I think I'm ready to do my first rounds writing/supporting Vulkan applications.
It would not surprise me if some design gaps pop up, but I think we're in a
Source code: https://github.com/zyrolasting/racket-vulkan/
Write up: https://sagegerard.com/racket-vulkan-before-testing.html
I'm quite a fan of using it for creating simple graphics for games. As I'm
working on a retro project, I'd like to disable any kind of blendering,
filtering, or smoothing when creating lines. Is this a possibility using
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