Marcel Kilgus makes some magical things to make me read
} BTW: The next QPC will again have 16bit shadows.
That's a great news!
} Anyway, the result looks nice and I'm a fan of eye-candy. In case
} anybody's interested http://www.deuschle.de/qpc/shadow.png shows how
} it looks like.
It looks
On 4 Dec 2001, at 18:54, Marcel Kilgus wrote:
l
I was ill. ;)
Marcel
Hope you're better now!
wolfgang
-
www.wlenerz.com
Wolfgang Lenerz wrote:
I was ill. ;)
Hope you're better now!
Yes thanks, I can walk again without much problems. :)
BTW: The next QPC will again have 16bit shadows. But what I thought
would be a nice and quick job turned out to be a several hours crusade
through the internal structures of
[mailto:[EMAIL PROTECTED]]
Sent: Thursday, December 06, 2001 11:58 AM
To: ql-users
Subject: Re: [ql-users] no shadow
Anyway, the result looks nice and I'm a fan of eye-candy. In case
anybody's interested http://www.deuschle.de/qpc/shadow.png shows how
it looks like.
This email is intended only
Wolfgang Lenerz wrote:
Does anybody know why ?
Because the code looks like this:
pt_shad
moveq #0,d0 ; dragon - no shadow
rts
;-)
Seems like he didn't find the time for it. Perhaps I'll do something
against it when I've some spare time.
Does anybody care to bet that it'll
Wolfgang Lenerz makes some magical things to make me read
} Hi all,
Hi Wolfgang,
}
} has anybody noticed that, when in multicolour mode, SMSQE
} doesn't draw shadows under windows any more?
Yes, it was like that since high-colors is available
}
} Does anybody care?
Yes, I miss it.
}
}
A qui cela fait-il de l'ombre ?
-Message d'origine-
De : Wolfgang Lenerz [mailto:[EMAIL PROTECTED]]
Envoyé : mercredi 28 novembre 2001 17:58
À : [EMAIL PROTECTED]
Objet : Re: [ql-users] no shadow
Hi all,
has anybody noticed that, when in multicolour mode, SMSQE
doesn't draw shadows