Hi,
If you are feeling adventurous, you can try a new methodology for setting
up a development environment on Mac [0]. It utilizes the Homebrew package
manager, and requires no manual compiling, and many pre-compiled binaries
(if everything goes smoothly).
Please post any issues to the tap's
Hi,
On Fri, Aug 8, 2014 at 4:50 PM, otmane yazidi alaoui yazidiotm...@gmail.com
wrote:
Hi,
If you are feeling adventurous, you can try a new methodology for setting
up a development environment on Mac [0]. It utilizes the Homebrew package
manager, and requires no manual compiling, and many
I didn't have much luck with generated Xcode project files way back before I
overhauled the cmake configuration. You're better off making it by hand (I did
that for a while, but it was a pain to maintain). Or just use the build
instructions and do it all in the Terminal.
Cmake has probably
Hi,
If you are feeling adventurous, you can try a new methodology for setting
up a development environment on Mac [0]. It utilizes the Homebrew package
manager, and requires no manual compiling, and many pre-compiled binaries
(if everything goes smoothly).
Please post any issues to the tap's
1. Hit the *Configure* button near the bottom of the window.
2. Pick 'XCode' as the generator and choose to use the native compilers.
3. Answer *Ok* when asked if you want to create the build directory.
4. Wait for the configure process to finish
5. The screen will now have several