Thanks for the responses on this! That gives me some context to work
with. I'll likely give 'pass through' a shot (Linux host, OSX guest). I
folks are curious, I can report the results back.
Cheers,
Trystan
On 6/16/2020 2:08 PM, Peter Maydell wrote:
On Tue, 16 Jun 2020 at 21:26, Trystan
Hi,
> the default answer is that we're not headed anywhere. I think that
> this is not going to be a loss of functionality because right now we
> don't support GL acceleration on OSX hosts either (because there's
> no virglrenderer there).
vulkan support for virglrenderer is being worked on.
On Tue, 16 Jun 2020 at 21:26, Trystan Larey-Williams
wrote:
> I'm trying to get a sense of where QEMU headed in terms of supporting
> Apple's Metal API. Apple will likely be removing OpenGL support entirely
> from OSX, perhaps as early as the next major release of OSX in Sep/Oct.
QEMU on OSX
Hi all,
I'm trying to get a sense of where QEMU headed in terms of supporting
Apple's Metal API. Apple will likely be removing OpenGL support entirely
from OSX, perhaps as early as the next major release of OSX in Sep/Oct.
Information on support for graphics acceleration on an OSX client