all, I have some further puzzles about IDE emulation:

  (1). IDE can only handle I/Os one by one.  So in the AIO queue there will 
always be only
 **ONE** I/O from this IDE, right? For the bigs I/Os which need to be spliced 
into several 
rounds of DMA transfers, they are also served one by one. (after one DMA 
transfer [as an
AIO] is finished, another DMA transfer will be submitted and so on).  Here I 
want to convey
that there is no batch submission in IDE path at all. True?
  (2). When the guest kernel prepares to do a big I/O which need multiple 
rounds of  DMA 
transfers, will each DMA transfer round (one PRD entry) be trapped and trigger 
one IDE 
emulation, or IDE will handle all the PRD in one shot? 
  (3). I traced the execution of my guest application with big I/Os (each time 
reads 2MB),
then in the IDE layer, I found that it’s splitted into 512KB chunks for each 
DMA transfer. 
Why is 512KB here?? From the BMDMA spec, PRD table can at most represent 
64KB/8bytes
= 8192 buffers, each of which can be a at most 64KB continuous buffer. This 
would give
us 8192*64KB=512MB for each DMA. 

Am I missing anything here?  

Thanks for your attention.

Best,
Huaicheng





Re: [Qemu-devel] about correctness of IDE emulation

2016-03-15 Thread Stefan Hajnoczi
On Mon, Mar 14, 2016 at 10:09:17PM -0500, Huaicheng Li wrote:
> 
> > On Mar 13, 2016, at 8:42 PM, Fam Zheng  wrote:
> > 
> > On Sun, 03/13 14:37, Huaicheng Li (coperd) wrote:
> >> Hi all, 
> >> 
> >> What I’m confused about is that:
> >> 
> >> If one I/O is too large and may need several rounds (say 2) of DMA 
> >> transfers,
> >> it seems the second round transfer begins only after the completion of the
> >> first part, by reading data from **IDEState**. But the IDEState info may 
> >> have
> >> been changed by VCPU threads (by writing new I/Os to it) when the first
> >> transfer finishes. From the code, I see that IDE r/w call back function 
> >> will
> >> continue the second transfer by referencing IDEState’s information. 
> >> Wouldn’t
> >> this be problematic? Am I missing anything here?
> > 
> > Can you give an concrete example? I/O in VCPU threads that changes IDEState
> > must also take care of the DMA transfers, for example ide_reset() has
> > blk_aio_cancel and clears s->nsectors. If an I/O handler fails to do so, it 
> > is
> > a bug.
> > 
> > Fam
> 
> I get it now. ide_exec_cmd() can only proceed when BUSY_STAT|DRQ_STAT is not 
> set.
> When the 2nd DMA transfer continues, BUSY_STAT | DRQ_STAT is already
> set, i.e., no other new ide_exec_cmd() can enter. BSUY or DRQ is removed only 
> when
> all DMA transfers are done, after which new writes to IDE are allowed. Thus 
> it’s safe.
> 
> Thanks, Fam & Stefan.

Okay, happy to see that the case you were thinking of is already covered
by QEMU.  If you do notice anything in the code which looks incorrect,
just let us know.

Stefan


signature.asc
Description: PGP signature


Re: [Qemu-devel] about correctness of IDE emulation

2016-03-14 Thread Huaicheng Li

> On Mar 13, 2016, at 8:42 PM, Fam Zheng  wrote:
> 
> On Sun, 03/13 14:37, Huaicheng Li (coperd) wrote:
>> Hi all, 
>> 
>> What I’m confused about is that:
>> 
>> If one I/O is too large and may need several rounds (say 2) of DMA transfers,
>> it seems the second round transfer begins only after the completion of the
>> first part, by reading data from **IDEState**. But the IDEState info may have
>> been changed by VCPU threads (by writing new I/Os to it) when the first
>> transfer finishes. From the code, I see that IDE r/w call back function will
>> continue the second transfer by referencing IDEState’s information. Wouldn’t
>> this be problematic? Am I missing anything here?
> 
> Can you give an concrete example? I/O in VCPU threads that changes IDEState
> must also take care of the DMA transfers, for example ide_reset() has
> blk_aio_cancel and clears s->nsectors. If an I/O handler fails to do so, it is
> a bug.
> 
> Fam

I get it now. ide_exec_cmd() can only proceed when BUSY_STAT|DRQ_STAT is not 
set.
When the 2nd DMA transfer continues, BUSY_STAT | DRQ_STAT is already
set, i.e., no other new ide_exec_cmd() can enter. BSUY or DRQ is removed only 
when
all DMA transfers are done, after which new writes to IDE are allowed. Thus 
it’s safe.

