Re: Some SAM hardware for sale

2010-05-28 Thread Thomas Harte
Actually, 3 or 4 for the cube, now I think about it. But you get the point. Always nicer when you realise that what you're doing exactly fits an extremely well-documented and well-known data structure and algorithm. On Fri, May 28, 2010 at 8:54 AM, Thomas Harte tomh.retros...@gmail.com wrote: I

Re: Some SAM hardware for sale

2010-05-28 Thread Roger Jowett
chris asked me to delete the ix and iy from the lemmings code! it would have taken me years! mind you my sam keybaord membrane was wokring in 92! now i have atom lite and no keybaord membrane working from 3 machines! you seem to be optimising your 3d routines were there any 48 routines that are

Re: Some SAM hardware for sale

2010-05-28 Thread Roger Jowett
http://www.worldofspectrum.org/infoseek.cgi?regexp=^Freescape$phraseloadpics=1 freescapes are all here and look mostly 48 pity tthe search criteria cant handle more than one option... On 28 May 2010 15:37, Roger Jowett rogerjow...@gmail.com wrote: chris asked me to delete the ix and iy from the

Re: Some SAM hardware for sale

2010-05-28 Thread Thomas Harte
I would be _hugely_ surprised if my code was anywhere near as fast as code could be. I would be similarly surprised if I ever run out of ideas for making it faster, at least with the amount of time I ever have for trying these ideas. I recall having to buy a new membrane for my Sam back in the

Re: Some SAM hardware for sale

2010-05-28 Thread Roger Jowett
freescape was 6502? thoght the first version was cpc (not+!) was 6502 1mhz equivalent to z80 at 4mhz? - what ahsame no one bothered to add patches forthe 4mhz z80 in the fdd3k - or was the serial interface 9600 baud like the interface 1/128k machines? so the r800 16 bit multiply would come in

Re: Some SAM hardware for sale

2010-05-28 Thread Thomas Harte
Freescape was everything available at the time — z80, 6502, 68000 and 8086. And it has a scripting language, with all game events handled by running the bytecode compiled output of that, though by Construction Kit time the model format and scripting language for the 16bit machines is almost

Re: Some SAM hardware for sale

2010-05-28 Thread Roger Jowett
nothing does! not one emulator either On 28 May 2010 16:41, Thomas Harte tomh.retros...@gmail.com wrote: Freescape was everything available at the time — z80, 6502, 68000 and 8086. And it has a scripting language, with all game events handled by running the bytecode compiled output of that,