Re: [ros-dev] arwinss does not mean compatibility

2010-02-18 Thread Aleksey Bragin


On Feb 18, 2010, at 5:14 AM, James Tabor wrote:


We see
the leak due to the compatibility of ReactOS. We use tools from the
Net to examine the GDI handle counts. Might I add a point, these
tools are written for Windows. ;^) How do we really know that the same
leak does not occur with arwinss. Are there tools to measure this?


Please tell me what apps are these, so I could test them. I really  
wonder if they are gonna work in arwinss too :).



WBR,
Aleksey.

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Re: [ros-dev] arwinss does not mean compatibility

2010-02-18 Thread James Tabor
Well a quick overview,
Arwinss is allocating from two places, Gdi32 and Win32k. Most likely
based on what I read from the source, (wine) Gdi32. I'm not sure if
you are passing everything to the
ProcessEnvironmentBlock-GdiSharedHandleTable which originates in
win32k, if not GDIView may not work. Both cases, it will not work or
keep an accurate count of the object handles.

Now Reading Again

So in the case of (wine) Gdi32, the max allocations are about 16360,
per process heap I guess, not sure. The check in win32k is still there
in gdiobj.c but is that being used? DC, SURFACE and PALETTE as I can
see. Regions are being allocated in (wine) Gdi32. Looking again,
everything else too.

Example, For Dc; alloc_dc_ptr by alloc_gdi_handle in (wine) gdiobj.c.
Region just calls alloc_gdi_handle.

Why GDIView? It is off the shelf and it is not ours!
http://www.nirsoft.net/utils/gdi_handles.html

On Thu, Feb 18, 2010 at 5:52 AM, Aleksey Bragin alek...@reactos.org wrote:

 On Feb 18, 2010, at 5:14 AM, James Tabor wrote:

 We see
 the leak due to the compatibility of ReactOS. We use tools from the
 Net to examine the GDI handle counts. Might I add a point, these
 tools are written for Windows. ;^) How do we really know that the same
 leak does not occur with arwinss. Are there tools to measure this?

 Please tell me what apps are these, so I could test them. I really wonder if
 they are gonna work in arwinss too :).


 WBR,
 Aleksey.

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Re: [ros-dev] Arwinss presentation

2010-01-21 Thread Andrew Faulds

why?

Sent from my iPod
Andrew Faulds (andrewweb)

On 21 Jan 2010, at 18:50, Alwyn Tan alwyn@gmail.com wrote:


I blame andrewweb.

On Wed, Jan 20, 2010 at 10:31 AM, Aleksey Bragin  
alek...@reactos.org wrote:

On Jan 20, 2010, at 11:14 AM, Ged Murphy wrote:

 James Tabor wrote:

 Although Jim likes the hyperbole, he is right. Arwinss is a stop  
gap

 solution that should eventually be deprecated except for the X11
 module and used as a basis for verifying the 'correct' win32
 subsystem.

 I'm for both! One will not replace the other... I have no idea how
 that got started! Amazing!

 Posted this before!

 I'll show how this got started...
 http://www.reactos.org/wiki/index.php?
 title=Arwinssdiff=27579oldid=27578
 It was news to me too
I wrote that after seeing this:
http://www.reactos.org/wiki/index.php?
title=Arwinssdiff=27396oldid=27018
and similar changes there done when I was away.

As every piece of software, Arwinss (Wine32) is a stopgap between
v1.0 and v3.0. When something better evolves, surely we'll use it.


WBR,
Aleksey Bragin.

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Re: [ros-dev] Arwinss presentation

2010-01-20 Thread Ged Murphy
James Tabor wrote:

  Although Jim likes the hyperbole, he is right. Arwinss is a stop gap
  solution that should eventually be deprecated except for the X11
  module and used as a basis for verifying the 'correct' win32
  subsystem.

 I'm for both! One will not replace the other... I have no idea how
 that got started! Amazing!

 Posted this before!

I'll show how this got started...
http://www.reactos.org/wiki/index.php?title=Arwinssdiff=27579oldid=27578
It was news to me too

Ged.




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Re: [ros-dev] Arwinss presentation

2010-01-19 Thread Gregor Schneider
Now that I understand the driver concept behind arwinss I think that arwinss
is the right approach for the project.
Looking at the current development approach win32 user and kernel components
will not be finished anytime soon and will probably never work 100%. We're
just missing specialised developers to achieve that.
Furthermore mixing Wine and ReactOS codes on function level like done in
those components complicates matters dramatically and consumes energies that
could be used in better ways.

Summing that up: I like the idea, should indeed be a big push for
application compability.
Actually I'm surprised we don't see a big controversial discussion around
this idea like everyone expected.

Concerning the picture on page 25 of the presentation: I remember having
seen the start menu side bar cropped like this before in some of my tests.
Was it StretchDIBits, or rather StretchBlt? I'll find out.

Best regards,
Gregor Schneider

P.S: Quite interesting how the press judged this announcement: ReactOS
about to restart is what I read today on a german technology news page.
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Re: [ros-dev] Arwinss presentation

2010-01-19 Thread Aleksey Bragin
Thanks!

Press as usual likes flashy topics, so of course everyone edited the  
news text as he liked, but I like it. ReactOS needed some kick, it  
was quite sad to see some kind of stagnation (even though everyone  
did their best, it's just lack of human resources for specific tasks).

If we make arwinss (or however it's going to be branded) succeed  
quickly, it's the best ever road to switch to beta with huge apps  
support, and put resources into more interesting things like real  
hardware bringing up, file systems support, and finally, after so  
many years, actually start using our OS. It would be fantastic to  
notice ReactOS in general web/whatever statistics sum ups.

On Jan 19, 2010, at 10:03 PM, Gregor Schneider wrote:


 Now that I understand the driver concept behind arwinss I think  
 that arwinss is the right approach for the project.
 Looking at the current development approach win32 user and kernel  
 components will not be finished anytime soon and will probably  
 never work 100%. We're just missing specialised developers to  
 achieve that.
 Furthermore mixing Wine and ReactOS codes on function level like  
 done in those components complicates matters dramatically and  
 consumes energies that could be used in better ways.

 Summing that up: I like the idea, should indeed be a big push for  
 application compability.
 Actually I'm surprised we don't see a big controversial discussion  
 around this idea like everyone expected.

 Concerning the picture on page 25 of the presentation: I remember  
 having seen the start menu side bar cropped like this before in  
 some of my tests. Was it StretchDIBits, or rather StretchBlt? I'll  
 find out.

 Best regards,
 Gregor Schneider

 P.S: Quite interesting how the press judged this announcement:  
 ReactOS about to restart is what I read today on a german  
 technology news page.


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Re: [ros-dev] Arwinss presentation

2010-01-19 Thread Timo Kreuzer

I gave up on arguing. Instead I'll just use this to push my own ideas.

I also have a secret plan of a Complete rewrite that will bring
ReactOS to the next level not yet sure about the details, but I think
it will incorporate something like virtualization and cloud computing.

*muahahaha*



Gregor Schneider wrote:
 Now that I understand the driver concept behind arwinss I think that arwinss
 is the right approach for the project.
 Looking at the current development approach win32 user and kernel components
 will not be finished anytime soon and will probably never work 100%. We're
 just missing specialised developers to achieve that.
 Furthermore mixing Wine and ReactOS codes on function level like done in
 those components complicates matters dramatically and consumes energies that
 could be used in better ways.

 Summing that up: I like the idea, should indeed be a big push for
 application compability.
 Actually I'm surprised we don't see a big controversial discussion around
 this idea like everyone expected.

