Re: Contention and JR instruction timing.

2011-04-27 Thread Simon Owen
David Brant wrote: > Just to put a spanner in the works. JP's are faster in external memory. You're right! External memory is uncontended, so it's as fast as the ROM. SimCoupe does already implement that correctly, so it's just my memory at fault. I ran a test incrementing BC in a tight loop be

Re: Contention and JR instruction timing.

2011-04-27 Thread Geoff Winkless
On 26 April 2011 16:58, Chris Pile wrote: > I'm not sure having only a basic ability to shift the screen around would > have been much use without > additional hardware support. Such as sprites for example. Having to > render lots of software sprites > over nothing more than a shiftable 24k lum