Can anybody recommend a good way of rotating some Mode 4 graphics at different
angles other than 90?
I only use Flash, and have nothing on PC... I think that SAM Paint let's you
do it but it`s protected needing a word from the manual :( I'm not sure if
the B-dos version is protected or not?
Quoting Calvin Allett [EMAIL PROTECTED]:
Can anybody recommend a good way of rotating some Mode 4 graphics at
different angles other than 90?
I only use Flash, and have nothing on PC... I think that SAM Paint let's you
do it but it`s protected needing a word from the manual :( I'm not
I don’t know if this would be any use, but I did see this Spectrum emulator
that runs within XNA on the XB360
http://www.codeplex.com/zx360
Perhaps that may give somebody the start they need. (Personally I hope so!)
Regards,
Jason
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Jason Thacker wrote:
I don’t know if this would be any use, but I did see this Spectrum emulator
that runs within XNA on the XB360
It does look like it'd be a great starting point, as it includes a Z80
core and a framework to expand on for SAM-specific stuff. Though how
much work was
Can anybody recommend a good way of rotating some Mode 4 graphics at
different angles other than 90?
There is a rotator program in the 'Bits 'n' Bobs' on Fred 26 that might do.
Dan.