 Concerning the picture on page 25 of the presentation: I remember having
 seen the start menu side bar cropped like this before in some of my tests.
 Was it StretchDIBits, or rather StretchBlt? I'll find out.

 Best regards,
 Gregor Schneider

 P.S: Quite interesting how the press judged this announcement: ReactOS
 about to restart is what I read today on a german technology news page.

   
 

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Re: [ros-dev] Arwinss presentation

2010-01-19 Thread Brian
You sir are what i would call a visionary who makes his dreams work. I wish
you the best of luck.

-- 
brian
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Re: [ros-dev] Arwinss presentation

2010-01-19 Thread Colin Finck
Gregor Schneider wrote:
 Actually I'm surprised we don't see a big controversial discussion around
 this idea like everyone expected.

Maybe because we already had this one in July:
http://www.reactos.org/pipermail/ros-dev/2009-July/011896.html

As I'm not a Win32k dev, I shouldn't argue about technical details. But I
still don't believe that all the points expressed in e.g.
http://www.reactos.org/pipermail/ros-dev/2009-July/011933.html are suddenly
invalid, so that we can easily say that Arwinss is the better
architecture. For me, it looks like the slides want to give this
impression.

Of course, I also want to see ReactOS going forward and Arwinss can surely
help for now. But simply accepting it as our new official Win32k
architecture I don't think we can make it that easy after all previous
opinions.

Best regards,

Colin


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Re: [ros-dev] Arwinss presentation

2010-01-19 Thread Steven Edwards
On Tue, Jan 19, 2010 at 3:23 PM, Colin Finck m...@colinfinck.de wrote:
 Maybe because we already had this one in July:
 http://www.reactos.org/pipermail/ros-dev/2009-July/011896.html

 As I'm not a Win32k dev, I shouldn't argue about technical details. But I
 still don't believe that all the points expressed in e.g.
 http://www.reactos.org/pipermail/ros-dev/2009-July/011933.html are suddenly
 invalid, so that we can easily say that Arwinss is the better
 architecture. For me, it looks like the slides want to give this
 impression.

 Of course, I also want to see ReactOS going forward and Arwinss can surely
 help for now. But simply accepting it as our new official Win32k
 architecture I don't think we can make it that easy after all previous
 opinions.

There is no reason things cannot be developed in parallel. Samba 3 and
Samba 4 have been in parallel development for how long now? I mean, we
don't want to drive anyone away from ReactOS development, or throw out
the work everyone is doing on the current win32k.sys and friends. Why
could we not have the best of both worlds. Sure i would add a little
bit of extra time to the build time and to build both subsystems. It
should be possible to add some infrastructure to allow for the user to
pick or switch the subsystem they are using.

-- 
Steven Edwards

There is one thing stronger than all the armies in the world, and
that is an idea whose time has come. - Victor Hugo

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Re: [ros-dev] Arwinss presentation

2010-01-19 Thread Gregor Gullwi
I'm all for ARWINSS (and yes, I'm still alive). I think it's good to
have something that's up and running in a near future so that ros
developers can focus on other things.

As for the whole double delopment, I'm not so sure. One will always be
depricated somehow, unless you have a lot of people maintaining it.
Sure, we can keep the old one for reference maybe, but I don't think it
has to be an installation decision taken by the user.

-Gregor

On 2010-01-19 21:37, Steven Edwards wrote:
 On Tue, Jan 19, 2010 at 3:23 PM, Colin Finck m...@colinfinck.de wrote:
   
 Maybe because we already had this one in July:
 http://www.reactos.org/pipermail/ros-dev/2009-July/011896.html

 As I'm not a Win32k dev, I shouldn't argue about technical details. But I
 still don't believe that all the points expressed in e.g.
 http://www.reactos.org/pipermail/ros-dev/2009-July/011933.html are suddenly
 invalid, so that we can easily say that Arwinss is the better
 architecture. For me, it looks like the slides want to give this
 impression.

 Of course, I also want to see ReactOS going forward and Arwinss can surely
 help for now. But simply accepting it as our new official Win32k
 architecture I don't think we can make it that easy after all previous
 opinions.
 
 There is no reason things cannot be developed in parallel. Samba 3 and
 Samba 4 have been in parallel development for how long now? I mean, we
 don't want to drive anyone away from ReactOS development, or throw out
 the work everyone is doing on the current win32k.sys and friends. Why
 could we not have the best of both worlds. Sure i would add a little
 bit of extra time to the build time and to build both subsystems. It
 should be possible to add some infrastructure to allow for the user to
 pick or switch the subsystem they are using.

   


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Re: [ros-dev] Arwinss presentation

2010-01-19 Thread Ged Murphy
On Tue, Jan 19, 2010 at 8:23 PM, Colin Finck m...@colinfinck.de wrote:


 Maybe because we already had this one in July:
 http://www.reactos.org/pipermail/ros-dev/2009-July/011896.html

 As I'm not a Win32k dev, I shouldn't argue about technical details. But I
 still don't believe that all the points expressed in e.g.
 http://www.reactos.org/pipermail/ros-dev/2009-July/011933.html are
 suddenly
 invalid, so that we can easily say that Arwinss is the better
 architecture. For me, it looks like the slides want to give this
 impression.

 Of course, I also want to see ReactOS going forward and Arwinss can surely
 help for now. But simply accepting it as our new official Win32k
 architecture I don't think we can make it that easy after all previous
 opinions.


I agree with Colin on this.
I think arwinss is a great idea, but I still see it as a temporary solution
until the real win32 subsystem can match it.

Ged
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Re: [ros-dev] Arwinss presentation

2010-01-19 Thread Jose Catena
Technically Arwinss may not be the best possible architecture, but IMHO
right now is the only viable one in order to reach beta in reasonable time.

Sure, we will always see how a more native implementation could be more
efficient at the end, but the reality is that given the current human
resources it is not a realistic approach, it simply won't happen in many
years with the actual resources.

Arwinss allows us to use most of a working win32k subsystem (wine's) with
minimal effort, thus saving huge amount of work. So we can focus in
implementing other very needed areas to have a complete os.

Why to invest an huge resources that we don't even have to implement
something what is already done, better or worse? After we have the needed
partitions, filesystems, complete kernel compatibility, etc, if we have more
resources, we may consider t keep the the native win32k ss development, with
the advantage of having a complete and working system to compare and test
against, and most probably with more resources after we deliver an usable
system.

ReactOS goals are to achieve maximum windows compatibility at both
application and driver/kernel components. We don't have any part finished.
Arwinss solves with minimal effort the application APIs side that would
require he largest effort otherwise, so we can dedicate our very limited
resources to finish the other parts.

It is just my opinion, but I see it so clear. I hope you all understand
this: the best architecture can be the worst one if there is no a realistic
plan to develop it.

 

Jose Catena

DIGIWAVES S.L.

 

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Re: [ros-dev] Arwinss presentation

2010-01-19 Thread Sir Gallantmon
Well, you don't have to be unnecessarily sarcastically cruel about it. I use
all three major OSes and I use whatever fits to my needs. Most of the time,
Linux does fit my needs. But, I want to play PC games, which are usually
Windows games and their DRM schemes hook into the system deeper than Wine
allows, so ReactOS could work out there.

Anyway, you didn't give a reason to NOT use arwinss as the official win32
subsystem...

On Tue, Jan 19, 2010 at 5:11 PM, James Tabor jimtabor.ros...@gmail.comwrote:

 The same thing with the kernel, we can use Linux instead! Create a
 distribution with it and call it Lindows! Oh wait! That ship has set
 sail and moved on~!

