Wolf wrote:
> and, just to be clear, you get the high colours only if your screen can
> handle a window height of over 300 pixels.
Ah, that's it :)
On my Q68 I was used to 512x256 resolution in highcolor.
Sound works also! Cool! Thank you very much!
Merry christmas
Peter
Hi,
and, just to be clear, you get the high colours only if your screen can
handle a window height of over 300 pixels.
Wolfgang
Is it highcolor? On Q68 it didn't appear that way. Maybe not Qx0 mode?
Merry christmas
Peter
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Hi,
Maybe not Qx0 mode?
Why would I ever do that?
The highcolour items are the tiles - they are sprites, they should be
converted automatically.
Merry christmas
To you, too
Wolfgang
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Marcel Kilgus wrote:
> Wow, I didn't know you had pimped it up to full colour. And I like how
> even the sounds are contained in the EXE, well done and thanks!
Is it highcolor? On Q68 it didn't appear that way. Maybe not Qx0 mode?
Merry christmas
Peter
Great game :)
Wolfgang - can you add details about Balled and The Wall to the QL WIki
as these programs are missing from the site...
Rich
Rich Mellor RWAP Software www.rwapsoftware.co.uk www.sellmyretro.com
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