Rotating gfx

2007-09-02 Thread Calvin Allett
Can anybody recommend a good way of rotating some Mode 4 graphics at different angles other than 90? I only use Flash, and have nothing on PC... I think that SAM Paint let's you do it but it`s protected needing a word from the manual :( I'm not sure if the B-dos version is protected or not?

Re: Rotating gfx

2007-09-02 Thread david
Quoting Calvin Allett [EMAIL PROTECTED]: Can anybody recommend a good way of rotating some Mode 4 graphics at different angles other than 90? I only use Flash, and have nothing on PC... I think that SAM Paint let's you do it but it`s protected needing a word from the manual :( I'm not

Re: Terrible terrible idea...

2007-09-02 Thread Jason Thacker
I don’t know if this would be any use, but I did see this Spectrum emulator that runs within XNA on the XB360 http://www.codeplex.com/zx360 Perhaps that may give somebody the start they need. (Personally I hope so!) Regards, Jason No virus found in this outgoing message. Checked by AVG

Re: Terrible terrible idea...

2007-09-02 Thread Simon Owen
Jason Thacker wrote: I don’t know if this would be any use, but I did see this Spectrum emulator that runs within XNA on the XB360 It does look like it'd be a great starting point, as it includes a Z80 core and a framework to expand on for SAM-specific stuff. Though how much work was

Re: Rotating gfx

2007-09-02 Thread Dan Dooré
Can anybody recommend a good way of rotating some Mode 4 graphics at different angles other than 90? There is a rotator program in the 'Bits 'n' Bobs' on Fred 26 that might do. Dan.