 On Tue, Jan 19, 2010 at 3:54 PM, Sir Gallantmon ngomp...@gmail.com
 wrote:
 
  I don't see any real reason for maintaining both branches of win32
  subsystem. Arwinss still aims to be driver compatible, right? So, what do
 we
  gain by fully replicating the Win32 subsystem as Microsoft Windows does
 it?
  The idea of using Wine code to further the levels of compatibility in
  ReactOS is a good idea, and it has potential to make ReactOS a good
 choice
  for thin-client and terminal server systems because of the X11 driver.
 I
  personally prefer X11 SSH tunneling over VNC/RDP, because I don't need to
  see the entire remote desktop, just the applications I want to run from
  there. Additionally, Linux distros might include ReactOS and use their
  virtualization solutions to integrate apps installed to ReactOS into the
  overall Linux desktop. Nobody would ever really see the ReactOS desktop,
 but
  ReactOS would ensure more complete compatibility with Windows apps and
  games.
  I think Arwinss should be the new official win32 subsystem, but meh...

 No

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Re: [ros-dev] Arwinss presentation

2010-01-19 Thread Javier Agustìn Fernàndez Arroyo
performance, and probably compatibility

On Wed, Jan 20, 2010 at 1:18 AM, Sir Gallantmon ngomp...@gmail.com wrote:


 Anyway, you didn't give a reason to NOT use arwinss as the official win32
 subsystem...

 On Tue, Jan 19, 2010 at 5:11 PM, James Tabor jimtabor.ros...@gmail.comwrote:

 The same thing with the kernel, we can use Linux instead! Create a
 distribution with it and call it Lindows! Oh wait! That ship has set
 sail and moved on~!

 On Tue, Jan 19, 2010 at 3:54 PM, Sir Gallantmon ngomp...@gmail.com
 wrote:
 
  I don't see any real reason for maintaining both branches of win32
  subsystem. Arwinss still aims to be driver compatible, right? So, what
 do we
  gain by fully replicating the Win32 subsystem as Microsoft Windows does
 it?
  The idea of using Wine code to further the levels of compatibility in
  ReactOS is a good idea, and it has potential to make ReactOS a good
 choice
  for thin-client and terminal server systems because of the X11 driver.
 I
  personally prefer X11 SSH tunneling over VNC/RDP, because I don't need
 to
  see the entire remote desktop, just the applications I want to run from
  there. Additionally, Linux distros might include ReactOS and use their
  virtualization solutions to integrate apps installed to ReactOS into the
  overall Linux desktop. Nobody would ever really see the ReactOS desktop,
 but
  ReactOS would ensure more complete compatibility with Windows apps and
  games.
  I think Arwinss should be the new official win32 subsystem, but meh...

 No

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Re: [ros-dev] Arwinss presentation

2010-01-19 Thread Steven Edwards
On Tue, Jan 19, 2010 at 6:11 PM, James Tabor jimtabor.ros...@gmail.com wrote:
 The same thing with the kernel, we can use Linux instead! Create a
 distribution with it and call it Lindows! Oh wait! That ship has set
 sail and moved on~!

Although Jim likes the hyperbole, he is right. Arwinss is a stop gap
solution that should eventually be deprecated except for the X11
module and used as a basis for verifying the 'correct' win32
subsystem.

-- 
Steven Edwards

There is one thing stronger than all the armies in the world, and
that is an idea whose time has come. - Victor Hugo

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Re: [ros-dev] Arwinss presentation

2010-01-19 Thread James Tabor
Good catch!

On Tue, Jan 19, 2010 at 7:05 PM, Steven Edwards winehac...@gmail.com wrote:
 On Tue, Jan 19, 2010 at 6:11 PM, James Tabor jimtabor.ros...@gmail.com 
 wrote:
 The same thing with the kernel, we can use Linux instead! Create a
 distribution with it and call it Lindows! Oh wait! That ship has set
 sail and moved on~!

 Although Jim likes the hyperbole, he is right. Arwinss is a stop gap
 solution that should eventually be deprecated except for the X11
 module and used as a basis for verifying the 'correct' win32
 subsystem.

 --
 Steven Edwards

I'm for both! One will not replace the other... I have no idea how
that got started! Amazing!

Posted this before!

ReactOS is an unique project platform and to just have one sole
project is not what this project is about. What have we learn from
Arwinss to date, the source of our win32k issues is wine itself. (ref
r44800) It's an add on to X11, so wine thinks per process and not the
whole of it. Meaning, it draws based on one application and does not
consider the full X11 environment. So it's hacked to work. Arwinss
attempts to move beyond this and with wine using our kernel in itself
is amazing! This is why we have both now.
James

Reference:
http://www.reactos.org/archives/public/ros-diffs/2009-December/034538.html
FYI: Win32k was ported from wine.

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Re: [ros-dev] Arwinss presentation

2010-01-19 Thread Joshua Bailey
I'm not a developer, so I have no say in the matter, but if you want an 
outsider's opinion, I 
would suggest implementing Arwinss for the near-term, so we have better 
software 
compatibility.  Software compatibility brings publicity, since people will 
actually be able to
 do things with ReactOS that they couldn't do before, like run Win32 programs.  
A lot of 
the software I test has issues with Win32, and if Arwinss gets them running in 
the near-
term it'll show people the real potential of ReactOS.  Some of these people may 
be 
programmers, who can then funnel their interest in ReactOS towards contributing 
to 
development.

Arwinss is a stopgap measure.  Regardless of your personal differences in the 
matter, use 
Arwinss to gather publicity and near-term compatibility, so development can be 
focused on 
other issues, such as DirectX, USB support, or better filesystem support.  When 
the other 
components are up and running, when we have a functioning ReactOS in beta, 
hopefully the 
publicity that will follow ReactOS's progress will have added to the pool of 
developers.  This 
larger pool of developers will then have the manpower to re-implement a more 
native Win32 
subsystem.   While everyone in an open-source project is technically free to go 
as they please, 
perhaps the current pool of developers could have a gentleman's agreement to 
fix the native 
Win32 when the rest of the Windows components are up and running.  Everybody 
seems to 
agree that the current Win32 is a monster, so use Arwinss to rally more troops 
to battle the beast.

Even when the native Win32 is fixed, there may be a place for Arwinss where the 
optional
features it offers can be used.  Specialized deployments of ReactOS could take 
advantage
of Arwinss, though the main branch of ReactOS would re-implement the native 
Win32.  A
corporation that likes the X Server features of Arwinss might decide to sponsor 
ReactOS,
and that assistance could be used to progress the rest of the project as a 
whole.  Don't forget 
native Win32, but let's see what opportunities Arwinss opens up for ReactOS.

Perhaps the choice between Arwinss and native Win32 could be made at install.  
Arwinss
would be the recommended package until native Win32 is fixed.

For what it's worth, I'm looking forward to testing my personal list of 
benchmark software 
against Arwinss.  :)

-Joshua Bailey



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Re: [ros-dev] Arwinss presentation

2010-01-19 Thread Andrew Faulds
I would agree it would be a nice idea to choose which at install-time,  
then it would be easy to test both, and would allow any arwinss-haters  
to get what they want.


Sent from my iPod
Andrew Faulds (andrewweb)

On 20 Jan 2010, at 04:42, Joshua Bailey raptorempe...@yahoo.com wrote:

I'm not a developer, so I have no say in the matter, but if you want  
an outsider's opinion, I
would suggest implementing Arwinss for the near-term, so we have  
better software
compatibility.  Software compatibility brings publicity, since  
people will actually be able to
 do things with ReactOS that they couldn't do before, like run Win32  
programs.  A lot of
the software I test has issues with Win32, and if Arwinss gets them  
running in the near-
term it'll show people the real potential of ReactOS.  Some of these  
people may be
programmers, who can then funnel their interest in ReactOS towards  
contributing to

development.

