Re: [QGIS-Developer] Saving New Map View(s)

2018-02-03 Thread A Huarte
Hi, in this experimental QEP [1] QGIS saves all map views to project file. It saves the full window state of the application. But there is an issue with this [2], Qt does not provide a method similar to restoreDockWidget() [3] to restore as better as possible the state of a specific widget (a

Re: [Qgis-developer] Requiring c++17 minimum

2017-03-09 Thread A Huarte
mode ironic=on Don't waste your time, there is already one! http://www.geobide.es/wp-content/uploads/2013/06/map5.jpg https://digimapas.blogspot.com.es/2016/08/geobide-herramientas-cartograficas.html

Re: [Qgis-developer] Valid or invalid geom in PostGIS?

2017-01-17 Thread A Huarte
>From QGIS 2.14 the postgis server-side simplification uses the >ST_RemoveRepeatedPoints method: http://qgis.org/en/site/forusers/visualchangelog214/#feature-use-st-removerepeatedpoints-for-server-side-simplification-with-postgis-2-2-or-newer-layers The tolerance depends of current map scale,

Re: [Qgis-developer] Valid or invalid geom in PostGIS?

2017-01-16 Thread A Huarte
Yes, Paolo is right. There is a project option to set the simplification default setting for new layers. But you can change this setting to each layer you want (e.g layers throwing these errors). Could ST_RemoveRepeatedPoints from QGIS 2.14 to be the guilty?

Re: [Qgis-developer] Valid or invalid geom in PostGIS?

2017-01-16 Thread A Huarte
Hi, do you have enabled the postgis server-side simplification for this layer? Maybe it could throw these errors. Alvaro De: aperi2007 Para: qgis-developer@lists.osgeo.org Enviado: Lunes 16 de enero de 2017 12:16 Asunto: Re: [Qgis-developer] Valid or invalid geom

Re: [Qgis-developer] QEP: Project and Layer Registry Refactoring

2016-10-24 Thread A Huarte
Nice! about multi-map-frame environment, I had not special problems with those static classes, but I am sure with Martin's proposal the code will get more clean. De: Mathieu Pellerin Para: Nathan Woodrow CC: qgis-developer

Re: [Qgis-developer] QEP about Multimap support for QGIS

2016-09-07 Thread A Huarte
Hi there, sorry for the late reply. Thanks to all for your support! all advices are welcome! If this goes on, all colaboration will help me but as this seems to will be a long time commit, I will try to spend all time as I can. Anyway, whether other developer want to write this feature, I agree

Re: [Qgis-developer] QEP about Multimap support for QGIS

2016-08-29 Thread A Huarte
Hi, there is not problem with this. Simply I did the minor work as possible :-) Yes, we could show a new item menu with all canvas currently created and then the user define which of them to synchronize. De: Casper Børgesen (CABO) <c...@niras.dk> Para: A Huarte <ahuart...@yaho

Re: [Qgis-developer] QEP about Multimap support for QGIS

2016-08-29 Thread A Huarte
y want use this commit as start point!!! Best regards Alvaro De: Geo DrinX <geodr...@gmail.com> Para: A Huarte <ahuart...@yahoo.es> CC: QGIS Developer Mailing List <Qgis-developer@lists.osgeo.org> Enviado: Lunes 29 de agosto de 2016 10:59 Asunto: Re: [Qgis-developer] QEP abo

Re: [Qgis-developer] QEP about Multimap support for QGIS

2016-08-25 Thread A Huarte
of them with minimum changes). Regards Alvaro De: Tim Sutton <t...@kartoza.com> Para: A Huarte <ahuart...@yahoo.es> CC: Filipe Dias <filipesd...@gmail.com>; QGIS Developer Mailing List <Qgis-developer@lists.osgeo.org> Enviado: Jueves 25 de agosto de 2016 21:13 Asu

Re: [Qgis-developer] QEP about Multimap support for QGIS

2016-08-25 Thread A Huarte
Thank you very much Filipe! The extra maps are normal windows as any dockable window in QGIS. It is a QDockWidget object, and your behavior is as usual. Best regardsAlvaro De: Filipe Dias <filipesd...@gmail.com> Para: A Huarte <ahuart...@yahoo.es> CC: "Qgis-develope

