RE: Bug in SimCoupe?

2002-02-14 Thread Simon Owen
Frode Tennebø wrote: > Long time :) Mm, yeah! I've still been lurking in the background... > So I'm fiddeling with SAM support. Mode 1 GFX and stdio (no ansi) > is fairly complete. Excellent - sounds very promising! I'm guessing mode 1 is to keep it speedy, and keep the requirements

Re: Bug in SimCoupe?

2002-02-14 Thread Frode Tennebø
Hi Si, Long time :) On Thu, 14 Feb 2002 09:42:49 - "Simon Owen" <[EMAIL PROTECTED]> wrote: > Frode Tennebø wrote: > > I was playing around with z88dk and my new and improved > > graphics/stdio library for SAM > > Ooo, got any more tell us about that? Well, it's the olympics and hence I

Re: Bug in SimCoupe?

2002-02-14 Thread Simon Owen
Frode Tennebø wrote: > I was playing around with z88dk and my new and improved > graphics/stdio library for SAM Ooo, got any more tell us about that? > are the following missing from Z80ops.h: > > Z80ops.h:instr(0x67,4) { xl=a; } endinstr; // ld l,a > (or ixl/iyl ...) > (and the rest

Bug in SimCoupe?

2002-02-14 Thread Frode Tennebø
It's been low traffic lately, so here goes something highly relevant at least. :) I was playing around with z88dk and my new and improved graphics/stdio library for SAM and testing stuff when I came over a rather strange bug. I couldn't locate it immediately, but are the following missing from Z8