Re: Sam's worst ever game

1999-09-24 Thread Johnna Teare
On 22 Sep 99, at 17:03, Simon Cooke wrote: > > This is where my girlfriend has problems with me. The pure > > wiggling bit I'm fine at. > > > > But the timing and skill... > > Just have a one-player game to increase your stamina beforehand, and then > when you get into the game proper, listen f

Re: Sam IN / OUT timings

1999-09-24 Thread Simon Cooke
> Comments and/or corrections on any of the above would be greatly > appreciated! Have you tried out the "Auf Wiedeshen Monty"/SCPDU 6 demo from the Entropy Experience disk yet? Because all the source code to the border scrolly on that is available... :) (that, and I'd love to see a screen-shot of

RE: Sam IN / OUT timings

1999-09-24 Thread David Laundon
Si Owen wrote: > Now I've implemented the display changes (border, palette and/or video mode) > to instruction level it's possible to see how it copes with some of the SAM > demos that rely on perfect timing. In general it seems to cope quite well, > but there still seem to be some subtle timing i

Hi Sam Dudes,

1999-09-24 Thread Richard Moore
Hi Sam Dudes, I'm new to this list, I used to have a Sam Coupe back in those glory days, and wasn't it great, I was wondering if anyone knew the whereabouts of a certain Martin Fitzpatrick, he used to run Metropolis software, I used to write music for him. Cheers dudes, Keep the Coupe spirit going

Re: Sam IN / OUT timings

1999-09-24 Thread Ian Collier
On Fri, Sep 24, 1999 at 06:36:41PM +0100, Si Owen wrote: > I've noticed that some places where the video timing isn't quite right seems > to involve DJNZ for tight delay loops. The width of the scroller section > used by the E-Tunes demo is mainly just one such loop. Is there anything > special a

Re: Sams worst game ever

1999-09-24 Thread Gordon Wallis
Maria Rookyard wrote: > > Gordon Wallis expressed the hope that: > > > >>... they be consigned to the most pestilent pits of Hell, there to > >>be forever Satan's sexual plaything. > > Which, to Justin, ... > > > >Sounds like you've seen the southpark movie... > > Which in turn got Maria thinkin

Re: Sams worst game ever

1999-09-24 Thread Gordon Wallis
Justin Skists wrote: > > From: Gordon Wallis [SMTP:[EMAIL PROTECTED] > > > >Sorry for the harsh tone of that! I took exception to the phrase "It was > >always going to". I have trouble believing it's predestined, even with > >Sony's best advertising execs on the case. > > Heh.. No worries... > You

RE: Sam IN / OUT timings

1999-09-24 Thread Si Owen
Andrew Collier wrote: > 16* uncontended t-states for an IN a,(n) or OUT (n),a; > 20** uts for an IN a,(c) or OUT (c),a. > > Question: Does SimCoupe currently use those values for the > instruction time? Not quite so fixed as the position in the scanline can vary the timings by 4 t-states. I curre

Re: Sams worst game ever

1999-09-24 Thread Maria Rookyard
Gordon Wallis expressed the hope that: > >>... they be consigned to the most pestilent pits of Hell, there to >>be forever Satan's sexual plaything. Which, to Justin, ... > >Sounds like you've seen the southpark movie... Which in turn got Maria thinking off on a tangent and asking... What's th

Re: Sam's worst ever game

1999-09-24 Thread Maria Rookyard
>> This is where my girlfriend has problems with me. The pure >> wiggling bit I'm fine at. >> >> But the timing and skill... > >Just have a one-player game to increase your stamina beforehand, and then >when you get into the game proper, listen for the audio cues... > >Si Simon, For some reaso

RE: Sams worst game ever

1999-09-24 Thread Justin Skists
> From: Gordon Wallis [SMTP:[EMAIL PROTECTED] > >Sorry for the harsh tone of that! I took exception to the phrase "It was >always going to". I have trouble believing it's predestined, even with >Sony's best advertising execs on the case. Heh.. No worries... You got something against Sony or summi

Re: Mode 1 contention

1999-09-24 Thread Ian Collier
On Thu, Sep 23, 1999 at 10:46:55PM +0100, Andrew Collier wrote: > Actually you mean "pop hl; ei; nop; ret" > We know that the interrupt line stays active for a lot longer than this > code will take to execute. Fooey. Well, you knew how to fix it anyway. :o) > Unfortunately it now means we spin

Re: Teledisk shmeleshmisk

1999-09-24 Thread Ian Collier
On Thu, Sep 23, 1999 at 11:15:53PM +0100, Thomas Harte wrote: > My PC supported teledisk fine until I flash upgraded the BIOS. I really > wish > someone had told me about that! Still, if anyone else has access to a Dell > Dimension XPS P150/166/200s with BIOS revision 4, they could do the >

Re: Re Preamble

1999-09-24 Thread Thomas Harte
> Hey - I never claimed it was anything other than a quick hack And I never claimed it was anything other than deeply useful for non-repetitive purposes (e.g. using those files on nvg which are intended for a real SAM and so aren't DSK files or anything useful like that)!

Re: Teledisk shmeleshmisk

1999-09-24 Thread Thomas Harte
> Yes, that's a big problem. I wanted to it too. But I couldn't get Teledisk > work. I tried several PC's with no success. My PC supported teledisk fine until I flash upgraded the BIOS. I really wish someone had told me about that! Still, if anyone else has access to a Dell Dimension XPS

Re: Mode 1 contention

1999-09-24 Thread Andrew Collier
At 5:59 pm +0100 23/9/99, Ian Collier wrote: >Here is an experiment. I'd do it myself if I thought there were any chance I >would get round to it before the Millennium... > >Have a counting loop, say "lp: inc bc; jp lp" (note that this takes 20 cycles >off-screen and 32 on-screen). > >Have an inte