Re: [qubes-users] Adding OpenGL Support

2021-01-23 Thread unman
On Sat, Jan 23, 2021 at 06:19:43PM -0800, Aaron wrote:
> Hi,
> 
> I have been waiting to switch using Qubes OS whenever it starts providing
> OpenGL support. I want to use Qt and other OpenGL based applications.
> 
> What are your thoughts for future improvements to get there? How feasible
> is it? Could you please share your thoughts.
> 
> Thank you!
> Aaron
> 

Qubes already supports openGL in AppVMS, and Qt and other applications
will work - what Qubes doesn't support is GPU virtualisation, so you will
be restricted to software based openGL, but for many Qt applications
that's good enough. 

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[qubes-users] Adding OpenGL Support

2021-01-23 Thread Aaron
Hi,

I have been waiting to switch using Qubes OS whenever it starts providing
OpenGL support. I want to use Qt and other OpenGL based applications.

What are your thoughts for future improvements to get there? How feasible
is it? Could you please share your thoughts.

Thank you!
Aaron

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Re: [qubes-users] Adding OpenGL Support

2021-01-23 Thread Aaron
Sorry for not being clear enough. I meant hardware acceleration support for
OpenGL based applications. Possibly for Vulkan support in the future as
well.

On Sat, Jan 23, 2021 at 6:45 PM unman  wrote:

> On Sat, Jan 23, 2021 at 06:19:43PM -0800, Aaron wrote:
> > Hi,
> >
> > I have been waiting to switch using Qubes OS whenever it starts providing
> > OpenGL support. I want to use Qt and other OpenGL based applications.
> >
> > What are your thoughts for future improvements to get there? How feasible
> > is it? Could you please share your thoughts.
> >
> > Thank you!
> > Aaron
> >
>
> Qubes already supports openGL in AppVMS, and Qt and other applications
> will work - what Qubes doesn't support is GPU virtualisation, so you will
> be restricted to software based openGL, but for many Qt applications
> that's good enough.
>

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Re: [qubes-users] Adding OpenGL Support

2021-01-23 Thread unman
On Sat, Jan 23, 2021 at 06:47:48PM -0800, Aaron wrote:
> Sorry for not being clear enough. I meant hardware acceleration support for
> OpenGL based applications. Possibly for Vulkan support in the future as
> well.
> 
> On Sat, Jan 23, 2021 at 6:45 PM unman  wrote:
> 
> > On Sat, Jan 23, 2021 at 06:19:43PM -0800, Aaron wrote:
> > > Hi,
> > >
> > > I have been waiting to switch using Qubes OS whenever it starts providing
> > > OpenGL support. I want to use Qt and other OpenGL based applications.
> > >
> > > What are your thoughts for future improvements to get there? How feasible
> > > is it? Could you please share your thoughts.
> > >
> > > Thank you!
> > > Aaron
> > >
> >
> > Qubes already supports openGL in AppVMS, and Qt and other applications
> > will work - what Qubes doesn't support is GPU virtualisation, so you will
> > be restricted to software based openGL, but for many Qt applications
> > that's good enough.
> >
> 

It's mentioned in the FAQ, and is not likely to be supported.
Some people have been successful in using GPU passthrough, and you'll
find numerous threads on this list on the subject. So you may be able to
get that running to support your work.

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[qubes-users] Qubes OS 4.0.4-rc2 has been released!

2021-01-23 Thread Andrew David Wong

Dear Qubes Community,

We're pleased to announce the second release candidate for Qubes OS
4.0.4.

Qubes OS 4.0.4-rc2 includes many updates over the initial 4.0 release,
in particular:

- All 4.0 dom0 updates to date
- Fedora 32 TemplateVM
- Debian 10 TemplateVM
- Whonix 15 Gateway and Workstation TemplateVMs
- Linux kernel 5.4 by default
- Bug fixes from 4.0.4-rc1

Qubes 4.0.4-rc2 is available on the downloads page:

https://www.qubes-os.org/downloads/


What is a point release?


A point release does not designate a separate, new version of Qubes OS.
Rather, it designates its respective major or minor release (in this
case, 4.0) inclusive of all updates up to a certain point. Installing
Qubes 4.0 and fully updating it results in the same system as installing
Qubes 4.0.4.


What should I do?
-

If you installed Qubes 4.0, 4.0.1, 4.0.2, or 4.0.3 and have fully
updated [1], then your system is already equivalent to a Qubes 4.0.4
installation. No further action is required.

Regardless of your current OS, if you wish to install (or reinstall)
Qubes 4.0 for any reason, then the 4.0.4 ISO makes this more convenient
and secure, since it bundles all Qubes 4.0 updates to date. Please see
the installation guide [2] for detailed instructions.

If you're willing to test [3] this release candidate, you can help to
improve the stable release by reporting any bugs you encounter [4].


Release candidate planning
--

If no major issues are discovered in 4.0.4-rc2, we expect to announce
the stable release of 4.0.4 in a couple weeks.


[1] https://www.qubes-os.org/doc/updating-qubes-os/
[2] https://www.qubes-os.org/doc/installation-guide/
[3] https://www.qubes-os.org/doc/testing/
[4] https://www.qubes-os.org/doc/reporting-bugs/

This announcement is also available on the Qubes website:
https://www.qubes-os.org/news/2021/01/22/qubes-4-0-4-rc2/

--
Andrew David Wong (Axon)
Community Manager, Qubes OS
https://www.qubes-os.org

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Re: [qubes-users] Adding OpenGL Support

2021-01-23 Thread Aaron
Qt architecture has changed in version 6. It uses a unified rendering
system that relies on OpenGL/Vulkan/DirectX/Metal as render-backed heavily.
Hardware acceleration is really important for the applications I build or
use.

On Sat, Jan 23, 2021 at 6:47 PM Aaron  wrote:

> Sorry for not being clear enough. I meant hardware acceleration support
> for OpenGL based applications. Possibly for Vulkan support in the future as
> well.
>
> On Sat, Jan 23, 2021 at 6:45 PM unman  wrote:
>
>> On Sat, Jan 23, 2021 at 06:19:43PM -0800, Aaron wrote:
>> > Hi,
>> >
>> > I have been waiting to switch using Qubes OS whenever it starts
>> providing
>> > OpenGL support. I want to use Qt and other OpenGL based applications.
>> >
>> > What are your thoughts for future improvements to get there? How
>> feasible
>> > is it? Could you please share your thoughts.
>> >
>> > Thank you!
>> > Aaron
>> >
>>
>> Qubes already supports openGL in AppVMS, and Qt and other applications
>> will work - what Qubes doesn't support is GPU virtualisation, so you will
>> be restricted to software based openGL, but for many Qt applications
>> that's good enough.
>>
>

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