Arwinss is a stopgap measure.  Regardless of your personal  
differences in the matter, use
Arwinss to gather publicity and near-term compatibility, so  
development can be focused on
other issues, such as DirectX, USB support, or better filesystem  
support.  When the other
components are up and running, when we have a functioning ReactOS in  
beta, hopefully the
publicity that will follow ReactOS's progress will have added to the  
pool of developers.  This
larger pool of developers will then have the manpower to re- 
implement a more native Win32
subsystem.   While everyone in an open-source project is technically  
free to go as they please,
perhaps the current pool of developers could have a gentleman's  
agreement to fix the native
Win32 when the rest of the Windows components are up and running.   
Everybody seems to
agree that the current Win32 is a monster, so use Arwinss to rally  
more troops to battle the beast.


Even when the native Win32 is fixed, there may be a place for  
Arwinss where the optional
features it offers can be used.  Specialized deployments of ReactOS  
could take advantage
of Arwinss, though the main branch of ReactOS would re-implement the  
native Win32.  A
corporation that likes the X Server features of Arwinss might decide  
to sponsor ReactOS,
and that assistance could be used to progress the rest of the  
project as a whole.  Don't forget
native Win32, but let's see what opportunities Arwinss opens up for  
ReactOS.


Perhaps the choice between Arwinss and native Win32 could be made at  
install.  Arwinss

would be the recommended package until native Win32 is fixed.

For what it's worth, I'm looking forward to testing my personal list  
of benchmark software

against Arwinss.  :)

-Joshua Bailey

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Re: [ros-dev] Arwinss presentation

2010-01-18 Thread Jérôme Gardou
Because there still exists some features of D3D that OpenGL has not or 
that some manufacturers implement in their D3D drivers but not in their 
opengl ICD.

The funny side of it is that I use wineD3D on my laptop, because intel 
drivers suck!
Jérôme.

Kamil Horníček a écrit :
 What would be the advantage of such an approach? We now use only Wine DX
 libs anyway and wined3d seems to do its job just fine.
 This would go directly against the whole arwinss idea = use tested and known
 to work code from Wine and only spend valuable dev time on parts that are
 reactos specific.

 Kamil



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Re: [ros-dev] Arwinss presentation

2010-01-17 Thread Kamil Horníček
What would be the advantage of such an approach? We now use only Wine DX 
libs anyway and wined3d seems to do its job just fine.
This would go directly against the whole arwinss idea = use tested and known 
to work code from Wine and only spend valuable dev time on parts that are 
reactos specific.

Kamil

- Original Message - 
From: Jérôme Gardou jerome.gar...@laposte.net
To: ReactOS Development List ros-dev@reactos.org
Sent: Sunday, January 17, 2010 2:31 AM
Subject: Re: [ros-dev] Arwinss presentation


 Could this be pushed to write a rosd3d driver? Take all d3d dlls from
 wine and write a wined3d compatible dll?
 Also, users could make a choice between wine and ReactOS implementation...

 Marius Przybylski wrote:
 What are the disadvantages to using ARWINSS as Win32 subsystem ?

 Entry level is rather low - What are the requirements for Arwinss 
 developer ?



 - Marius Przybylski





 Dnia 16 stycznia 2010 22:44 Aleksey Braginalek...@reactos.org 
 napisał(a):


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Re: [ros-dev] Arwinss architecture

2009-07-30 Thread Aleksey Bragin

On Jul 30, 2009, at 12:49 AM, James Tabor wrote:

 If I'm not mistaken, we already imported wine code at the beginning
 did we not?  I'm looking at the commit logs and it does look we
 started with wine. We need to keep it separated before it is too late.
 Oh it's already too late. Ah, we missed that one.

 On Wed, Jul 29, 2009 at 1:10 PM, Gedgedmur...@gmail.com wrote:
 Current win32 subsystem progress is too slow. We need something  
 now before
 it's too late.
 One of the main things that's holing us back and stopping new devs  
 from
 getting involved is out lack of compatibility and stability.

 Good reason to keep it separated.
That's what being suggested. However Alex said a different opinion,  
that the rewrite could happen in-place. But apriori that takes more  
effort, because one needs to take into account compatibility, prevent  
breakages (Jim knows how hard it is).


 If we have a drop in replacement which is much more compatible and  
 stable
 then the current one, then I think it's wise to use that whilst  
 the real
 implementation is continued alongside.

 Surely this will give you the freedom to get architecture done  
 without
 worrying about breaking things?

 Ged.

 Read all of my previous emails, so I do not have to paint this  
 again
 James

Though still I don't see what a proper win32 subsystem architecture  
means. I know the crystal clear, well thought through, not changed  
much over years design of an NT kernel. But with win32 subsystem,  
there is no such crystal clearness.

Timo, James - please, tell me your opinions about that. So far, the  
only proper things from a real win32 subsystem are the win32k  
syscall interface (ros still uses its own variant of it, with similar  
function names, but different parameters, etc - but that's what being  
fixed) and internal structures documented by Timo (great work indeed).
It's fine so far, but having NT API and NDK is not all what's needed  
to build a good and proper kernel. There is something called internal  
architecture. What do we have of a proper internal architecture in  
gdi32, user32 and win32k.sys now in trunk?

P.S. no flamewars please, those are fully valid question, fully  
serious, and no offence to anyone is intended.


WBR,
Aleksey Bragin.

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Re: [ros-dev] Arwinss architecture

2009-07-30 Thread Aleksey Bragin
 Stay out of ReactOS! Go ahead and work on ArWinSS,
 James
Man, why so scared? :) Arwinss doesn't even run Firefox2 yet and  
everyone went crazy.

So far Timo provided an extensive answer to my questions, thanks.


WBR,
Aleksey Bragin.

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Re: [ros-dev] Arwinss architecture

2009-07-29 Thread Timo Kreuzer
Oh, c'mon, people.

This diagram says nothing.
Has anyone of you even a clue of how it would look like for Windows?
The only difference to Windows design that can be seen from this diagram
is the addition of the NT driver and X11 driver.
What it doesn't show is where which parts of the subsystem are located.
And that would probably show compatibility problems and bad performace.

Regards,
Timo

Brian schrieb:
 i cant help but feel that is how it should have been done in the first place
 by the way the diagram looks



   
 

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Re: [ros-dev] Arwinss architecture

2009-07-29 Thread Aleksey Bragin
Absolutely, this is exactly what I had in mind. The project needs a  
solidly working solution right now, even at some expense of speed  
(though it's arguable). It is very hard to properly rewrite our  
existing win32 subsystem without introducing regressions, and by the  
time this is done, the world may forget Win32 exists.


Arwinss gives key advantages to this:
1. It is possible to start a win32 subsystem with the proper, better  
design without dooming the project for 10 more years (existing win32k  
started in 1999) of work without any realworld useful result.
2. It is possible too make a new win32 subsystem aiming at future,  
not at present (e.g. use C++ if that fits better, use more modern  
architecture if needed, etc).
3. It is possible to gain new developers to do this task because with  
Arwinss ReactOS is going to get real usage, and come to a new height.  
Just imagine all good from Wine (compatibility) without all bad parts  
(Linux/XWindows related).
4. It allows to fix problems in other parts of the system (arwinss  
already uncovered bugs in csrss for example, more to come).  
Developing a new win32 susbsystem against bad users will result only  
in more pain (James knows how fun was it to see desktop class  
becoming local).



