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Matt
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I'm sorry if you mis-understood me on this issue. I'm not trying to
denigrate Rsync, as we are convinced that it is a highly capable tool
that we can adapt for our needs. It is just that in certain situations
the checksum processing absorbs a lot of CPU time. I have a user that
has been using
I'd like to know a little about the internals of RSYNC. I am a little
confused as to why RSYNC is using both the simple 32 bit algorithm and
the MD4 checksum function on the same files. From my testing this causes
a vast overhead that is clearly not represented by RCP (fairly
obvious!).
On Tue, Mar 25, 2003 at 04:31:00PM +, Terry Raggett wrote:
I'd like to know a little about the internals of RSYNC. I am a little
confused as to why RSYNC is using both the simple 32 bit algorithm and
the MD4 checksum function on the same files. From my testing this causes
a vast
On Mon, Nov 11, 2002 at 08:06:40PM -0500, Jeff Abrahamson wrote:
The weak checksum in checksum.c (see snippet below) differs
substantially from the one discussed in Andrew Tridgell's doctoral
thesis on rsync and elsewhere that I've been able to find. I didn't
find discussion of the change in
The weak checksum in checksum.c (see snippet below) differs
substantially from the one discussed in Andrew Tridgell's doctoral
thesis on rsync and elsewhere that I've been able to find. I didn't
find discussion of the change in the mailing list archives. Well, so
I'm curious what the benefit of
Hi all,
I am writing a xdelta-like application as a personal experiment and am busy
implementing the rsync protocol, so far so good. I am using C++ templates and
creating the algorithms so that operate on any stream, array, etc. through
iterators.
All seems well except that I am getting a