Re: [rules-users] Conflict resolution strategy - before vs after Phreak impl

2014-08-05 Thread Borris
Mark,

This was a really useful post, going into some detail on behaviour and 
the underlying reasoning for the Drools implementation, especially the 
6.X stuff. I've removed a whole bunch of salience mess as a result as 
well, which is always good for code quality.

A question though - if rules in multiple different files become eligble 
for firing at the same time, is their ordering something that is 
readily predictable?

Thanks

Borris

On Monday 28/07/2014 17:11, Mark Proctor wrote:
 Phreak is just depth + load order, so it’s not a big change, all it does is 
 remove the degree of arbitrary behaviour you were relying on for performance. 
 Depth in 5x meant rules with the same salience were executed in an arbitrary 
 order, it seems this arbitrary order was not so arbitrary in your case and 
 makes an impact on performance - but as it’s arbitrary the repeatability of 
 this cannot be ensured, even across environments let alone versions. In 6x 
 this is no longer arbitrary, which will allow people more predictability in 
 their rule executions. Load order is also much easier for people to 
 understand and deal with, and often avoids the need to use salience at all - 
 it’s also how people’s brains tend to think.  Rules higher up in the file, 
 fire first. We recommend one “agenda-group” per file, so that it’s easy to 
 keep control of those orders. Salience can still over-ride this; but over 
 time we have further ideas to completely remove the need for salience. This 
 didn’t make much sense in 5x as load order was not preserved between kbase 
 updates, so if you add rules later you lose the load order. In 6x we fixed 
 this, so load order is always preserved between versions, an thus adding this 
 enhancement makes sense.




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Re: [rules-users] Conflict resolution strategy - before vs after Phreak impl

2014-08-05 Thread Mark Proctor
If they are in different files, I recommend that they are in different 
agenda-grounds. They’ll continue to be prioritised in load order, so you’ll 
have two with load order 1, two with load order 2, two with load order 3 etc.

Mark


On 5 Aug 2014, at 19:12, Borris bor...@chaos.org.uk wrote:

 Mark,
 
 This was a really useful post, going into some detail on behaviour and 
 the underlying reasoning for the Drools implementation, especially the 
 6.X stuff. I've removed a whole bunch of salience mess as a result as 
 well, which is always good for code quality.
 
 A question though - if rules in multiple different files become eligble 
 for firing at the same time, is their ordering something that is 
 readily predictable?
 
 Thanks
 
 Borris
 
 On Monday 28/07/2014 17:11, Mark Proctor wrote:
 Phreak is just depth + load order, so it’s not a big change, all it does is 
 remove the degree of arbitrary behaviour you were relying on for 
 performance. Depth in 5x meant rules with the same salience were executed in 
 an arbitrary order, it seems this arbitrary order was not so arbitrary in 
 your case and makes an impact on performance - but as it’s arbitrary the 
 repeatability of this cannot be ensured, even across environments let alone 
 versions. In 6x this is no longer arbitrary, which will allow people more 
 predictability in their rule executions. Load order is also much easier for 
 people to understand and deal with, and often avoids the need to use 
 salience at all - it’s also how people’s brains tend to think.  Rules higher 
 up in the file, fire first. We recommend one “agenda-group” per file, so 
 that it’s easy to keep control of those orders. Salience can still over-ride 
 this; but over time we have further ideas to completely remove the need for 
 salience. This didn’t make much sense in 5x as load order was not preserved 
 between kbase updates, so if you add rules later you lose the load order. In 
 6x we fixed this, so load order is always preserved between versions, an 
 thus adding this enhancement makes sense.
 
 
 
 
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[rules-users] Conflict resolution strategy - before vs after Phreak impl

2014-07-28 Thread mikerod
In version 5.x of Drools I see that it offered configurable conflict resolver
strategies.  I also read a few different Drools documentation sources that
discussed varieties of complex conflict resolution strategies.  One source
discussed a tiered implementation by the name of CompositeConflictResolver -
which was @ http://legacy.drools.codehaus.org/Conflict+Resolution.

