People, let's be realistic, the amount of money they'd have to dump into
making reactos usable for gaming, is WAY more than they are spending in
improving WINE. They have 0 interest in it, in the current stage of
ReactOS. If we had a stable, reliable and fast "1.0-worthy" reactos that
was just
Valve supports linux, and develops actively for it because A) it brings
them a small, but noticable, income
and
B) Because they are still fuckin' around with the idea of an valve-console.
Neither of those are relevant for reactos :)
Den tors 30 aug. 2018 kl 09:20 skrev Javier Agustìn Fernàndez
well, yeah, but Wine is user mode. Might Valve help us with our kernel mode
stuff?
On Thu, Aug 30, 2018 at 11:24 AM Robert Naumann wrote:
> I think that they already have a suitable solution with Wine, spent time
> and money there and their efforts will indirect influence ros with our
>
Before you ask, don’t forget to change version to ReactOS 3.
Yaroslav
From: Ros-dev On Behalf Of Javier Agustin
Fernandez Arroyo
Sent: Friday, August 31, 2018 11:12 AM
To: ReactOS Development List
Subject: Re: [ros-dev] Valve support for ReactOS?
well, yeah, but Wine is user mode. Might
Half-Life 3 confirmed! :o
--
Stas'M was here
Friday, 31 Aug 2018, 20:22 +03:00 from "Yaroslav Veremenko"
:
>
> Before you ask, don’t forget to change version to ReactOS 3 .
>
> Yaroslav
>
> From: Ros-dev On Behalf Of Javier Agustin
> Fernandez Arroyo
> Sent: Friday, August 31, 2018