Paul Fishwick kirjoitti:
>> now and you wont have to do that on the next release. Is it a content
>> heavy server?
>>
> I have only one client to the server (the Naali 0.0.2 client and opensim
> server are running on the same machine), and the machine is fast (8
>
I've seen textures ok i
Jonne Nauha wrote:
> I have seen this a couple of times. Though the context is that I used
> a earlier Taiga versions DB as it was and tried to run the 0.0.2 Taiga
> with the same db. This caused me to lose all textures on meshes and
> prims and they were white/blank after that.
>
> Upon same ti
I have seen this a couple of times. Though the context is that I used a
earlier Taiga versions DB as it was and tried to run the 0.0.2 Taiga with
the same db. This caused me to lose all textures on meshes and prims and
they were white/blank after that.
Upon same times Mikko from realXtend put up o
Ryan
I am using Windows 7 (64 bit) and run-as-administrator otherwise, Naali
will not start up.
_p
Ryan McDougall wrote:
> On Mon, Nov 30, 2009 at 6:36 PM, Paul Fishwick wrote:
>
>> Has anyone gotten a regular opensim world to load up in the Naali 0.0.2
>> viewer?
>> When I load a world that
On Mon, Nov 30, 2009 at 6:36 PM, Paul Fishwick wrote:
> Has anyone gotten a regular opensim world to load up in the Naali 0.0.2
> viewer?
> When I load a world that has many textures, none of them show. I see the
> geometry
> but it is all flat-shaded with a grey color, except for Jack (the
> avat
Has anyone gotten a regular opensim world to load up in the Naali 0.0.2
viewer?
When I load a world that has many textures, none of them show. I see the
geometry
but it is all flat-shaded with a grey color, except for Jack (the
avatar) which is correctly
colored.
-p
--
Paul Fishwick, PhD
Profe