Re: [Ql-Users] The Wall

2016-12-24 Thread Peter Graf
Wolf wrote:

> and, just to be clear, you get the high colours only if your screen can 
> handle a window height of over 300 pixels.

Ah, that's it :)

On my Q68 I was used to 512x256 resolution in highcolor.

Sound works also! Cool! Thank you very much!

Merry christmas
Peter

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Re: [Ql-Users] The Wall

2016-12-24 Thread Wolf

Hi,

and, just to be clear, you get the high colours only if your screen can 
handle a window height of over 300 pixels.


Wolfgang


Is it highcolor? On Q68 it didn't appear that way. Maybe not Qx0 mode?

Merry christmas
Peter



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Re: [Ql-Users] The Wall

2016-12-24 Thread Wolf

Hi,


Maybe not Qx0 mode?



Why would I ever do that?

The highcolour items are the tiles - they are sprites, they should be 
converted automatically.



Merry christmas


To you, too

Wolfgang
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Re: [Ql-Users] The Wall

2016-12-24 Thread Peter Graf
Marcel Kilgus wrote:

> Wow, I didn't know you had pimped it up to full colour. And I like how
> even the sounds are contained in the EXE, well done and thanks!

Is it highcolor? On Q68 it didn't appear that way. Maybe not Qx0 mode?

Merry christmas
Peter



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Re: [Ql-Users] The Wall

2016-12-24 Thread RWAP Software

Great game :)

Wolfgang - can you add details about Balled and The Wall to the QL WIki 
as these programs are missing from the site...


Rich

Rich Mellor RWAP Software www.rwapsoftware.co.uk www.sellmyretro.com


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