Re: [Qgis-developer] QEP about Multimap support for QGIS

2016-08-25 Thread A Huarte
nviado: Jueves 25 de agosto de 2016 8:29 Asunto: Re: [Qgis-developer] QEP about Multimap support for QGIS Il 25/08/2016 03:39, A Huarte ha scritto: > Sorry, the link of the video was broken > > https://vimeo.com/179982647 Hi Alvaro, compliments for your work. Looks interesting to m

Re: [Qgis-developer] QEP about Multimap support for QGIS

2016-08-24 Thread A Huarte
Sorry, the link of the video was broken https://vimeo.com/179982647 Best regardsAlvaro De: A Huarte <ahuart...@yahoo.es> Para: "Qgis-developer@lists.osgeo.org" <Qgis-developer@lists.osgeo.org> Enviado: Jueves 25 de agosto de 2016 3:36 Asunto: QEP about Mul

[Qgis-developer] QEP about Multimap support for QGIS

2016-08-24 Thread A Huarte
for QGIS | | | | Ver en vimeo.com | Vista previa por Yahoo | | | |   | Comments are welcome! Best regardsAlvaro Huarte - https://github.com/ahuarte47 ___ Qgis-developer mailing list Qgis-developer@lists.osgeo.org List info: http://lists.osgeo.org

Re: [Qgis-developer] About feature simplification rendering

2016-06-03 Thread A Huarte
Hi, a few days ago a related pull was merged: https://github.com/qgis/QGIS/pull/2900 As Nathan said, the simplification only runs in rendering tasks, but before this pull, the original geometry readed from a data source could be simplified when the "simplify" flag is defined in the 

Re: [Qgis-developer] GEOS error Exception: IllegalArgumentException: Invalid number of points in LinearRing found 3 - must be 0 or >= 4

2016-05-14 Thread A Huarte
." CheckBox. This pull request moves the simplification just when the geometry is rendered, the geometry remains unchanged from the data source in order to avoid these problems.  Kind regardsAlvaro De: Janneke van Dijk <janneke.q...@gmail.com> Para: A Huarte <ahuart...@yahoo.es&g

Re: [Qgis-developer] GEOS error Exception: IllegalArgumentException: Invalid number of points in LinearRing found 3 - must be 0 or >= 4

2016-05-13 Thread A Huarte
Hi, I think this pull https://github.com/qgis/QGIS/pull/2900 fixes the error. But it is pending to merge, It needs to fix some tests to be accepted finally.Meanwhile you can disable the on-the-fly simplification of the layer. Kind regardsAlvaro De: Janneke van Dijk

[Qgis-developer] QgsGeos creates continuously GEOSGeometry objects in QgsGeometry

2016-03-02 Thread A Huarte
Hi guys, QgsGeos class wraps the QgsGeometryEngine interface of a  QgsAbstractGeometryV2 geometry. It is used massively for many spatial functions (IsGeosValid, contains, crosses, intersects) in QgsGeometry.But testing perfomance I see that all operations create in QgsGeos a new GEOSGeometry 

Re: [Qgis-developer] Simplify provider side

2016-02-02 Thread A Huarte
someone test it before to create a new pull?Alvaro De: Paolo Cavallini <cavall...@faunalia.it> Para: A Huarte <ahuart...@yahoo.es>; Médéric Ribreux <mederic.ribr...@medspx.fr>; kimaidou <kimai...@gmail.com> CC: "qgis-developer@lists.osgeo.org" <qgis-develo

Re: [Qgis-developer] Simplify provider side

2016-02-01 Thread A Huarte
Finally the code was reverted. Thanks a lot to all for your tests! Best regardsAlvaro De: Paolo Cavallini <cavall...@faunalia.it> Para: Médéric Ribreux <mederic.ribr...@medspx.fr>; kimaidou <kimai...@gmail.com> CC: A Huarte <ahuart...@yahoo.es>; qgis-developer@

Re: [Qgis-developer] Simplify provider side

2016-02-01 Thread A Huarte
time to test ? De: Paolo Cavallini <cavall...@faunalia.it> Para: Médéric Ribreux <mederic.ribr...@medspx.fr>; A Huarte <ahuart...@yahoo.es> CC: qgis-developer@lists.osgeo.org Enviado: Lunes 1 de febrero de 2016 12:02 Asunto: Re: [Qgis-developer] Simplify provider

