I have been composing microtonal songs in Rosegarden, which means that none
of the standard MIDI notes are the ones I'm interested in. To get the
pitches I want, I have been applying a pitch bend event to the 12 piano
pitches such as (50, 36) to A (77, 92) to D#, etc. to get the cents values
I
You mean, like retune the actual samples? It may be easier, but I am making
a game for mobile phones which use General MIDI and I want to make sure the
sound plays accurately. It is unlikely I can do anything about the sound
source on the phones, but the MIDI Pitch Bend protocol is guaranteed to
I have been composing microtonal songs in Rosegarden, which means that
none
of the standard MIDI notes are the ones I'm interested in. To get the
pitches I want, I have been applying a pitch bend event to the 12 piano
pitches such as (50, 36) to A (77, 92) to D#, etc. to get the cents values
I am aware of the range of the pitchbend, All my bends are within 200
cents. By 10 arbitrary settings, do you mean individual notes? If so, the
usefulness would soon break down as I deal with tunings such as 31 edo,
which has 31 tones per octave. When you say place pitchbends, is there an