Re: [R-SIG-Mac] CRAN package checks on M1 Mac

2020-12-22 Thread Taras Zakharko
Ah, I see, so it’s an XQuartz issue… thanks for clarifying! > On 22 Dec 2020, at 10:37, Duncan Murdoch wrote: > > On 22/12/2020 3:45 a.m., Taras Zakharko wrote: >> Thanks, this is great! >> Why do you say that OpenGL is not available though? M1 has a fully working >> OpenGL framework

Re: [R-SIG-Mac] CRAN package checks on M1 Mac

2020-12-22 Thread Taras Zakharko
Thanks, this is great! Why do you say that OpenGL is not available though? M1 has a fully working OpenGL framework implemented on top of Metal. Apple might have deprecated OpenGL, but I think it’s unlikely they will drop it any time soon seeing that they went through the effort of updating

Re: [R-SIG-Mac] CRAN package checks on M1 Mac

2020-12-21 Thread Duncan Murdoch
Along the same lines: I have been working with Prof Ripley to get rgl to work on M1. Since OpenGL isn't available, it produces only WebGL output (viewable using rglwidget()) and can't do snapshots or Postscript output, but it should be enough to let its reverse dependencies install. Anyone

[R-SIG-Mac] CRAN package checks on M1 Mac

2020-12-12 Thread Prof Brian Ripley
We have managed a fairly complete check run with natively-compiled R and packages, and a full one with x86_64 R and packages running under Rosetta (mainly using CRAN binary distributions). The bottom line is that running under Rosetta works really well. Although relative speeds vary widely,