Hi Harrissou,
as others said, the snapping and toplogical edition area is a really
complex part of the code. Currently, developpers that start to fix bugs
will have serious doubts when trying to tackle things that are far away
from their area of knowledge. The current bug triage work is not going
Saber Razmjooei wrote
> Could you maybe update the QEP with your opinion how exactly things should
> work?
> https://github.com/qgis/QGIS-Enhancement-Proposals/issues/69
>
> I will try to summarise the notes into bugs.
>
> Click-and-drag was decided not to be a good option for precise
Could you maybe update the QEP with your opinion how exactly things should
work?
https://github.com/qgis/QGIS-Enhancement-Proposals/issues/69
I will try to summarise the notes into bugs.
Click-and-drag was decided not to be a good option for precise digitizing.
So, unless you'd like that to be
DelazJ wrote
> Hi Régis,
>
> The issue priority is already set as high, tagged as a regression,
> mentioned (and argumented) in the QEP related to the vertex tool. We are
> in
> bug fixing time. What is missing? An interested dev?
>
> IMO, the vertex tool refactoring brings nice features but
On Thu, Oct 18, 2018 at 10:15 AM DelazJ wrote:
> Hi Régis,
>
> The issue priority is already set as high, tagged as a regression,
> mentioned (and argumented) in the QEP related to the vertex tool. We are in
> bug fixing time. What is missing? An interested dev?
>
I'm afraid that not many devs
Hi Régis,
The issue priority is already set as high, tagged as a regression,
mentioned (and argumented) in the QEP related to the vertex tool. We are in
bug fixing time. What is missing? An interested dev?
IMO, the vertex tool refactoring brings nice features but having used it
more and more
Well, we can raise its priority and call developpers that are funded
currently byt QGIS.org to work on it.
Régis
Le jeu. 18 oct. 2018 à 08:40, Alexandre Neto a
écrit :
> Well, if there's a ticket already, there's not much more we can do. Unless
> someone is willing to sponsor that work/fix.
>
>
Well, if there's a ticket already, there's not much more we can do. Unless
someone is willing to sponsor that work/fix.
Best regards,
Alexandre Neto
A qui, 18/10/2018, 05:57, Antongeo76 escreveu:
> Alexandre Neto wrote
> > I can confirm that adding a new vertex to a polygon does not create
>
Alexandre Neto wrote
> I can confirm that adding a new vertex to a polygon does not create
> vertexes on other other polygons.
>
> You need to create a node on the other polygon, and then snap it to the
> first. Only then the topological node move work on both polygons.
>
> Not sure how it
I can confirm that adding a new vertex to a polygon does not create
vertexes on other other polygons.
You need to create a node on the other polygon, and then snap it to the
first. Only then the topological node move work on both polygons.
Not sure how it worked on 2.18, may be considered a
Hi all,
in QGIS 3.2.3 as in MASTER
I need to edit a polygon shapefile with topological editing active
-I set snap options with tolerance 1m to my layer
-I active topologica editing an spapping on intersection
-I try to add a vertex on a polygon and move it for adjust boundary
well
-the vertex
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