On 19/03/2013 1:12 AM, Ben Bolker wrote:
Pascal Oettli ymail.com> writes:
>
> Hi,
>
> Try by multiplying "z" by 1000.
>
> HTH
> Pascal
Or try using persp3d() instead of rgl.surface()
Or follow the call to rgl.surface with a call to aspect3d.
(Actually, I generally recommend against using
Pascal Oettli ymail.com> writes:
>
> Hi,
>
> Try by multiplying "z" by 1000.
>
> HTH
> Pascal
Or try using persp3d() instead of rgl.surface()
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Hi,
Try by multiplying "z" by 1000.
HTH
Pascal
On 19/03/13 11:42, Noah Silverman wrote:
Oops, that was a type.
d is just y.
If you want to reproduce, I put the entire matrix, as a csv here:
http://pastebin.com/gniyD4Rc
Thanks,
--
Noah Silverman, M.S.
UCLA Department of Statistics
811
Oops, that was a type.
d is just y.
If you want to reproduce, I put the entire matrix, as a csv here:
http://pastebin.com/gniyD4Rc
Thanks,
--
Noah Silverman, M.S.
UCLA Department of Statistics
8117 Math Sciences Building
Los Angeles, CA 90095
On Mar 18, 2013, at 6:58 PM, Pascal Oettli wr
Hi,
Your example is not reproducible.
What is "d" in your command?
Regards,
Pascal
On 19/03/13 10:21, Noah Silverman wrote:
Hello,
I have a matrix of simulated data that I want to plot as a 3D surface using RGL. Have
followed the documentation carefully, but my plot only contains a weird
Hello,
I have a matrix of simulated data that I want to plot as a 3D surface using
RGL. Have followed the documentation carefully, but my plot only contains a
weird "single slice" of the data.
The actual RGL library and dependance seem fine as all of the demo code plots
beautifully.
The ac
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