Re: [Qgis-developer] Simplify provider side

2016-01-29 Thread A Huarte
Hi, it is true, now only it is implementd in the postgres provider. But it could be implemented easy beacuse of it is entirely similar like the Postgre provider does with the ST_Simplify function. I propose to test a new pull:https://github.com/qgis/QGIS/pull/2738 Best regardsAlvaro De:

Re: [Qgis-developer] program in QGis

2015-10-07 Thread A Huarte
Hi, to build you can read: https://github.com/qgis/QGIS/blob/master/INSTALL#L321 It is a good start point. Best regardsAlvaro De: Jorge Bellido Diez Para: "qgis-developer@lists.osgeo.org" Enviado: Miércoles 7 de octubre de 2015

Re: [Qgis-developer] QGIS 2.5 vs 2.4 rendering mode

2014-09-29 Thread A Huarte
Hi, there is a small change in simplification code to fix the bug #10767 (http://hub.qgis.org/issues/10767): https://github.com/qgis/QGIS/commit/eaacb125c402cf22dd66482b313bdaef73791fea Can you test QGIS before this commit ? Best regards Alvaro De: PIERRE

[Qgis-developer] Best IDE for LMDE ?

2014-09-10 Thread A Huarte
Hi devs!, I am changing my SO from Windows to Linux Mint Debian Edition (LMDE). I have experience in Windows using Visual Studio, but I newbie in this Linux platform, which IDE do you believe it is better to develop QGIS (or C ++ in general) ? Qt Creator, Eclipse CDT, dev-c++ ? Thank you

Re: [Qgis-developer] Best IDE for LMDE ?

2014-09-10 Thread A Huarte
and getting running is as easy as opening the CMakeLists.txt. I can only recommend it. Matthias On Mit 10 Sep 2014 14:45:40 CEST, A Huarte wrote: Hi devs!, I am changing my SO from Windows to Linux Mint Debian Edition (LMDE). I have experience in Windows using Visual Studio, but I newbie

Re: [Qgis-developer] Identified features vs. Selected features : could we merge those ?

2014-04-03 Thread A Huarte
+1 with Andreas for the same reasons Related to this dicussion: regarding the form of how the elements are painted on the map, I would like to discuss an idea.  To avoid repainting the full content of the map when the selection changes (it can very heavy for big contents), I find it

Re: [Qgis-developer] deleting features on master: no confirmation

2014-04-01 Thread A Huarte
Hi, this behavior was merged in https://github.com/qgis/QGIS/pull/1010 Best regards Alvaro De: Giovanni Manghi giovanni.man...@faunalia.pt Para: qgis-developer@lists.osgeo.org Enviado: Martes 1 de abril de 2014 19:53 Asunto: [Qgis-developer] deleting

Re: [Qgis-developer] Missing labels in polygons

2014-03-19 Thread A Huarte
Hi, it seems as 'http://hub.qgis.org/issues/9655' and 'http://hub.qgis.org/issues/9777' issues. There are two fixes related with them recently merged to master and 2.2 branchs: https://github.com/qgis/QGIS/commit/5b824ac85e86ff4bccc7aeb81a5c48461fcc4def

Re: [Qgis-developer] Diagrams and labels disappearing

2014-03-13 Thread A Huarte
Hi Paolo, this error seems the bug (http://hub.qgis.org/issues/9655) I think the pull request #1219 (https://github.com/qgis/QGIS/pull/1219), recently merged, solves this problem Alvaro De: Paolo Cavallini cavall...@faunalia.it Para: qgis-developer

Re: [Qgis-developer] QGIS 2.2 and MultiPolygonZM

2014-03-10 Thread A Huarte
Hi, if you disable on-the-fly simplification in rendering layer properties, the problem persists? Alvaro De: Alessandro Pasotti apaso...@gmail.com Para: QGIS Developer Mailing List qgis-developer@lists.osgeo.org Enviado: Lunes 10 de marzo de 2014 15:46 Asunto:

Re: [Qgis-developer] Labeling issues/fixes

2014-02-03 Thread A Huarte
Hi Larry, This issue is very easy to check and has no side effects, can you test please ? https://hub.qgis.org/issues/9454 Best Regards Alvaro De: Tim Sutton li...@linfiniti.com Para: Larry Shaffer lar...@dakotacarto.com CC: QGIS Developer List