We have been experimenting with uplifting from Drools v5.6.0.Final to a v6.x
version and we noted a fairly significant performance degradation /(a)/. 
When digging into some rule logging,
we found that the issue was that our rule load order was not behaving well
in terms of conflict resolution.  The wrong rule activations were chosen
to go first on the agenda, and this
was causing a lot of unnecessary/redundant movement within the Rete
network.

After reading through the documentation on conflict resolution strategies
and noting that it was configurable in Drools v5.x, I started thinking more
about the importance a conflict resolution strategy on performance.  Digging
deeper, I believe Drools v5.6.0.Final uses
`org.drools.core.conflict.DepthConflictResolver` as the default resolver
(which is not the CompositeConflictResolver mentioned above interestingly). 
In Drools v6.x (around v6.2.x I believe) with Phreak enabled, there is a
`org.drools.core.conflict.PhreakConflictResolver` that is used as the
default resolver.

This raises a few questions:

/1)/ With Phreak enabled, it looks like the conflict resolver is *not*
configurable anymore.  I believe this is the case due to  these lines
https://github.com/droolsjbpm/drools/blob/master/drools-core/src/main/java/org/drools/core/common/AgendaGroupQueueImpl.java#L68
  
.  Why was this configuration options removed?

/2)/ The PhreakConflictResolver does not seem to be doing anything very
sophisticated now.  I gather that it respects salience first, then falls
back to rule load order.  I found this around  these lines
https://github.com/droolsjbpm/drools/blob/master/drools-core/src/main/java/org/drools/core/conflict/PhreakConflictResolver.java#L52
 
.  Why was this implementation chosen?  Is it discussed or documented
anywhere?  Was it determined that this performs better than anything else or
that there is no significant difference either way?  There are about 4
conflict resolver impls in the org.drools.core.conflict package.  In Drools
v5.6.x I saw there were 10-11 of them in the similarly purposed
org.drools.conflict package.

/3)/ (related to /(2)/) Why was the default conflict resolution strategy
changed to PhreakConflictResolver from the DepthConflictResolver used in
v5.6.x?  I do not think they are the same based on the source code, however,
I cannot say I fully understand all of the semantics of the
`Activation#getActivationNumber` used in the DepthConflictResolver.


I know that my perf issue /(a)/ noted above could be solved by using
salience, etc.  I was wanting to avoid using salience where possible as it
leads to more fragile, less declarative systems.  We were able to fix the
perf issue, by simply changing the rule load order anyways.  My question is
not specifically asking how to deal with this perf issue.  Instead I'm
asking about Drools choice of conflict resolution strategy in v6, as I have
listed in points /1-3/ above.

In the blog post @
http://blog.athico.com/2013/11/rip-rete-time-to-get-phreaky.html,
I think the sentence,
/A simple heuristic, based on the rule most likely to result in firings, is
used to select the next rule for evaluation; this delays the evaluation and
firing of the other rules./
is the only thing I see on the topic of conflict resolution (at least I
think it is).  I understand the parts about unlinked and linked rules,
however, when the agenda is populated by multiple activations of the same
salience, that's when things get interesting from the point of view of the
topic discussed here.

I appreciate any feedback with regards to this.  




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Re: [rules-users] Conflict resolution strategy - before vs after Phreak impl

2014-07-28 Thread Mark Proctor
Conflict resolution strategies are “magic” things, it means how a set of rules 
behave cannot be determined from reading the rules alone, and could potentially 
change if someone changes the backend component (possibly without you knowing). 
Our preference is to ensure any execution behaviour is encoded and visible in 
the rules themselves. Over time we’d rather create additional declarative ways 
to do this on the rules themselves, rather than change some magic backend 
component; such as the experimental declarative agenda we’ve added. CRS in 6x 
is different to 5x, it’s now choosing the order or rules to evaluate, where as 
5x the CRS controls the order in which rules are fired. We need to be free to 
change these type of things, without worrying about user compatibility - so 
less we expose to end suers the better; and as mentioned I consider it an 
anti-pattern in ease of rule authoring and maintenance. The only reason why we 
haven’t removed all of the implementations is that there is a degree of 5x 
compatibility in the system still.

