Create 16 tracks with fluidsynth as dssi plugin, each its own instrument. Works.
Save the .rg-file. Load it again. Instrument #16 is dead and can only be revived with reloading fluidsynth-dssi. Creating a 17th instrument with fluidsynth-dssi can lead to anything, including noise and frozen Rosegarden. Standard fluidsynth-dssi is configured with max. 16 instances, so there might be a race condition: it can't always initialize all 16 instances. The solution requires re-compiling fluidsynth-dssi (not the whole fluidsynth). See http://sourceforge.net/projects/dssi/files/fluidsynth-dssi/ and grab the latest version (1.0.0). In README there's the hint: 4. If you wish to change the maximum number of simultaneous instances supported by FluidSynth-DSSI (currently 16), edit the file src/fluidsynth-dssi.h and change the FSD_CHANNEL_COUNT definition. I set it on 25. That's perfect for Rosegarden (max. 24 synthesizer plugin instruments plus one for the race condition). ------------------------------------------------------------------------------ Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_nov _______________________________________________ Rosegarden-user mailing list Rosegarden-user@lists.sourceforge.net - use the link below to unsubscribe https://lists.sourceforge.net/lists/listinfo/rosegarden-user