So then the only changes to existing code would be:
1) Wrapping the enum definition in a macro and giving it a type.
2) Changing `foo as bar` to `foo.to_bar()`.
Is this correct? Here's an example that I've modified with the new syntax:
https://gist.github.com/bstrie/5064858 . It looks pretty
Interesting idea. I'm
generally in favor of moving things out of the core language. What
makes me hesitate a bit here is that it would be nice if one could
translate C types into Rust types that are then
representation-compatible so as to ease interoperability. If we take
this proposal, any C
On 13-02-28 09:18 PM, Patrick Walton wrote:
There is currently a feature whereby custom enum variant discriminants
can be specified:
pub enum Foo {
Bar = 1,
Baz = 2,
Boo = 3,
}
The sole use of this is casting from the enum to an int:
It's also to
On 3/1/13 11:51 AM, Graydon Hoare wrote:
It's also to represent enums known-to-C++ with the same values when
projected into rust types.
It'll always be a less-than-faithful translation, though, because C++
enum values don't have to correspond to any of the variants. You can
even represent
Hi everyone,
There is currently a feature whereby custom enum variant discriminants
can be specified:
pub enum Foo {
Bar = 1,
Baz = 2,
Boo = 3,
}
The sole use of this is casting from the enum to an int:
println(fmt!(%d, Bar as int)); // prints 1
This