Thanks, Fam & Stefan.


Re: [Qemu-devel] about correctness of IDE emulation

2016-03-14 Thread Stefan Hajnoczi
On Sun, Mar 13, 2016 at 02:37:21PM -0500, Huaicheng Li (coperd) wrote:
> I meet some trouble in understanding IDE emulation:
> 
> (1) IDE I/O Down Path (In VCPU thread): 
> upon KVM_EXIT_IO, corresponding disk ioport write function will write IO info 
> to IDEState, then ide read callback function will eventually split it into 
> **several DMA transfers** and eventually submit them to the AIO request list 
> for handling. 
> 
> (2). I/O Up Path (worker thread —>  QEMU main loop thread)
> when the request in AIO request list has been successfully handled, the 
> worker thread will signal the QEMU main thread this I/O completion event, 
> which is later handled by its callback (posix_aio_read). posix_aio_read will 
> then eventually return to IDE callback function, where virtual interrupt is 
> generated to signal guest about I/O completion.
> 
> What I’m confused about is that:
> 
> If one I/O is too large and may need several rounds (say 2) of DMA transfers, 
> it seems the second round transfer begins only after the completion of the 
> first part, by reading data from **IDEState**. But the IDEState info may have 
> been changed by VCPU threads (by writing new I/Os to it) when the first 
> transfer finishes. From the code, I see that IDE r/w call back function will 
> continue the second transfer by referencing IDEState’s information. Wouldn’t 
> this be problematic? Am I missing anything here?

Yes it would be problematic.

Is the case you are thinking about protected by the following code?

void ide_exec_cmd(IDEBus *bus, uint32_t val)
{
...

/* Only RESET is allowed while BSY and/or DRQ are set,
 * and only to ATAPI devices. */
if (s->status & (BUSY_STAT|DRQ_STAT)) {
if (val != WIN_DEVICE_RESET || s->drive_kind != IDE_CD) {
return;
}
}

If not, please try writing a test case or post the specific hardware
register accesses you have in mind.

Stefan


signature.asc
Description: PGP signature


Re: [Qemu-devel] about correctness of IDE emulation

2016-03-13 Thread Fam Zheng
On Sun, 03/13 14:37, Huaicheng Li (coperd) wrote:
> Hi all, 
> 
> What I’m confused about is that:
> 
> If one I/O is too large and may need several rounds (say 2) of DMA transfers,
> it seems the second round transfer begins only after the completion of the
> first part, by reading data from **IDEState**. But the IDEState info may have
> been changed by VCPU threads (by writing new I/Os to it) when the first
> transfer finishes. From the code, I see that IDE r/w call back function will
> continue the second transfer by referencing IDEState’s information. Wouldn’t
> this be problematic? Am I missing anything here?

Can you give an concrete example? I/O in VCPU threads that changes IDEState
must also take care of the DMA transfers, for example ide_reset() has
blk_aio_cancel and clears s->nsectors. If an I/O handler fails to do so, it is
a bug.

Fam



[Qemu-devel] about correctness of IDE emulation

2016-03-13 Thread Huaicheng Li (coperd)
Hi all, 

I meet some trouble in understanding IDE emulation:

(1) IDE I/O Down Path (In VCPU thread): 
upon KVM_EXIT_IO, corresponding disk ioport write function will write IO info 
to IDEState, then ide read callback function will eventually split it into 
**several DMA transfers** and eventually submit them to the AIO request list 
for handling. 

(2). I/O Up Path (worker thread —>  QEMU main loop thread)
when the request in AIO request list has been successfully handled, the worker 
thread will signal the QEMU main thread this I/O completion event, which is 
later handled by its callback (posix_aio_read). posix_aio_read will then 
eventually return to IDE callback function, where virtual interrupt is 
generated to signal guest about I/O completion.

What I’m confused about is that:

If one I/O is too large and may need several rounds (say 2) of DMA transfers, 
it seems the second round transfer begins only after the completion of the 
first part, by reading data from **IDEState**. But the IDEState info may have 
been changed by VCPU threads (by writing new I/Os to it) when the first 
transfer finishes. From the code, I see that IDE r/w call back function will 
continue the second transfer by referencing IDEState’s information. Wouldn’t 
this be problematic? Am I missing anything here?

Thanks.

Best,
Huaicheng