WBR,
Aleksey Bragin.


On Jul 29, 2009, at 3:38 PM, Ged wrote:

What people should also know is that if this branch ever does make  
it into trunk it will only be used as a temporary solution until  
the correct implementation is ready. This is by no means a  
permanent solution!


What it will do is act as a temp replacement which will hold things  
together and allow work on the real subsystem to accelerate.




At the moment the current subsystem must be kept stable as it’s our  
main component and needs to stay regression free whilst rewriting  
major parts to make it more compatible. Not an easy task!


If the Arwinss model can take over for a while it will gives the  
win32 subsystem developers breathing space to rewrite / hack /  
break / fight / kill / molest and eventually improve the real  
implementation without worrying about breaking reactos for everyone  
else.




In the long run this may be a great solution to improve the  
compatibility and stability of the real reactos win32 subsystem.




Ged.



From: Timo Kreuzer [mailto:timo.kreu...@web.de]
Sent: 29 July 2009 11:33
To: ReactOS Development List
Subject: Re: [ros-dev] Arwinss architecture



Oh, c'mon, people.

This diagram says nothing.
Has anyone of you even a clue of how it would look like for Windows?
The only difference to Windows design that can be seen from this  
diagram is the addition of the NT driver and X11 driver.
What it doesn't show is where which parts of the subsystem are  
located. And that would probably show compatibility problems and  
bad performace.


Regards,
Timo

Brian schrieb:

i cant help but feel that is how it should have been done in the  
first place

by the way the diagram looks








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Re: [ros-dev] Arwinss architecture

2009-07-29 Thread Javier Agustìn Fernàndez Arroyo
war is here 3:

On Wed, Jul 29, 2009 at 7:30 PM, James Tabor jimtabor.ros...@gmail.comwrote:

 No, not even, not in the light of day, shall this ever be part of trunk!

 Separate project maybe, perhaps or will be a new project altogether!

 Leave our trunk alone and keep working on ArWinSS where it is or make
 it's own home on ReactOS.org.

 I'm @ wk and had to comment on this,
 James

 On Wed, Jul 29, 2009 at 6:38 AM, Gedgedmur...@gmail.com wrote:
  What people should also know is that if this branch ever does make it
 into
  trunk it will only be used as a temporary solution until the correct
  implementation is ready. This is by no means a permanent solution!
 
  What it will do is act as a temp replacement which will hold things
 together
  and allow work on the real subsystem to accelerate.
 
 
 
  At the moment the current subsystem must be kept stable as it’s our main
  component and needs to stay regression free whilst rewriting major parts
 to
  make it more compatible. Not an easy task!
 
  If the Arwinss model can take over for a while it will gives the win32
  subsystem developers breathing space to rewrite / hack / break / fight /
  kill / molest and eventually improve the real implementation without
  worrying about breaking reactos for everyone else.
 
 
 
  In the long run this may be a great solution to improve the compatibility
  and stability of the real reactos win32 subsystem.
 
 
 
  Ged.
 
 
 

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Re: [ros-dev] Arwinss architecture

2009-07-29 Thread Ged
Current win32 subsystem progress is too slow. We need something now before
it's too late.
One of the main things that's holing us back and stopping new devs from
getting involved is out lack of compatibility and stability.

If we have a drop in replacement which is much more compatible and stable
then the current one, then I think it's wise to use that whilst the real
implementation is continued alongside.

Surely this will give you the freedom to get architecture done without
worrying about breaking things?

Ged.

-Original Message-
From: James Tabor [mailto:jimtabor.ros...@gmail.com] 
Sent: 29 July 2009 18:30
To: ReactOS Development List
Subject: Re: [ros-dev] Arwinss architecture

No, not even, not in the light of day, shall this ever be part of trunk!

Separate project maybe, perhaps or will be a new project altogether!

Leave our trunk alone and keep working on ArWinSS where it is or make
it's own home on ReactOS.org.

I'm @ wk and had to comment on this,
James

On Wed, Jul 29, 2009 at 6:38 AM, Gedgedmur...@gmail.com wrote:
 What people should also know is that if this branch ever does make it into
 trunk it will only be used as a temporary solution until the correct
 implementation is ready. This is by no means a permanent solution!

 What it will do is act as a temp replacement which will hold things
together
 and allow work on the real subsystem to accelerate.



 At the moment the current subsystem must be kept stable as it's our main
 component and needs to stay regression free whilst rewriting major parts
to
 make it more compatible. Not an easy task!

 If the Arwinss model can take over for a while it will gives the win32
 subsystem developers breathing space to rewrite / hack / break / fight /
 kill / molest and eventually improve the real implementation without
 worrying about breaking reactos for everyone else.



 In the long run this may be a great solution to improve the compatibility
 and stability of the real reactos win32 subsystem.



 Ged.




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Re: [ros-dev] Arwinss architecture

2009-07-29 Thread King InuYasha
Makes sense. And once the real subsystems are compatible and stable enough,
then the arwinss branch could be relegated to an addon. An addon that could
be used on both ReactOS and Windows. It's a stopgap solution, but one that
would have uses after it is replaced.

On Wed, Jul 29, 2009 at 1:10 PM, Ged gedmur...@gmail.com wrote:

 Current win32 subsystem progress is too slow. We need something now before
 it's too late.
 One of the main things that's holing us back and stopping new devs from
 getting involved is out lack of compatibility and stability.

 If we have a drop in replacement which is much more compatible and stable
 then the current one, then I think it's wise to use that whilst the real
 implementation is continued alongside.

 Surely this will give you the freedom to get architecture done without
 worrying about breaking things?

 Ged.

 -Original Message-
 From: James Tabor [mailto:jimtabor.ros...@gmail.com]
 Sent: 29 July 2009 18:30
 To: ReactOS Development List
 Subject: Re: [ros-dev] Arwinss architecture

 No, not even, not in the light of day, shall this ever be part of trunk!

 Separate project maybe, perhaps or will be a new project altogether!

 Leave our trunk alone and keep working on ArWinSS where it is or make
 it's own home on ReactOS.org.

 I'm @ wk and had to comment on this,
 James

 On Wed, Jul 29, 2009 at 6:38 AM, Gedgedmur...@gmail.com wrote:
  What people should also know is that if this branch ever does make it
 into
  trunk it will only be used as a temporary solution until the correct
  implementation is ready. This is by no means a permanent solution!
 
  What it will do is act as a temp replacement which will hold things
 together
  and allow work on the real subsystem to accelerate.
 
 
 
  At the moment the current subsystem must be kept stable as it's our main
  component and needs to stay regression free whilst rewriting major parts
 to
  make it more compatible. Not an easy task!
 
  If the Arwinss model can take over for a while it will gives the win32
  subsystem developers breathing space to rewrite / hack / break / fight /
  kill / molest and eventually improve the real implementation without
  worrying about breaking reactos for everyone else.
 
 
 
  In the long run this may be a great solution to improve the compatibility
  and stability of the real reactos win32 subsystem.
 
 
 
  Ged.
 
 
 

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Re: [ros-dev] Arwinss architecture

2009-07-29 Thread Javier Agustìn Fernàndez Arroyo
Personally i like the idea of being able to access remotely using an X
Server.. Could this feature be ported to current Win32k implementation after
Arwinss is deprecated?

