Douglas Bates wrote:
> On 5/20/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
>
>
>>I was wondering how to get the same results with gls and lme. In my lme, the
>>design matrix for the random effects is (should be) a identity matrix and
>>therefore G should add up with R to produce the R matrix
On 5/20/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> I was wondering how to get the same results with gls and lme. In my lme, the
> design matrix for the random effects is (should be) a identity matrix and
> therefore G should add up with R to produce the R matrix that gls would report
> (V=
Hi All
I was wondering how to get the same results with gls and lme. In my lme, the
design matrix for the random effects is (should be) a identity matrix and
therefore G should add up with R to produce the R matrix that gls would report
(V=ZGZ'+R). Added complexity is that I have 3 levels, so I