Op Fri, 16 Sep 2011 00:57:14 +0200 schreef Lee Privett
lee.priv...@gmail.com:
A fading transparency is what I was originally referring to
One way to achieve this could be:
1. Create 3 psa buffers in memory,
2. copy the screen part you want to overlay in buffer 1,
3. copy the overlapping
On 14 Sep 2011, at 15:48, Lee Privett wrote:
A transparency option on the use of colour so that perfect antialiasing can
be achieved
I thought that was already available. I have certainly been able to superimpose
two pictures so that you could see both through each other, if you see what I
On Sep 15, at 10:18 | Sep15, gdgqler wrote:
On 14 Sep 2011, at 20:30, Tony Firshman wrote:
On 14 Sep 2011, at 12:48, François Van Emelen wrote:
Never had a problem either but you need a working version of 'unzip' first
... and to get hold of one can be a problem for non-QLers.
On 15 Sep 2011, at 11:05, Tony Firshman wrote:
The program I prepared which allows a user to assemble hie (or her) own
version of SMSQE has UNZIP attached as DATA lines to the _BAS program
which starts the process, RUNning the program automatically stes UNZIP
I have tried all surrounding
Op Thu, 15 Sep 2011 11:10:21 +0200 schreef gdgqler gdgq...@gmail.com:
On 14 Sep 2011, at 15:48, Lee Privett wrote:
A transparency option on the use of colour so that perfect antialiasing
can be achieved
I thought that was already available. I have certainly been able to
superimpose two
A fading transparency is what I was originally referring to
On Thu, Sep 15, 2011 at 4:54 PM, Bob Spelten b...@chello.nl wrote:
Op Thu, 15 Sep 2011 11:10:21 +0200 schreef gdgqler gdgq...@gmail.com:
On 14 Sep 2011, at 15:48, Lee Privett wrote:
A transparency option on the use of colour so
On 13 Sep 2011, at 21:36, Dave Park wrote:
One of the big problems with non-QLs is their handling of zip files
stripping headers. Is there any way for QPC to handle zip files
directly?
I have never had problems with zip files. I put the zip file onto a directory
on C: drive (if that's
Op 14/09/2011 11:58, gdgqler schreef:
On 13 Sep 2011, at 21:36, Dave Park wrote:
One of the big problems with non-QLs is their handling of zip files
stripping headers. Is there any way for QPC to handle zip files
directly?
I have never had problems with zip files. I put the zip file onto a
On 14 Sep 2011, at 12:48, François Van Emelen wrote:
Never had a problem either but you need a working version of 'unzip' first
... and to get hold of one can be a problem for non-QLers.
The program I prepared which allows a user to assemble hie (or her) own version
of SMSQE has UNZIP
Op Tue, 13 Sep 2011 22:36:41 +0200 schreef Dave Park
plasticu...@gmail.com:
This is the QPCII discussion thread :)
I'll start with some questions :)
One of the big problems with non-QLs is their handling of zip files
stripping headers. Is there any way for QPC to handle zip files
directly?
Qemulator does it for you though, you just link say FLP?_ to the zip file
directly and you just access the Zip file as the drive. That feature would
be nice in QPCII, however DJ has just completed a whole series of articles
on zip and unzip in a QL magazine, now what one was it, I recall
On
Direct screen handling routines (sprites etc.)
My Display_Cde articles in QL World and follow up on
http://www.dilwyn.me.uk/tk/display2.zip shows how to address and handle the
screen to cater for the various sizes and colour depths on modern systems.
Display_Cde is a series of BASIC extensions
On Sep 14, at 15:20 | Sep14, gdgqler wrote:
On 14 Sep 2011, at 12:48, François Van Emelen wrote:
Never had a problem either but you need a working version of 'unzip' first
... and to get hold of one can be a problem for non-QLers.
The program I prepared which allows a user to assemble
This is the QPCII discussion thread :)
I'll start with some questions :)
One of the big problems with non-QLs is their handling of zip files
stripping headers. Is there any way for QPC to handle zip files
directly?
Any big new features coming up?
I'm sure a large number of QPCII buyers are
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