Re: [qubes-users] Pointer lock API

2017-12-25 Thread Vít Šesták
I have encountered such issue and I have found a semi-solution. I usually don't use mouse (just mousekeys and touchpad), but for games, I do. There is an exiting input proxy mechanism. It was originally intended for sys-usb->dom0, but other combinations can work, too. As far as I remember, it

Re: [qubes-users] Pointer lock API

2017-09-24 Thread yuraeitha
On Sunday, September 24, 2017 at 11:15:28 AM UTC, Leo Gaspard wrote: > On 09/24/2017 04:50 AM, Nagaev Boris wrote: > > Hey! > > > > I noticed that Quake3 almost works in Qubes 3.2, but has one annoying > > issue: the pointer is unmanageable. It looks like the pointer has the > > "memory" about

Re: [qubes-users] Pointer lock API

2017-09-24 Thread Alex
On 09/24/2017 04:50 AM, Nagaev Boris wrote: > Hey! > > I noticed that Quake3 almost works in Qubes 3.2, but has one > annoying issue: the pointer is unmanageable. It looks like the > pointer has the "memory" about its previous position: e.g. when I > move it left, the game continues moving right.

[qubes-users] Pointer lock API

2017-09-23 Thread Nagaev Boris
Hey! I noticed that Quake3 almost works in Qubes 3.2, but has one annoying issue: the pointer is unmanageable. It looks like the pointer has the "memory" about its previous position: e.g. when I move it left, the game continues moving right. I tried `openarena` tool from the Debian template and