The fact is that in the qgssymbollay[v2]utils.cpp there are already
all encode/decode UOM stuffs since 2012 (by G.Sucameli), but these
static routines seems not used in any part of qgis code. I'm still
investigating...
Luigi Pirelli
Hi,
Maybe we can add support for uom (units of measure), like in [1], in the
export and import to/from SLD. I think we could archive better
compatibility if we use real world units. The uom attribute is
necessary. Numbers only have meaning when they also have units. I would
like to try this
On Wed, Jan 25, 2017 at 4:21 PM, Luigi Pirelli wrote:
> BTW this suggest that any export fix would check also import side to
> maintain QGIS consistency.
>
Yep... sorry I was not aware that the geoserver plugin was doing
round-tripping of styles,
never used it seriously and
Ha ok, now it's clear
I'll downgrade the issue to simple bug.
BTW this suggest that any export fix would check also import side to
maintain QGIS consistency.
Luigi Pirelli
**
* Boundless QGIS
Hi Luigi,
I don't think it's a regression but an incomplete fix, the qgis code still
imports SLD
assigning mm as units, while in SLD everything is in pixels unless
otherwise stated.
This needs to be fixed in all SLD import procedures (large-ish change).
Before QGIS was wrongly exporting and
Hi
I opened the following tiket
http://hub.qgis.org/issues/16112
a regression respect SLD fixies/compatibility with geoserver SLD.
Andrea, can you give a look?
Luigi Pirelli
**
* Boundless QGIS