[racket-users] Re: Some guidance in setting up Racket as a game scripting language.

2019-10-05 Thread Hans Sjunnesson
I get that it's probably not the best way of doing it, like I described it. But this is mostly a project of brushing up on C and more low level programming. -- You received this message because you are subscribed to the Google Groups "Racket Users" group. To unsubscribe from this group and

[racket-users] Re: Some guidance in setting up Racket as a game scripting language.

2019-10-02 Thread Alex Harsanyi
Unless your objective is to learn C and SDL, I would recommend writing the game entirely in Racket and using the Racket graphics facilities -- you will find that the performance will be more than enough for a roguelike game that you want to develop. Also, there are more people that can help