Re: [rtl] OpenGL?

2001-01-18 Thread Sven Garbade
Bernhard Kuhn wrote: Could potentially fix most of the problems, but we may still be facing problems caused by the fact that X is not a real time application. You are probably right. At least. IMHO, these kind of application don't need to be done in "Real Time". Here, "Quality of Service"

[rtl] network programming

2001-01-18 Thread Raul
hello this may be a simple question, but I cannot get any information on the net so there it goes: I have this program that sends data over a LAN. At this point I'm using UDP but in the future I may have to use TCP/IP. The program works well in the user-space, but I want it to run within rtl. I

Re: [rtl] OpenGL?

2001-01-18 Thread David Olofson
Thu, 18 Jan 2001 Bernhard Kuhn wrote: David Olofson schrieb: Trust me: as long as the application itself doesn't do disk accesses (including swapping due to high memory usage), it's the only application running on the system at all and therefore running absolutly smoothly.

Linux/RT availability, was: Re: [rtl] OpenGL?

2001-01-18 Thread Bernhard Kuhn
Sven Garbade schrieb: Dont know if you mean this: http://www.cs.cmu.edu/~rajkumar/linux-rk.html#Download Exactly, but this is the stinky old version of Linux/RT formerly called Linux/RK. At least, half of the problem is solved. The correct path to version 1.1A is

Re: [rtl] OpenGL?

2001-01-18 Thread Bernhard Kuhn
David Olofson schrieb: Correctly, but we were discusing about visualization using OpenGL :-) Yes, but even some games and other heavy multimedia applications stream from disk and/or various forms of dynamic loading of world data. One reason to do that is to reduce loading times, so one