Well, strictly speaking it *is* memory safety, as it all gets down to an
unsafe volatile store. Although I think I extend the 'unsafety' a bit by
considering code that can cause CPU to halt as unsafe too.
On Fri, Jan 2, 2015 at 2:11 AM, Kevin McGuire kmcg3...@gmail.com wrote:
Yes unsafe is
On 2015-01-01 12:17, Vladimir Pouzanov wrote:
I had this idea for some time and I'd like to discuss it to see if it is
something reasonable to be proposed for rust to implement or there are
other ways around the problem.
Let's say I have a low level function that manipulates the hardware