Re: [Qgis-developer] Lidar data into QGIS

2014-01-31 Thread A Huarte
very interesting!, but as Stefan says, first devs+users must define to do De: Geo DrinX geodr...@gmail.com Para: A Huarte ahuart...@yahoo.es CC: Larry Shaffer lar...@dakotacarto.com; qgis-developer qgis-developer@lists.osgeo.org Enviado: Viernes 31 de enero

Re: [Qgis-developer] Lidar data into QGIS

2014-01-30 Thread A Huarte
Although I know you're going to try it in Vienna, I would like to recover the idea of ​​creating a new type of layer (eg QgsPointCloudLayer) that inherits from QgsVectorLayer to provide all the basic vector functionality (including a new simplification of proximity to fast rendering), and add

Re: [Qgis-developer] Lidar data into QGIS

2014-01-29 Thread A Huarte
Hi Paolo, about performance reasons recently we spoken about this item in other thread: [Qgis-developer] On the fly simplication of point layer In order to render so big layers as LAS files are, there are two strategies, discard points on renderer side, or on featureiterator side by distance

Re: [Qgis-developer] Lidar data into QGIS

2014-01-29 Thread A Huarte
...@faunalia.it Para: A Huarte ahuart...@yahoo.es; Etienne Tourigny etourigny@gmail.com CC: qgis-developer qgis-developer@lists.osgeo.org Enviado: Miércoles 29 de enero de 2014 12:46 Asunto: Re: [Qgis-developer] Lidar data into QGIS -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Il 29/01

Re: [Qgis-developer] Lidar data into QGIS

2014-01-29 Thread A Huarte
it leverage a quadtree approach ? Le 2014-01-29 12:55, A Huarte a écrit : yes, it can be implemented on renderer level (Martin Dobias propose it) or on featureiterator level similar to current simplification classes for line and polygons I think it is pending for a test of performance Best

Re: [Qgis-developer] Lidar data into QGIS

2014-01-29 Thread A Huarte
I agree,  http://www.fugroviewer.com/ can be our target ? Alvaro De: Martin Dobias wonder...@gmail.com Para: A Huarte ahuart...@yahoo.es CC: cavall...@faunalia.it cavall...@faunalia.it; Etienne Tourigny etourigny@gmail.com; qgis-developer qgis-developer

Re: [Qgis-developer] Consistency in adding layers (especially OGC)

2014-01-29 Thread A Huarte
Time to develop it  :-) De: Jonathan Moules jonathanmou...@warwickshire.gov.uk Para: A Huarte ahuart...@yahoo.es CC: Nathan Woodrow madman...@gmail.com; qgis-developer@lists.osgeo.org qgis-developer@lists.osgeo.org Enviado: Miércoles 29 de enero de 2014 14

Re: [Qgis-developer] Lidar data into QGIS

2014-01-29 Thread A Huarte
Para: A Huarte ahuart...@yahoo.es CC: qgis-developer@lists.osgeo.org Enviado: Miércoles 29 de enero de 2014 14:25 Asunto: Re: [Qgis-developer] Lidar data into QGIS Most lidar files are not spatially ordered so with a sequential read you will end up reading the whole file, it's like accessing

Re: [Qgis-developer] Lidar data into QGIS

2014-01-29 Thread A Huarte
http://about.me/rjhale On 01/29/2014 08:25 AM, Jean-Roc Morreale wrote: Most lidar files are not spatially ordered so with a sequential read you will end up reading the whole file, it's like accessing a untiled unpyramided bigtiff : painful. Le 2014-01-29 13:52, A Huarte a écrit : I think

Re: [Qgis-developer] Consistency in adding layers (especially OGC)

2014-01-28 Thread A Huarte
+1 to create an universal dialog for adding layers (or folder of files/layers) I have resolved the same problem in a personal application integrating all formats and types in a single loading form. Basically each provider offers a PropertyPage collection to build the ConnectionString that each

Re: [Qgis-developer] Consistency in adding layers (especially OGC)

2014-01-28 Thread A Huarte
Sorry, I forgot to mention that the interface is in Spanish, but I think you can guess the concept. Alvaro De: A Huarte ahuart...@yahoo.es Para: Jonathan Moules jonathanmou...@warwickshire.gov.uk; Nathan Woodrow madman...@gmail.com CC: qgis-developer