On Wed, Jul 29, 2009 at 8:42 PM, King InuYasha ngomp...@gmail.com wrote:

 Makes sense. And once the real subsystems are compatible and stable enough,
 then the arwinss branch could be relegated to an addon. An addon that could
 be used on both ReactOS and Windows. It's a stopgap solution, but one that
 would have uses after it is replaced.


 On Wed, Jul 29, 2009 at 1:10 PM, Ged gedmur...@gmail.com wrote:

 Current win32 subsystem progress is too slow. We need something now before
 it's too late.
 One of the main things that's holing us back and stopping new devs from
 getting involved is out lack of compatibility and stability.

 If we have a drop in replacement which is much more compatible and stable
 then the current one, then I think it's wise to use that whilst the real
 implementation is continued alongside.

 Surely this will give you the freedom to get architecture done without
 worrying about breaking things?

 Ged.

 -Original Message-
 From: James Tabor [mailto:jimtabor.ros...@gmail.com]
 Sent: 29 July 2009 18:30
 To: ReactOS Development List
 Subject: Re: [ros-dev] Arwinss architecture

  No, not even, not in the light of day, shall this ever be part of trunk!

 Separate project maybe, perhaps or will be a new project altogether!

 Leave our trunk alone and keep working on ArWinSS where it is or make
 it's own home on ReactOS.org.

 I'm @ wk and had to comment on this,
 James

 On Wed, Jul 29, 2009 at 6:38 AM, Gedgedmur...@gmail.com wrote:
  What people should also know is that if this branch ever does make it
 into
  trunk it will only be used as a temporary solution until the correct
  implementation is ready. This is by no means a permanent solution!
 
  What it will do is act as a temp replacement which will hold things
 together
  and allow work on the real subsystem to accelerate.
 
 
 
  At the moment the current subsystem must be kept stable as it's our main
  component and needs to stay regression free whilst rewriting major parts
 to
  make it more compatible. Not an easy task!
 
  If the Arwinss model can take over for a while it will gives the win32
  subsystem developers breathing space to rewrite / hack / break / fight /
  kill / molest and eventually improve the real implementation without
  worrying about breaking reactos for everyone else.
 
 
 
  In the long run this may be a great solution to improve the
 compatibility
  and stability of the real reactos win32 subsystem.
 
 
 
  Ged.
 
 
 

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Re: [ros-dev] Arwinss architecture

2009-07-29 Thread Zachary Gorden
Why would we need the X server for remote access if we have terminal
services?
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Re: [ros-dev] Arwinss architecture

2009-07-29 Thread Alexandru Lovin
Hello,
I'm here to tell you about what the not-so-bright user thinks. I have been
in contact with them.

They say well...ReactOS is Linux, right?

Because it's open source. I don't know who, but the world as we see it glued
the idea of open-source to Linux. Any OS who is open source is somehow based
on Linux.

Of course some people know that can't be 100% true. But these people are the
users, the developers and the enthusiasts of these projects who are not
based on Linux. It doesn't matter how many newsletters you write saying it's
not Linux, or how many presentations at events you have, saying it's not
Linux but aims to be a completely compatible Windows clone.

This is a major security hole for ReactOS. The moment someone says well,
now we're based on Wine until we can finish a proper implementation of our
cloned-after-Windows subsystems, that's when these users will say well,
that's still Linux so I'll take Vista/XP/whatever Windows version, thank you
very much. They know what Wine is (although many think it's an emulator)
and they know that's Linux. No one can change their minds.

Meanwhile, this change sounds very helpful and useful. But this is probably
why some developers are so against it.

Yes, maybe James Tabor is right - Download ReactOS Wine-based, Download
ReactOS Windows-based (but if you write that, everyone will jump and say you
copied Windows code after looking at the leaked sources). Release and Debug
for each.

I'm sorry about this, but it's the way the users were fooled. And these
people were Ubuntu users, very happy about it. One of them pointed out that
*gasp* YOU HAVE MORE DESKTOPS, JUST LIKE IN LINUX!!! He was, of course,
talking about the taskbar, where you can select which desktop you want to
use.

So, whatever the decision, BE CAREFUL!!!

2009/7/29 Javier Agustìn Fernàndez Arroyo elh...@gmail.com

 Personally i like the idea of being able to access remotely using an X
 Server.. Could this feature be ported to current Win32k implementation after
 Arwinss is deprecated?


 On Wed, Jul 29, 2009 at 8:42 PM, King InuYasha ngomp...@gmail.com wrote:

 Makes sense. And once the real subsystems are compatible and stable
 enough, then the arwinss branch could be relegated to an addon. An addon
 that could be used on both ReactOS and Windows. It's a stopgap solution, but
 one that would have uses after it is replaced.


 On Wed, Jul 29, 2009 at 1:10 PM, Ged gedmur...@gmail.com wrote:

 Current win32 subsystem progress is too slow. We need something now
 before
 it's too late.
 One of the main things that's holing us back and stopping new devs from
 getting involved is out lack of compatibility and stability.

 If we have a drop in replacement which is much more compatible and stable
 then the current one, then I think it's wise to use that whilst the real
 implementation is continued alongside.

 Surely this will give you the freedom to get architecture done without
 worrying about breaking things?

 Ged.

 -Original Message-
 From: James Tabor [mailto:jimtabor.ros...@gmail.com]
 Sent: 29 July 2009 18:30
 To: ReactOS Development List
 Subject: Re: [ros-dev] Arwinss architecture

  No, not even, not in the light of day, shall this ever be part of
 trunk!

 Separate project maybe, perhaps or will be a new project altogether!

 Leave our trunk alone and keep working on ArWinSS where it is or make
 it's own home on ReactOS.org.

 I'm @ wk and had to comment on this,
 James

 On Wed, Jul 29, 2009 at 6:38 AM, Gedgedmur...@gmail.com wrote:
  What people should also know is that if this branch ever does make it
 into
  trunk it will only be used as a temporary solution until the correct
  implementation is ready. This is by no means a permanent solution!
 
  What it will do is act as a temp replacement which will hold things
 together
  and allow work on the real subsystem to accelerate.
 
 
 
  At the moment the current subsystem must be kept stable as it's our
 main
  component and needs to stay regression free whilst rewriting major
 parts
 to
  make it more compatible. Not an easy task!
 
  If the Arwinss model can take over for a while it will gives the win32
  subsystem developers breathing space to rewrite / hack / break / fight
 /
  kill / molest and eventually improve the real implementation without
  worrying about breaking reactos for everyone else.
 
 
 
  In the long run this may be a great solution to improve the
 compatibility
  and stability of the real reactos win32 subsystem.
 
 
 
  Ged.
 
 
 

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Re: [ros-dev] Arwinss architecture

2009-07-29 Thread Steven Edwards
On Wed, Jul 29, 2009 at 3:09 PM, Zachary Gordendrakekaizer...@gmail.com wrote:
 Why would we need the X server for remote access if we have terminal
 services?

We don't have terminal services though. I mean we should of course,
and I should also have a pony. I'm not saying it should go in trunk or
not, just pointing out that its kind of a neat feature that has many
uses. And besides, if you've ever tried to do rootless RDP to a Linux
or Mac host, you would know it makes kittens cry...

-- 
Steven Edwards

There is one thing stronger than all the armies in the world, and
that is an idea whose time has come. - Victor Hugo

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Re: [ros-dev] Arwinss

2009-07-21 Thread KJK::Hyperion
King InuYasha wrote:
 Ok, a little more confused now. You said that the idea that Wine code is
 better than ReactOS code needs to die, but you turn around and basically
 state that Wine code IS better than ReactOS code. Did you mean that the
 idea that ReactOS code is better than Wine code?

I did

 Because if that is what you meant, then I agree.

