This allows us to fall back to integers if the tcg backend does not support comparisons in the given vece.
Signed-off-by: Richard Henderson <richard.hender...@linaro.org> --- target/arm/translate.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/target/arm/translate.c b/target/arm/translate.c index d408e4d7ef..13e2dc6562 100644 --- a/target/arm/translate.c +++ b/target/arm/translate.c @@ -6140,16 +6140,20 @@ static void gen_cmtst_vec(unsigned vece, TCGv_vec d, TCGv_vec a, TCGv_vec b) const GVecGen3 cmtst_op[4] = { { .fni4 = gen_helper_neon_tst_u8, .fniv = gen_cmtst_vec, + .opc = INDEX_op_cmp_vec, .vece = MO_8 }, { .fni4 = gen_helper_neon_tst_u16, .fniv = gen_cmtst_vec, + .opc = INDEX_op_cmp_vec, .vece = MO_16 }, { .fni4 = gen_cmtst_i32, .fniv = gen_cmtst_vec, + .opc = INDEX_op_cmp_vec, .vece = MO_32 }, { .fni8 = gen_cmtst_i64, .fniv = gen_cmtst_vec, .prefer_i64 = TCG_TARGET_REG_BITS == 64, + .opc = INDEX_op_cmp_vec, .vece = MO_64 }, }; -- 2.17.2