[Qgis-developer] question about full refresh for new selection feature in QGIS

2014-01-26 Thread A Huarte
Hi dev, I have a question about QGIS behavior: Why QGIS does not draw current selected features as identify tool does (using QgsHighlight class) ? It would not need to repaint the entire map for each selection (... with many features it has bad feedback). My apologies if this is a stupid

[Qgis-developer] (no subject)

2014-01-23 Thread A Huarte
Hi dev, now I have updated my master repository, I can not build QGIS in visual studio. May be this commit ? https://github.com/qgis/QGIS/commit/e8205c98c938b60569c30d5c0bbec3acab1f441a I get these errors... 2  qgssinglesymbolrendererv2.cpp 2c:\Archivos de programa\Microsoft Visual Studio

[Qgis-developer] QGIS build error in visual studio

2014-01-23 Thread A Huarte
Hi dev, now I have updated my master repository, I can not build QGIS in visual studio. May be this commit ? https://github.com/qgis/QGIS/commit/e8205c98c938b60569c30d5c0bbec3acab1f441a I get these errors... 2  qgssinglesymbolrendererv2.cpp 2c:\Archivos de programa\Microsoft Visual Studio

Re: [Qgis-developer] QGIS build error in visual studio

2014-01-23 Thread A Huarte
for QScopedPointer ? Can someone help me ? Thanks! Alvaro De: A Huarte ahuart...@yahoo.es Para: qgis-developer@lists.osgeo.org qgis-developer@lists.osgeo.org Enviado: Jueves 23 de enero de 2014 18:42 Asunto: [Qgis-developer] QGIS build error in visual studio Hi

Re: [Qgis-developer] On the fly simplication of point layers

2014-01-23 Thread A Huarte
Hi! About simplification (no clustering), I think that the If we discard points based on the distance to the last fetched and rendered point (https://github.com/qgis/QGIS/blob/master/src/core/qgsfeatureiterator.cpp#L36) it will be very effective to render big dense points layers. I have a GIS

Re: [Qgis-developer] On the fly simplication of point layers

2014-01-22 Thread A Huarte
+1 De: Mathieu Pellerin nirvn.a...@gmail.com Para: Tim Sutton li...@linfiniti.com CC: A Huarte ahuart...@yahoo.es; qgis-developer qgis-developer@lists.osgeo.org Enviado: Miércoles 22 de enero de 2014 11:41 Asunto: Re: [Qgis-developer] On the fly simplication

Re: [Qgis-developer] On the fly simplication of point layers

2014-01-20 Thread A Huarte
done: https://github.com/qgis/QGIS/pull/1093 This patch hides the simplification rendering tab for point layers, now it is not supported (internally I am not trying to simplify point layers). Thanks Tim! About if there is a use case for point simplification, I know one, (gvSIG  + dielmo open

Re: [Qgis-developer] On the fly simplication of point layers

2014-01-20 Thread A Huarte
And, I wrote my reply wrong :-) About point simplification, the strategy is no fetch in the featureiterator some points using a tolerance. Do you think that I must try it ? De: Tim Sutton li...@linfiniti.com Para: A Huarte ahuart...@yahoo.es CC: qgis

Re: [Qgis-developer] On the fly simplication of point layers

2014-01-20 Thread A Huarte
  De: Tim Sutton li...@linfiniti.com Para: A Huarte ahuart...@yahoo.es CC: qgis-developer qgis-developer@lists.osgeo.org Enviado: Lunes 20 de enero de 2014 22:57 Asunto: Re: [Qgis-developer] On the fly simplication of point layers Hi On Mon, Jan 20, 2014

Re: [Qgis-developer] On the fly simplication of point layers

2014-01-20 Thread A Huarte
: QGIS Developer qgis-developer@lists.osgeo.org; A Huarte ahuart...@yahoo.es Enviado: Martes 21 de enero de 2014 6:01 Asunto: Re: [Qgis-developer] On the fly simplication of point layers Hi Sent from my mobile On 21 Jan 2014 3:10 AM, Mathieu Pellerin nirvn.a...@gmail.com wrote: Also, that logic

Re: [Qgis-developer] conpiling QGIS in Ubuntu 12.04.4 LTS with Qt Creator 2.4.1

2014-01-18 Thread A Huarte
Hi, I was who added a reference to this function in order to fix a bug, my apologies, It is only supported in gdal 1.10. Jürgen E. Fischer solved it using equivalent code. my apologies Alvaro hello friends it's been a month since I try to compile the source code of qgis , I continued the

Re: [Qgis-developer] forced update on the repo?