Phreak is just depth + load order, so it’s not a big change, all it does is 
remove the degree of arbitrary behaviour you were relying on for performance. 
Depth in 5x meant rules with the same salience were executed in an arbitrary 
order, it seems this arbitrary order was not so arbitrary in your case and 
makes an impact on performance - but as it’s arbitrary the repeatability of 
this cannot be ensured, even across environments let alone versions. In 6x this 
is no longer arbitrary, which will allow people more predictability in their 
rule executions. Load order is also much easier for people to understand and 
deal with, and often avoids the need to use salience at all - it’s also how 
people’s brains tend to think.  Rules higher up in the file, fire first. We 
recommend one “agenda-group” per file, so that it’s easy to keep control of 
those orders. Salience can still over-ride this; but over time we have further 
ideas to completely remove the need for salience. This didn’t make much sense 
in 5x as load order was not preserved between kbase updates, so if you add 
rules later you lose the load order. In 6x we fixed this, so load order is 
always preserved between versions, an thus adding this enhancement makes sense.

So the key takeaway is for future systems it should make them easier to author 
and with more predictable performance results.

You can still run the rete engine if you want, it’s available through 
configuration. Although it would be better to start working with Phreak, so you 
can provide feedback to us, for future improvements.

Mark
On 28 Jul 2014, at 16:31, mikerod mjr4...@gmail.com wrote:

 In version 5.x of Drools I see that it offered configurable conflict resolver
 strategies.  I also read a few different Drools documentation sources that
 discussed varieties of complex conflict resolution strategies.  One source
 discussed a tiered implementation by the name of CompositeConflictResolver -
 which was @ http://legacy.drools.codehaus.org/Conflict+Resolution.
 
 We have been experimenting with uplifting from Drools v5.6.0.Final to a v6.x
 version and we noted a fairly significant performance degradation /(a)/. 
 When digging into some rule logging,
 we found that the issue was that our rule load order was not behaving well
 in terms of conflict resolution.  The wrong rule activations were chosen
 to go first on the agenda, and this
 was causing a lot of unnecessary/redundant movement within the Rete
 network.
 
 After reading through the documentation on conflict resolution strategies
 and noting that it was configurable in Drools v5.x, I started thinking more
 about the importance a conflict resolution strategy on performance.  Digging
 deeper, I believe Drools v5.6.0.Final uses
 `org.drools.core.conflict.DepthConflictResolver` as the default resolver
 (which is not the CompositeConflictResolver mentioned above interestingly). 
 In Drools v6.x (around v6.2.x I believe) with Phreak enabled, there is a
 `org.drools.core.conflict.PhreakConflictResolver` that is used as the
 default resolver.
 
 This raises a few questions:
 
 /1)/ With Phreak enabled, it looks like the conflict resolver is *not*
 configurable anymore.  I believe this is the case due to  these lines
 https://github.com/droolsjbpm/drools/blob/master/drools-core/src/main/java/org/drools/core/common/AgendaGroupQueueImpl.java#L68
   
 .  Why was this configuration options removed?

 
 /2)/ The PhreakConflictResolver does not seem to be doing anything very
 sophisticated now.  I gather that it respects salience first, then falls
 back to rule load order.  I found this around  these lines
 https://github.com/droolsjbpm/drools/blob/master/drools-core/src/main/java/org/drools/core/conflict/PhreakConflictResolver.java#L52
  
 .  Why was this implementation chosen?  Is it discussed or documented
 anywhere?  Was it determined that this performs better than anything else or
 that there 

Re: [rules-users] Conflict resolution strategy - before vs after Phreak impl

2014-07-28 Thread mikerod
Thanks Mark for that explanation!  I'd say that certainly addresses the
questions I had and I can understand the points you make.

We do intend to move to the Phreak implementation still.  I was just looking
for some clarity on this topic as we dealt with things, which I now have.





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