Re: [Rosegarden-user] Humanizing MIDI tracks

2016-03-27 Thread Steve Conrad
Two good things to randomize are timing and velocity, obviously.

Note velocities can be tweeked in the velocity ruler to get a faux random 
effect.

The start time and duration of notes can be given individual micro-adjustments 
in the note properties pop up. Pushing the tempo or just plain screwing it up 
can easily be replicated in this manner.

Maybe more labour intensive than one would hope, but certainly enough to breath 
some life into the rendering.

Playing with the pitch ruler can also get some of the starch out of a midi 
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Re: [Rosegarden-user] Humanizing MIDI tracks

2016-03-27 Thread ram

>
> On 25.03.2016 09:00, r...@hydrophones.com wrote:
>> The "interpret" function under the notation editor in the menu "adjust"
>> probably will do what you want, at least if you want your piece to sound
>> like it was played by human orchestral professionals.
>
> No, I am afraid that will not be enough.
>
>
>> If you want something more "amateur" that can also be achieved but by
>> using an
>> appropriate "amateur" soundfont or making one of your own with a bit of
>> editing using Swami.
>
> Uh, that would be a stretch for just getting some randomness in there.
>
>
> I think I'll just go with Cubase for this task. On the FLOSS side I hear
> Qtractor has something like it, so I might also give that a shot.
>
> Thanks,
>
> Florian
>

Further to the above, RoseGarden can use the Hydrogen drum synthesizer so
if you are looking for just randomization of rhythm that would be a way to
go.  On physical pitched instruments real humans don't actually make
"random" errors but instead tend to particular errors due to physical
difficulty of executing that part of the performance.  Hence the use of
"Amateur" soundfonts when one wants to simulate a high school band or
drunken performers.




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Re: [Rosegarden-user] Humanizing MIDI tracks

2016-03-27 Thread Florian Berger
Hi Rich,

thanks for the reply.

On 25.03.2016 09:00, r...@hydrophones.com wrote:
> The "interpret" function under the notation editor in the menu "adjust"
> probably will do what you want, at least if you want your piece to sound
> like it was played by human orchestral professionals.

No, I am afraid that will not be enough.


> If you want something more "amateur" that can also be achieved but by using an
> appropriate "amateur" soundfont or making one of your own with a bit of
> editing using Swami.

Uh, that would be a stretch for just getting some randomness in there.


I think I'll just go with Cubase for this task. On the FLOSS side I hear
Qtractor has something like it, so I might also give that a shot.

Thanks,

Florian


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