2014-01-13 Thread A Huarte
Hi, I can not update the repo, I write pull requests that someone accept and merge after. I guess that's the right way to work, I manage something wrong with my pull requests? e.g. https://github.com/qgis/QGIS/pull/1046 Alvaro On 13 January 2014 18:51, Denis Rouzaud denis.rouz...@gmail.com

Re: [Qgis-developer] Multi-threaded version and attribute table

2014-01-13 Thread A Huarte
Hi, Martin, the proposed pull request #1053 (https://github.com/qgis/QGIS/pull/1053) rewrite, among other things, the simplification API applying advices from Matthias Kuhn. This pull request configures the simplification using a new class called QgsSimplifyMethod and QgsFeatureRequest class

Re: [Qgis-developer] Impossible to remove a group in current master

2014-01-07 Thread A Huarte
Hi Andeas, this bug has been fixed, see... http://hub.qgis.org/projects/quantum-gis/repository/revisions/2155dd8c3df3e7d505ca18b9ffac9cca006ba114 Best Regards Alvaro De: Andreas Neumann a.neum...@carto.net Para: qgis-developer qgis-developer@lists.osgeo.org

Re: [Qgis-developer] Visual changelog for QGIS 2.2

2013-12-30 Thread A Huarte
Hi Tim, thanks for your work, but I have a question: the entry '# Feature: New keybindings' is implemented in PR #1010 but it is not yet merged. I have other pull requests with new features (#1040, #1046) not merged neither,  in any case, I should add a new entry? Thanks you very much. Alvaro

Re: [Qgis-developer] Visual changelog for QGIS 2.2

2013-12-30 Thread A Huarte
Hi Tim, thanks, I just wanted to know how I do. I have no hurry and I will wait for my pull requests to be accepted when appropriate. Alvaro De: Tim Sutton li...@linfiniti.com Para: A Huarte ahuart...@yahoo.es CC: qgis-developer qgis-developer@lists.osgeo.org

Re: [Qgis-developer] qgis bench

2013-12-19 Thread A Huarte
Hi Denis, http://hub.qgis.org/issues/8725#note-28 Best Regards Alvaro De: Denis Rouzaud denis.rouz...@gmail.com Para: qgis-dev Qgis-developer@lists.osgeo.org Enviado: Viernes 20 de diciembre de 2013 7:33 Asunto: [Qgis-developer] qgis bench Hi all, Can

Re: [Qgis-developer] QGIS master now renders much slower?

2013-12-18 Thread A Huarte
Hi Andreas, the pull request #8725 has been merged with a bug, We are working in fix it! Can you say me the format of your data ? shapefiles, postgis ? thanks Alvaro  De: Andreas Neumann a.neum...@carto.net Para: qgis-developer qgis-developer@lists.osgeo.org

Re: [Qgis-developer] QGIS master now renders much slower?

2013-12-18 Thread A Huarte
Thanks Andreas!  I am studing recent changes in postgre driver, I think that the PR-980 #8725 is not the problem. Alvaro De: Andreas Neumann a.neum...@carto.net Para: A Huarte ahuart...@yahoo.es; qgis-developer qgis-developer@lists.osgeo.org Enviado

Re: [Qgis-developer] QGIS master now renders much slower?

2013-12-18 Thread A Huarte
Hi, same thing happened to me, strange but then I did not add a big error in my patch :-) ufff! Kind Regards Alvaro De: Andreas Neumann a.neum...@carto.net Para: A Huarte ahuart...@yahoo.es; qgis-developer qgis-developer@lists.osgeo.org Enviado: Miércoles 18

Re: [Qgis-developer] QGIS Multi-threaded Rendering

2013-12-12 Thread A Huarte
Great work Martin! I am working to speed up to vector rendering  https://github.com/qgis/QGIS/pull/980 (http://hub.qgis.org/issues/8725) using current master branch as base. I wonder if I should better develop my patch using your branch as base. Anyway, cheers!

[Qgis-developer] Shortcut changes in QGIS; call for opinions

2013-12-06 Thread A Huarte
Fixing Feature #9094 (http://hub.qgis.org/issues/9094) we have implemented several shortcut changes in QGIS desktop application in order to make more agile editing geometries: QgisApp / MapCanvas: + By default, 'Delete' and 'Backspace' keys are used to delete the current selected features.

