> >> But GIF, PCX and PNG are compressed. You of course meant "lossily
> >> compressed", but then JPEG is just about the only format which does that.
> >
> >Anyone transporting image files around in BMP format should also be shot,
> >for
> >waste of space/bandwidth/time/everything.
>
> I think
On Thu, 12 Aug 1999 01:03:03 +0100 Fri, 13 Aug 99 11:28:44 BST,
"michael sleight" <[EMAIL PROTECTED]> wrote:
>Derek Morgan - That name rings a bell with me too - say more!!
Derek used to run 'SAM PD' and 'F9 Software' (the latter title
cunningly invented by me!). He was an agent for SAMCo and was
In article <[EMAIL PROTECTED]>, Stuart Brady
<[EMAIL PROTECTED]> writes
>>Seems to me, if looking momentarily at the sun made you go blind, the
>>only idea we'd have about what it looked like would come from stories
>>told by blind people...
>
>Your eyes _would_ be adjusted to the darkness...
Wot
In message <[EMAIL PROTECTED]>, Paul Walker
<[EMAIL PROTECTED]> writes
>> But GIF, PCX and PNG are compressed. You of course meant "lossily
>> compressed", but then JPEG is just about the only format which does that.
>
>Anyone transporting image files around in BMP format should also be shot, for
I stand corrected :)
(I was tired OK...?) :)
Justin
> -Original Message-
> From: Gordon Wallis [SMTP:[EMAIL PROTECTED]
> Sent: Thursday, August 12, 1999 6:58 PM
> To: sam-users@nvg.ntnu.no
> Subject: Re: Screenshots wanted
>
> Justin Skists wrote:
> > Isn't JPEG with 0 compr
> What about JPEG with the compression level set at zero? Is *THAT*
> alright?
Why bother, when you could just create a file in a truly lossless format?
Paul
--
Damian Steele> Please defive reasonable size.
Tim Parsons> nable size. Next?
-- Tim Parsons and Damian Steele, COMMON-ROOM, 8th Apr
On Thu, Aug 12, 1999 at 11:38:00PM +0100, Dave Hooper wrote:
> (Having said that, I would be very surprised if there wasn't ALREADY some
> kind of single-stepping / debugging stuff in the source. Vital for emulator
> development, shurely)
Not really. The code for xz80 (on which SimCoupé's cpu emu
> It would take up almost no extra system resources, it would introduce no
> compatibilities, and best of all it would have minimal impact on execution
speed.
^ !
That'd be incompatibilities?
WinCoupe or Sim32 or whateverthehellitsgonnabecalled should, I agree,
feature some kind of deb
Thanks for the info Thomas.
I found one .pwl file and renamed the .pwl to .ppp
That worked so now I will delete the file.
One more problem, every time I first start up windows and then go for
Outlook Express, I get a box that states "WNetGetUser returned"
I can't get the dial up box until I cli
> Does anyone know why Outlook Express will not remember my password.
A common windows 95/98 password forgetting problem can be brought down
to
'.pwl' files in 'c:\windows' (or wherever) - delete your .pwl file (it is
associated to whatever name you state in the 'login' window when you sw
> > Mm. Sounds like The Tick was a damn sight funnier. Orders of magnitude, in
> > fact.
> Ahh, what do you know? ;)
Nowt, since I've never seen the critic. ;) Earthworm Jim was good too,
though.
== Begin JIMTAGS.TAG
"Earthworm Jim, this time-time-time-time you shall not escape-cape-cape!"
"Fe
> from it but not receive. Of course cough up for the full package and
> you'll get that too plus killfile options. I know your probably thinking
> 'can't receive emails, what a pile of rubbish' but check it out anyway
> if you deal with newsgroups you won't regret it.
Free Agent's okay for newsgr
> But GIF, PCX and PNG are compressed. You of course meant "lossily
> compressed", but then JPEG is just about the only format which does that.
Anyone transporting image files around in BMP format should also be shot, for
waste of space/bandwidth/time/everything.
Paul
--
Snorting NoDoz is not
>Andrew
>
>Try Bob Wilkinson. He did a very good debugger (excuse the language),
>called SINGLE STEP, for the Speccy. I'm sure he converted it for the SAM or
>was it the Amstrad. Ask him anyway, he needs a project.
Ah, that's not quite the point - I already have a good sam-hosted single
stepper
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