Hello everyone
Just looking at http://sdcc.sourceforge.net/ , a Small Device C
Compiler. Was there a reason why it can't be used to compile to SAM?
Hope you're all doing well! I've spent a couple of days trawling
through my 20-year-old SAM floppy collection to see what's salvageable.
On 07-Dec-10 13:38, Tennebø Frode wrote:
Just looking at http://sdcc.sourceforge.net/ , a Small Device C
Compiler. Was there a reason why it can't be used to compile to SAM?
Not really. z88dk (http://www.z88dk.org/) already has a working SAM mode, and
sdcc and z88dk is in some sort of
Yesss like it even more now. The level swap seems to have helped
(although I couldn't get past the Easter level before - I'm that bad),
and flashing the collectables in the right order has fixed two problems
in one. Good work for 3 days beta testing!
I'm getting itchy feet to get stuck in
So, hmmm... while I'm fired up...
Anyone having problems with the GUI in Jam Assembler? It's been a while
since I tinkered, but now I'm getting gobbledygook instead of English in
the dropdown menus and dialogue boxes... At a guess I'd say the font
lookups had gone askew, it's a JAR file
me a screen shot please.
On 1 Feb 2012, at 01:19, Balor Price wrote:
So, hmmm... while I'm fired up...
Anyone having problems with the GUI in Jam Assembler? It's been a while since
I tinkered, but now I'm getting gobbledygook instead of English in the dropdown
menus and dialogue boxes
me a screen shot please.
On 1 Feb 2012, at 01:19, Balor Price wrote:
So, hmmm... while I'm fired up...
Anyone having problems with the GUI in Jam Assembler? It's been a while since
I tinkered, but now I'm getting gobbledygook instead of English in the dropdown
menus and dialogue boxes
it?? ;-)
Dave, I love what you've done with Dave Invaders :-D What did you
read for learning how to program it?
Quoting Balor Price toberm...@cookingcircle.co.uk:
Ah. I am a moron. Updated from Java 6 update 21 to update 30 and
the problem went away.
Must say, though, I would never have
On 01-Feb-12 20:07, Thomas Harte wrote:
I thought this was worth discussing separately but in the JAM
Assembler conversation earlier today Andrew Gillan provided a link to
http://sam.speccy.cz/ , on which one of the documents is
http://sam.speccy.cz/coding/hardware_scroll.txt — which alleges
On 14/04/2012 11:43, Leszek Chmielewski wrote:
My Jowettish is not good enough to recognise what does Roger mean
with this personal mail to me:
the day i spam you you'll r a dint the bak u yar id!
Can anyone translate it for me to english? I live in Austria, so I do
not have the abilitys of
Sounds pretty solid! You're right about the huge complexity ... on
opposite day , but I taken with the instruments and your final
'wild Russian trackmo' effect at the end.
Related Question: Does anyone know how to layer up music and sound
effects? My weapon of choice is Protracker
I'm currently using the delta-update (only printing the changes) in XOR
to get 192*192 pixel scrolling. It doesn't go at 50 frames per second,
but looking at the C64 version of Sanxion, that's obviously not running
at 50fps either:
http://www.youtube.com/watch?v=WDg1GX37bkUfeature=related
On 21/04/2012 21:14, war...@wdlee.co.uk wrote:
David, looking forward to checking out your music, once I remember how
to play it! ;-)
Sorry - tried sending an attachment to the list yesterday but they're
blocked.
Here's a version of the disk with the music compiled on it, just load up
On 23/04/2012 20:42, Aleš Keprt wrote:
Yes there is a vocal.
The problem is that 4x4 is too low resolution to reproduce the
original animation with all detail. You actually need 2x2 to reproduce
the whole original or 3x3 if you can live with parts being cut on top
and bottom.
Looks like the
Hello everybody
I'm proud to present my conversion of the 1987 Spectrum game XOR. I
finally kept my promise to my teenage self to finish a SAM game!
You can download it for free from the revived http://cookingcircle.co.uk
I hope you enjoy it (and yell in frustration). It's 25 years old and
April 2012 18:00, Balor Price toberm...@cookingcircle.co.uk
wrote:
Hello everybody
I'm proud to present my conversion of the 1987 Spectrum game XOR. I
finally
kept my promise to my teenage self to finish a SAM game!
You can download it for free from the revived
http://cookingcircle.co.uk
Thanks for the feedback Thomas.
I'm gonna take responsibility for the replay function - that sounds like
my bug somewhere. Something similar happened when I was playtesting but
I couldn't replicate the error.
The 'level' system is a bit different from most other games - because
there are
Thanks Rob! And thanks to whoever updated the Wikipedia pages to
mention my little conversion.
Well, the UK2 DDOS seems to have been sorted now, so I've put the URL
back to www.cookingcircle.co.uk now.