Re: [Qgis-developer] [Qgis-user] Shortcut changes in QGIS; call for opinions

2013-12-02 Thread A Huarte
...@duif.net Para: A Huarte ahuart...@yahoo.es; qgis-developer@lists.osgeo.org qgis-developer@lists.osgeo.org Enviado: Lunes 2 de diciembre de 2013 13:02 Asunto: Re: [Qgis-developer] [Qgis-user] Shortcut changes in QGIS; call for opinions On 02-12-13 00:30, A Huarte wrote: Hi, in QGIS

Re: [Qgis-developer] [Qgis-user] Shortcut changes in QGIS; call for opinions

2013-12-01 Thread A Huarte
of a confirmation when deleting a layer, an Undo-action for  already deleted layers would be much more helpful. Cause you can happily confirm to delete sth, but figure out you were wrong  just a minute later ... Cheers Bernd Am 29.11.2013, 00:18 Uhr, schrieb A Huarte ahuart...@yahoo.es: I agree

Re: [Qgis-developer] [Qgis-user] Shortcut changes in QGIS; call for opinions

2013-12-01 Thread A Huarte
Hi, in QGIS for windows you can select more than one layer (to remove) with the Ctrl key pressed in TOC, this is not possible on other platforms? De: Borys Jurgiel li...@borysjurgiel.pl Para: qgis-developer@lists.osgeo.org Enviado: Viernes 29 de noviembre de

Re: [Qgis-developer] Shortcut changes in QGIS; call for opinions

2013-12-01 Thread A Huarte
with ask for confirmation (It is not an undoable action). Also, a new status message notify the number of layers removed. Thank you very much for your advices! Regards De: A Huarte ahuart...@yahoo.es Para: qgis-developer@lists.osgeo.org qgis-developer

[Qgis-developer] Shortcut changes in QGIS; call for opinions

2013-11-28 Thread A Huarte
Hi, I would know objections in order to change some shortcut keys in QGIS desktop. + Delete selected features in map canvas - DEL key without ask for confirmation.    Now QGIS ask for confirmation first.    Other GIS app desktops, Arcmap, gvSIG use DEL key. + Delete selected features in

Re: [Qgis-developer] Shortcut changes in QGIS; call for opinions

2013-11-28 Thread A Huarte
when removing one or more layers - because there is no undo for that! If there were an undo I would not mind. Thank you for bringing up this issues - wonder what the other users think - esp. the OSX users. Andreas Am 28.11.2013 16:11, schrieb A Huarte: Hi, I would know objections in order

Re: [Qgis-developer] [Qgis-user] Shortcut changes in QGIS; call for opinions

2013-11-28 Thread A Huarte
Jurgiel li...@borysjurgiel.pl CC: qgis-developer@lists.osgeo.org qgis-developer@lists.osgeo.org; A Huarte ahuart...@yahoo.es; qgis-u...@lists.osgeo.org qgis-u...@lists.osgeo.org Enviado: Jueves 28 de noviembre de 2013 23:19 Asunto: Re: [Qgis-user] [Qgis-developer] Shortcut changes in QGIS; call

Re: [Qgis-developer] Shortcut changes in QGIS; call for opinions

2013-11-28 Thread A Huarte
Hi, it is a good idea, we can wait other opinions. Thanks Giovanni! Regards De: G. Allegri gioha...@gmail.com Para: A Huarte ahuart...@yahoo.es CC: Andreas Neumann a.neum...@carto.net; qgis-developer@lists.osgeo.org qgis-developer@lists.osgeo.org Enviado

[Qgis-developer] how to know if QPainter comes from a print job ?

2013-11-04 Thread A Huarte
Hi! Within of qgis_core I need know if a QgsRenderContext comes from a print job (from composer) in order to disable one functionality. I get that information from QPainter, QPaintDevice, QPaintEngine::Type ? Thank your very much! ___ Qgis-developer

Re: [Qgis-developer] how to know if QPainter comes from a print job ?

2013-11-04 Thread A Huarte
likely the rendering comes from a print composition. Regards, Marco On 04.11.2013 11:28, A Huarte wrote: Hi! Within of qgis_core I need know if a QgsRenderContext comes from a print job (from composer) in order to disable one functionality. I get that information from QPainter

Re: [Qgis-developer] how to know if QPainter comes from a print job ?

