On Thu, Apr 08, 2021 at 11:22:10AM -0700, kamist...@gmail.com wrote:
> Have you tried out Pict3D [1]?
Two significant flaws with Pict3D:
* It does not have a mechanism for attaching a texture to an object.
* It does not allow one to cut one #D object out of another.
(such as using a cylinder t
Have you tried out Pict3D [1]?
There is also a library from Matthew Flatt that can create 3D Text /
extruded pathes: [2]
Personally I currently use opengl [3], these bindings support higher opengl
versions than the [4]
(which only support opengl 1.5 according to its documentation)
I can't say e
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