Super. Have some cheesecake

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Re: [ros-dev] Arwinss

2009-07-21 Thread Kamil Hornícek
Please don't make this debate even more confusing by mentioning DirectX. As 
you could have noticed by now, we are actually using wined3d for DX support 
now (it's been two years already). The last part ouf our implementation 
(ddraw) was disabled in trunk few months ago.

- Original Message - 
From: King InuYasha
To: ReactOS Development List
Sent: Tuesday, July 21, 2009 4:56 PM
Subject: Re: [ros-dev] Arwinss


On Mon, Jul 20, 2009 at 10:47 AM, KJK::Hyperion hackbu...@reactos.org 
wrote:

Timo Kreuzer wrote:
 Wine emulates the kernel through a server. Of cause we don't use it,
 because it has a totally different design.


Says who? So far, and only counting official implementations, Win32 has
been implemented as:
 - a shared-memory user mode subsystem (Windows 95, 98)
 - a RPC user mode subsystem (Windows NT 3)
 - a kernel mode subsystem (Windows NT 4 and later)
 - ??? (Windows CE)


 We have an NT kernel and
 every kernel developer would eat me alive if I tried to put a single
 line of wine code into our kernel. It's considered crap there.


Wine code has to pass quality reviews and test suites. ReactOS code only
has to pass the warmth-and-fuzziness test. Wine can prove their code is
right, ReactOS is based on code that feels right

The idea that Wine code is better than ReactOS code really needs to die.
Compared to theirs, our code is sloppy, highly unprofessional and often
inexplicable. We copy the form but tend to completely miss the intent.
Wine development is test-driven and entirely based on intent and end
results, while our development model is, apparently, to dick around in
our spare time pretending we work at Microsoft


 How do you expect display drivers to work at all?


NT display drivers used to run in user mode with the same identical API,
and probably the same ABI. I'm sure Aleksey will do just fine


 More hacks on top of the huge pile of hacks? And how do you deal with
 missing functionality in wine code? Shove more code in there? Or ignore
 it, like if wine doesn't need it, we also don't need it? Or again fork
 the code?


I would sell my mother to Carthage for even a fraction of the kind of
application support that Wine enjoys, thank you. My only gripe with
arwinss is that Aleksey beat me to the first landmark controversial side
project

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Ok, a little more confused now. You said that the idea that Wine code is 
better than ReactOS code needs to die, but you turn around and basically 
state that Wine code IS better than ReactOS code. Did you mean that the idea 
that ReactOS code is better than Wine code? Because if that is what you 
meant, then I agree.


The arwinss branch is very interesting. Does this mean that Wine DirectX 
code can be shared because more Wine code is being used for the core 
components? Or is ReactX still necessary, even with arwinss?



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Re: [ros-dev] Arwinss

2009-07-20 Thread King InuYasha
On Mon, Jul 20, 2009 at 8:15 AM, Steven Edwards winehac...@gmail.comwrote:

 2009/7/20 Javier Agustìn Fernàndez Arroyo elh...@gmail.com:
  support of remote sessions via X Windows
  what the
  Does it mean some GUI Linux apps would be able to run into ROS with that
 new
  Win32 subsystem??

 No. It means that if we get things like Microsoft Office working under
 ReactOS then it will be able to seamlessly display to any client
 running a X server. Linux, Solaris, Mac OS X, Windows with Xming, etc.
 The immediate commercial applications should be apparent. Combine
 ReactOS with a Hypervisor subsystem such as Xen and KVM and you have
 the makings of a true Windows subsystem. Think VMware Fusion or
 Parallels Coherency but with remote DISPLAY support, etc.

 Thanks
 --
 Steven Edwards

 There is one thing stronger than all the armies in the world, and
 that is an idea whose time has come. - Victor Hugo

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Would it also mean that an X11 API library could be plugged in so that X
based applications can be more easily ported to Windows/ReactOS while still
providing the transparency to view on another machine through X11 protocol?
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Re: [ros-dev] Arwinss

2009-07-20 Thread Steven Edwards
On Mon, Jul 20, 2009 at 9:31 AM, King InuYashangomp...@gmail.com wrote:
 Would it also mean that an X11 API library could be plugged in so that X
 based applications can be more easily ported to Windows/ReactOS while still
 providing the transparency to view on another machine through X11 protocol?

Such a library already exists. Google for libX11. It is used for the
rxvt port in Mingw and Cygwin. It simply maps the X11 api to mostly
equivalent Win32 calls. In the ancient past I built a gtk that linked
to it.

-- 
Steven Edwards

There is one thing stronger than all the armies in the world, and
that is an idea whose time has come. - Victor Hugo
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Re: [ros-dev] Arwinss

2009-07-20 Thread Timo Kreuzer
Hi,

Some people might have already noticed that I have a strong opinion
regarding this rewrite. So let me explain my point of view here.

Aleksey, thanks for clarification and confirming a lot of what I already
thought. I hope you don't feel offended (at least not more than I was,
when browsing through your recent commits ;-))

I totally agree that we have a very limited number of devs and it takes
quite some time to get the stuff in the win32 subsystem done.
Anyway the lets just use wine shortcut won't work.

Any developer who has ever done any serious work on our win32 subsystem
might actually feel offended by this rewrite. It basically says: Hey,
all your stupid attempts to remove the hacks and to make the win32
subsytem work more like Windows and less like crap, were totally a waste
of time. You should have instead better written a bunch more hacks
around the hacks to make all the wine code work.

Well, that's what we did long time ago, when the goal was Get stuff
done now, fix bugs later and that's what got us all the problems in the
first place. But we are past this stage since quite some time now. No
more hacks! that's the current deal. We have invested a great amount of
time into testing native api, using the Windows structures, fixing the
gdi handle manager, etc. What for? Doing it like windows does, means
100% chance that the approach will work, if properly implemented, it
allows better testing and analyzation and it helps to keep developers
from doing bs. Doing it like wine or inventing new standards will with
a chance of 50% result in great fail, as can be seen over and over again
in win32k.

Wine emulates the kernel through a server. Of cause we don't use it,
because it has a totally different design. We have an NT kernel and
every kernel developer would eat me alive if I tried to put a single
line of wine code into our kernel. It's considered crap there.
Well, Wine also emulates the win32 subsystem though a server. Again the
design isn't anywhere near the real win32 design. And yet you want to
use it? Be prepared to get eaten alive by a win32 developer when you try
to get anything like that into trunk. (I consider it as crap there!)

Fixing issues?
The idea that this rewrite could instantly fix all the issues, because
it works on wine, is a fancy idea. But it won't work. Wine is designed
to work on linux/X11 not on NT and that will come back at you sooner or
later. Also the fact that it was tested with thousands of apps doesn't
mean it works correctly. How do you expect stuff like mode switching to
magically start working when there's no wine code that calls a display
driver to do the job? How do you expect display drivers to work at all?
More hacks on top of the huge pile of hacks? And how do you deal with
missing functionality in wine code? Shove more code in there? Or ignore
it, like if wine doesn't need it, we also don't need it? Or again fork
the code?

Optimization later?
You cannot simply optimize later. It never works that way. A decent
design is a precondition to optimization. Wine code, which is in this
case designed as a workaround (hack) can never be optimized.

Conclusion:
This rewrite does IMO not have any merit. It will at most create an
ugly, slow something with a ridiculous design.

If it's only some kind of sick joke somewhere between The price is
right and the developers edition of How low can you go, and you
committed it only to share your fun, then.. well, go ahead, make me
laugh, too.