2013-11-04 Thread A Huarte
, A Huarte wrote: Hi! Within of qgis_core I need know if a QgsRenderContext comes from a print job (from composer) in order to disable one functionality. I get that information from QPainter, QPaintDevice, QPaintEngine::Type ? Thank your very much

Re: [Qgis-developer] how to know if QPainter comes from a print job ?

2013-11-04 Thread A Huarte
() and QgsRenderContext::rendererScale(). Regards, Marco On 04.11.2013 16:29, A Huarte wrote: Hi, Marco, finally I added a flag in 'QgsRenderContext' class indicating that it works in a 'print composition' task. The ScaleFactor is distinct of 1 when the composition engine must paint the map

Re: [Qgis-developer] vector rendering improvement patch

2013-10-26 Thread A Huarte
Umm, I want to test an experiment. I see that qgis draws the geometries (LineStrings or Polygons) in independent calls (painter-drawPolyline or painter-drawPolygon() calls). I have experience using GDI++ as renderer and it is very faster joining n-geometries in one geometry-path and then flush

Re: [Qgis-developer] What about OpenGL renderding ?

2013-10-24 Thread A Huarte
There is also a more ambitious option, detach in QGIS the render of the objects of the painting technology ( Currently Qt+QPainter ) using interfaces as Ogre, Irrlicht or OSG does.  Then could be implemented several 2D/3D-CPU/GPU renderers ( Qt4-5, OpenGL, OpenGL ES, Ogre, OSG ...) being the

Re: [Qgis-developer] vector rendering improvement patch

2013-10-23 Thread A Huarte
- I think it should be configurable. It should also automatically be turned off if a layer is in edit mode. Just my opinion, Andreas Am 22.10.2013 14:01, schrieb A Huarte: Hello Vincent! For now, it is not configurable, automatically applies to all vector layer to be painted. I think

Re: [Qgis-developer] vector rendering improvement patch

2013-10-23 Thread A Huarte
(douglas-peucker algorithm) where the geometry is simplified for other similar geometry. De: G. Allegri gioha...@gmail.com Para: A Huarte ahuart...@yahoo.es CC: qgis-developer qgis-developer@lists.osgeo.org Enviado: Miércoles 23 de octubre de 2013 8:46 Asunto: Re

Re: [Qgis-developer] vector rendering improvement patch

2013-10-23 Thread A Huarte
on display. It should also automatically be turned off if a layer is in edit mode. +1 Vincent Just my opinion, Andreas Am 22.10.2013 14:01, schrieb A Huarte: Hello Vincent! For now, it is not configurable, automatically applies to all vector layer to be painted. I think

Re: [Qgis-developer] vector rendering improvement patch

2013-10-23 Thread A Huarte
I think so, the user doesn't notice the simplification or I do not see why I have my glasses dirty :-) You can see this previous discussion in https://github.com/qgis/QGIS/pull/927 regards De: G. Allegri gioha...@gmail.com Para: A Huarte ahuart

[Qgis-developer] vector rendering improvement patch

2013-10-22 Thread A Huarte
Hi! I have implemented the improvement of rendering in a new ad-hoc featureIterator with the possibility that each vector-provider implements its own method of pre-simplification. The performance is the same as the first version I developed (~3x faster :-)). It also implements the simplification

[Qgis-developer] Multi-threaded Rendering in QGIS

2013-10-22 Thread A Huarte
In addition to Peter’s email, I am developing a patch for improve the drawing of features.  Now, result tests give me ~3x faster See... https://github.com/qgis/QGIS/pull/927 https://github.com/ahuarte47/QGIS/tree/Issue_8725-OGR Kind regards, Alvaro

[Qgis-developer] vector rendering improvement patch

2013-10-22 Thread A Huarte
Hello Vincent! For now, it is not configurable, automatically applies to all vector layer to be painted. I think that the userneed not configure this, of course, if dev-community suggests, will be as you say! :-) Is it configurable in the interface for each layer independantly ? It should

[Qgis-developer] Rv: [gdal-dev] Support of filemapping for fast rendering in QGIS...

2013-10-22 Thread A Huarte
Hi, I am testing in Windows XP compiling with Visual Studio 2010. I have a console test application using directly the shapefil library. I will use test_ogrsf utility for a complete benchmark I this environment and my test application, using OGRFastAtof(), the full read of a huge shape around