On Fri, Jan 27, 2012 at 5:59 PM, mayeul.kauffm...@free.fr wrote:
Hi Martin,
I've made some tests playing with a few hundred styles, comparing QGIS 1.7.1
and 1.9.0.
Overall, I find your commit very good, thanks a lot!
Still there are a few regressions IMHO. Discussion below.
Hi Mayeul
Hi Richard
On Fri, Jan 27, 2012 at 1:21 PM, Richard Duivenvoorde
rdmaili...@duif.net wrote:
Btw. Richard has provided a patch in a pull request for that, it
might be possible to backport it to 1.7 and 1.8
Martin's rework is in master now, I tried and I think in the new gui my
patch is not
Another thing I find hard to play with in the current 1.7 versions
is the need to click again and again to change rule priority :
click the rule, then click the array (increase or decrease), then
reclick the rule (which location has changed), then reclick
increase, etc. I think. This is why I
Hi Richard,
2012/1/27 Richard Duivenvoorde rdmaili...@duif.net:
Martin's rework is in master now, I tried and I think in the new gui my
patch is not neccesary anymore there (untill further use) ...
Will the rework also be in 1.8? I mean should I remove the pull request?
I think we can add
Hi Martin,
I've made some tests playing with a few hundred styles, comparing QGIS 1.7.1
and 1.9.0.
Overall, I find your commit very good, thanks a lot!
Still there are a few regressions IMHO. Discussion below.
Rules now form a hierarchical structure: any rule can contain
further child rules.
On Tue, Jan 24, 2012 at 2:51 PM, kimaidou kimai...@gmail.com wrote:
- filtering of rules in GUI - by label / filter expression / scale
not a priority for me, since the tree should improve user experience. And
you would have to dynamically change the tree, which could lead to weird
behaviours
Hi all
I have just merged improved rule-based renderer to master branch.
There are various changes in both backend and GUI:
* Rules now form a hierarchical structure: any rule can contain
further child rules. When rendering, child rules are applied only
when their parent rule matches. This
Hi Martin,
Just a quick answer to thank you warmly for these improvements. I am
working on OpenStreetMap data to print maps, and I think these changes will
help me a lot.
I have to compile master branch to test it, but will try to do it quickly,
and then I would be able to report.
About your