If you actually considered merging it, ... Only over my dead body!
If you want to use more wine code, install linux and wine. You can even
put a new logo on it and sell that if you want money. But keep it out of
our core components.

Also, instead of complaining about old bugs in the win32 subsystem, you
should better take a look at the kernel. Man, there's more than enough
work todo. What about cc? What about fastfat? What about 3rd party
filesystems? What about implementing MmSecureVirtualMemory? What about
usb?  What about smp? No, I'm not suggesting to use a linux kernel,
because it works stable since ages and has all the stuff we don't have...

Finishing with a recursive acronym Wine is not enough!

Regards,
Timo


Aleksey Bragin wrote:
 Hello,
 I've heard many question about a branch I was working on recently,  
 arwinss, so I'd like to write some explanation (you may skip the  
 boring history part of the message)

 Arwinss is a rewrite (the most advanced so far out of all previous  
 attempts) of some parts of the Win32 subsystem, namely the USER32 and  
 GDI32 API interfaces, along with the kernel counterpart win32k.sys.  
 The kernel32.dll, csrss, and other parts remain in their present  
 condition, and getting bugfixes if they come in the way of a rewrite.

 [History and reasoning part starts here]
 Why rewrite and not fix an existing Win32 subsystem? Timo, James and  
 all our other great developers were and are doing a great work. I put  
 a considerable amount of time in 

Re: [ros-dev] Arwinss

2009-07-20 Thread KJK::Hyperion
Aleksey Bragin has huge balls of fire. Go ahead, madman

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Re: [ros-dev] Arwinss

2009-07-20 Thread KJK::Hyperion
Timo Kreuzer wrote:
 Wine emulates the kernel through a server. Of cause we don't use it,
 because it has a totally different design.

Says who? So far, and only counting official implementations, Win32 has
been implemented as:
 - a shared-memory user mode subsystem (Windows 95, 98)
 - a RPC user mode subsystem (Windows NT 3)
 - a kernel mode subsystem (Windows NT 4 and later)
 - ??? (Windows CE)

 We have an NT kernel and
 every kernel developer would eat me alive if I tried to put a single
 line of wine code into our kernel. It's considered crap there.

Wine code has to pass quality reviews and test suites. ReactOS code only
has to pass the warmth-and-fuzziness test. Wine can prove their code is
right, ReactOS is based on code that feels right

The idea that Wine code is better than ReactOS code really needs to die.
Compared to theirs, our code is sloppy, highly unprofessional and often
inexplicable. We copy the form but tend to completely miss the intent.
Wine development is test-driven and entirely based on intent and end
results, while our development model is, apparently, to dick around in
our spare time pretending we work at Microsoft

 How do you expect display drivers to work at all?

NT display drivers used to run in user mode with the same identical API,
and probably the same ABI. I'm sure Aleksey will do just fine

 More hacks on top of the huge pile of hacks? And how do you deal with
 missing functionality in wine code? Shove more code in there? Or ignore
 it, like if wine doesn't need it, we also don't need it? Or again fork
 the code?

I would sell my mother to Carthage for even a fraction of the kind of
application support that Wine enjoys, thank you. My only gripe with
arwinss is that Aleksey beat me to the first landmark controversial side
project
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Re: [ros-dev] Arwinss

2009-07-20 Thread yardkarter456
Hyperion is riht here; take a look at WINE code then look at ros...WINE appears 
much more professional than ros code. Good luck aleksey.
--Original Message--
From: KJK::Hyperion
Sender: ros-dev-boun...@reactos.org
To: ReactOS Development List
ReplyTo: ReactOS Development List
Subject: Re: [ros-dev] Arwinss
Sent: Jul 20, 2009 8:47 AM

Timo Kreuzer wrote:
 Wine emulates the kernel through a server. Of cause we don't use it,
 because it has a totally different design.

Says who? So far, and only counting official implementations, Win32 has
been implemented as:
 - a shared-memory user mode subsystem (Windows 95, 98)
 - a RPC user mode subsystem (Windows NT 3)
 - a kernel mode subsystem (Windows NT 4 and later)
 - ??? (Windows CE)

 We have an NT kernel and
 every kernel developer would eat me alive if I tried to put a single
 line of wine code into our kernel. It's considered crap there.

Wine code has to pass quality reviews and test suites. ReactOS code only
has to pass the warmth-and-fuzziness test. Wine can prove their code is
right, ReactOS is based on code that feels right

The idea that Wine code is better than ReactOS code really needs to die.
Compared to theirs, our code is sloppy, highly unprofessional and often
inexplicable. We copy the form but tend to completely miss the intent.
Wine development is test-driven and entirely based on intent and end
results, while our development model is, apparently, to dick around in
our spare time pretending we work at Microsoft

 How do you expect display drivers to work at all?

NT display drivers used to run in user mode with the same identical API,
and probably the same ABI. I'm sure Aleksey will do just fine

 More hacks on top of the huge pile of hacks? And how do you deal with
 missing functionality in wine code? Shove more code in there? Or ignore
 it, like if wine doesn't need it, we also don't need it? Or again fork
 the code?

I would sell my mother to Carthage for even a fraction of the kind of
application support that Wine enjoys, thank you. My only gripe with
arwinss is that Aleksey beat me to the first landmark controversial side
project
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Sent on the Sprint® Now Network from my BlackBerry®

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Re: [ros-dev] Arwinss

2009-07-20 Thread Timo Kreuzer
Just out of curiousity: what wine code and what reactos code were you
looking at, that you come to this conclusion?

yardkarter...@gmail.com schrieb:
 Hyperion is riht here; take a look at WINE code then look at ros...WINE 
 appears much more professional than ros code. Good luck aleksey.
 --Original Message--
 From: KJK::Hyperion
 Sender: ros-dev-boun...@reactos.org
 To: ReactOS Development List
 ReplyTo: ReactOS Development List
 Subject: Re: [ros-dev] Arwinss
 Sent: Jul 20, 2009 8:47 AM

 Timo Kreuzer wrote:
   
 Wine emulates the kernel through a server. Of cause we don't use it,
 because it has a totally different design.
 

 Says who? So far, and only counting official implementations, Win32 has
 been implemented as:
  - a shared-memory user mode subsystem (Windows 95, 98)
  - a RPC user mode subsystem (Windows NT 3)
  - a kernel mode subsystem (Windows NT 4 and later)
  - ??? (Windows CE)

   
 We have an NT kernel and
 every kernel developer would eat me alive if I tried to put a single
 line of wine code into our kernel. It's considered crap there.
 

 Wine code has to pass quality reviews and test suites. ReactOS code only
 has to pass the warmth-and-fuzziness test. Wine can prove their code is
 right, ReactOS is based on code that feels right

 The idea that Wine code is better than ReactOS code really needs to die.
 Compared to theirs, our code is sloppy, highly unprofessional and often
 inexplicable. We copy the form but tend to completely miss the intent.
 Wine development is test-driven and entirely based on intent and end
 results, while our development model is, apparently, to dick around in
 our spare time pretending we work at Microsoft

   
 How do you expect display drivers to work at all?
 

 NT display drivers used to run in user mode with the same identical API,
 and probably the same ABI. I'm sure Aleksey will do just fine

   
 More hacks on top of the huge pile of hacks? And how do you deal with
 missing functionality in wine code? Shove more code in there? Or ignore
 it, like if wine doesn't need it, we also don't need it? Or again fork
 the code?
 

 I would sell my mother to Carthage for even a fraction of the kind of
 application support that Wine enjoys, thank you. My only gripe with
 arwinss is that Aleksey beat me to the first landmark controversial side
 project
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