Stuart Brady wrote:
>
> Paul Walker writes
>
> >> a palette (also storing line interrupt info). A BMP is a horizontally
> >> mirrored 1, 2, or 4-bit bitmap, with a palette. It shouldn't be too much
>
> >Vertically, last time I looked.
>
> >That is, it's stored upside down. Never did work out wh
Paul Walker writes
>> a palette (also storing line interrupt info). A BMP is a horizontally
>> mirrored 1, 2, or 4-bit bitmap, with a palette. It shouldn't be too much
>Vertically, last time I looked.
>That is, it's stored upside down. Never did work out why.
I always get horizontally mirrored
> Well... A Sam screen file is a plain simple 1, 2, or 4-bit bitmap, with
> a palette (also storing line interrupt info). A BMP is a horizontally
Anyone able to say where the palette comes (before or after) and in
what form?
-Thomas
> a palette (also storing line interrupt info). A BMP is a horizontally
> mirrored 1, 2, or 4-bit bitmap, with a palette. It shouldn't be too much
Vertically, last time I looked.
That is, it's stored upside down. Never did work out why.
Paul
--
I kinda like You my, honourable friend, are a liar