Bernhard Kuhn wrote:
Could potentially fix most of the problems, but we may still be facing problems
caused by the fact that X is not a real time application.
You are probably right. At least. IMHO, these kind of application
don't need to be done in "Real Time". Here, "Quality of Service"
hello
this may be a simple question, but I cannot get any
information on the net so there it goes:
I have this program that sends data over a LAN. At
this point I'm using UDP but in the future I may have
to use TCP/IP.
The program works well in the user-space, but I want
it to run within rtl. I
Thu, 18 Jan 2001 Bernhard Kuhn wrote:
David Olofson schrieb:
Trust me: as long as the application itself doesn't do disk
accesses (including swapping due to high memory usage),
it's the only application running on the system at all and
therefore running absolutly smoothly.
Sven Garbade schrieb:
Dont know if you mean this:
http://www.cs.cmu.edu/~rajkumar/linux-rk.html#Download
Exactly, but this is the stinky old version of Linux/RT
formerly called Linux/RK.
At least, half of the problem is solved. The correct
path to version 1.1A is
David Olofson schrieb:
Correctly, but we were discusing about visualization using OpenGL :-)
Yes, but even some games and other heavy multimedia applications stream from
disk and/or various forms of dynamic loading of world data. One reason to do
that is to reduce loading times, so one