Re: [Ql-Users] The Wall

2016-12-24 Thread Peter Graf
Wolf wrote: > and, just to be clear, you get the high colours only if your screen can > handle a window height of over 300 pixels. Ah, that's it :) On my Q68 I was used to 512x256 resolution in highcolor. Sound works also! Cool! Thank you very much! Merry christmas Peter

Re: [Ql-Users] The Wall

2016-12-24 Thread Wolf
Hi, and, just to be clear, you get the high colours only if your screen can handle a window height of over 300 pixels. Wolfgang Is it highcolor? On Q68 it didn't appear that way. Maybe not Qx0 mode? Merry christmas Peter ___ QL-Users Mailing Li

Re: [Ql-Users] The Wall

2016-12-24 Thread Wolf
Hi, Maybe not Qx0 mode? Why would I ever do that? The highcolour items are the tiles - they are sprites, they should be converted automatically. Merry christmas To you, too Wolfgang ___ QL-Users Mailing List

Re: [Ql-Users] The Wall

2016-12-24 Thread Peter Graf
Marcel Kilgus wrote: > Wow, I didn't know you had pimped it up to full colour. And I like how > even the sounds are contained in the EXE, well done and thanks! Is it highcolor? On Q68 it didn't appear that way. Maybe not Qx0 mode? Merry christmas Peter

Re: [Ql-Users] The Wall

2016-12-24 Thread RWAP Software
Great game :) Wolfgang - can you add details about Balled and The Wall to the QL WIki as these programs are missing from the site... Rich Rich Mellor RWAP Software www.rwapsoftware.co.uk www.sellmyretro.com ___ QL-Users Mailing List