The graphics were first copied pixel for pixel from the speccy version
and then souped
be a very infuriating
user. I'll cough to having made the Wikipedia changes if it'll go any
way to paying you back.
On 29 Apr 2012, at 10:05, Balor Price toberm...@cookingcircle.co.uk
mailto:toberm...@cookingcircle.co.uk wrote:
Thanks Rob! And thanks to whoever updated the Wikipedia pages
Works fine for me - although I have problems using BDOS with SimCoupé if
it hasn't got a harddisk emulated. Sounds good Dave! The stereo snare
effect is a nice touch :)
Howard
On 05/05/2012 01:27, James R Curry wrote:
Hangs on boot in SimCoupe for me -- might be a MIME type problem as it
Ha! Not too many takers all at once eh? I'm thinking about it... If
it was an online demo party I'm not sure we could all get the time
together, but I'm willing to try.
Howard
On 12/05/2012 01:39, Adrian Brown wrote:
Ok, so who is looking at Nyan cat, I reckon if I wasn't clever and said
Nice!
When you say the tiles are 'precompiled', have you used a sprite builder
to print the deltas? If so, I'm confused about the left-hand clipping
if there's no real scrolling involved. Surely you're not printing all
those tiles each frame?
Howard
On 15/05/2012 00:32, Thomas Harte
No apologies required, looks very good to me. So if you're not in a
position to turn it into a full game, would you consider turning it into
a bit of middleware?? A bit cheeky I know but I'm sure it would find a
good home somewhere, probably for many. I made some experiments with
'full
Aha you flatter me I'm not /that/ old :) (okay I'm 36) Yes indeed it
is Splitting Images - it's another puzzler without any huge technical
challenges, so I know I'm working within my comfort zone. I hadn't
planned on making any changes with the personalities, but there are a
couple of
AAArrrgghh it's ridiculously moreish even though I'm terrible at it!
Looks like the collision detection problems have been totally sorted,
and the movement of Moby is really smooth too. Well done! Can't wait
for Dave Infuriators.
Howard
On 25/05/2012 12:02, Andrew Gillen wrote:
Hi folks
I don't know where all this activity has come from but I sure as hell
like it.
Why do you think this is a failure Rob? Looks like a total success to
me. It's just rock hard! I really like the pixel-smooth movement on
your ship and the overall smoothness of the background. Looks like
Is that really how much I should expect to pay if I ever need a third?
In a word: no. Over the last couple of months I've missed out on about
three replacement SAMs as mine has a problem with vertical hold/tuning.
They all went in the £125-160 sort of range when I was at work and
unable to
Hello sorry for spamming
I can't remember who was after a real SAM but one's being sold on eBay
in about 6 hours:
http://www.ebay.co.uk/itm/Original-Sam-Coupe-with-games-dos-disks-floppy-drives-joystick-and-Messenger-/160850549334?pt=UK_VintageComputing_RLhash=item2573709a56
£225 is a bit
Oh god oh god how EMBARRASSING. ugh.
Original message
From: Simon Owen simon.o...@simcoupe.org
Date:
To: sam-users@nvg.ntnu.no
Subject: Re:
Spam, don't open the link, just in case!
On 28 Mar 2013, at 13:40, toberm...@cookingcircle.co.uk wrote:
On 26/04/2013 11:56, Stefan Drissen wrote:
The Speccy AAA demo party 2013
(http://spectrum4ever.org/zxaaa13/?lng=eng) has one SAA tune
submission, http://spectrum4ever.org/zxaaa13/aaa/music/8.mp3 - it's
fantastic!
My only question - would a speccy feel Borged with an SAA attached? ;-)
Hi everyone
Haylp! Has anyone had experience of using Protracker with SimCoupe
here? I'm trying to make some sweet music (not with ETracker) and
finding the loading option is broken, crippled or otherwise.
This is the editor version of the files, not the compiled versions.
The files come
2013 07:28
*To:*sam-users@nvg.ntnu.no mailto:sam-users@nvg.ntnu.no
*Subject:*RE: Sim Coupe
Yer -- that's my problem. Ill send it to avast
*From:*owner-sam-us...@nvg.ntnu.no
mailto:owner-sam-us...@nvg.ntnu.no[mailto:owner-sam-us...@nvg.ntnu.no]*On
Behalf Of*Balor Price
*Sent:*25 June 2013 00:02
Ooh. Sounds very good indeed. Trinity Interface! Mnemodemo! I have
to get that and splurge a bit on as many back issues as I can. :)
On 18/07/2013 19:35, Colin Piggot wrote:
I've just put up a preview of SAM Revival 25 on my website at
www.samcoupe.com and it features one of the full
+1 for Pyz80! Because it's command line, I set up a little batch file
for each project to compile and boot in SimCoupe. I love having that
instantaneous write-test-debug loop.
I tried Tommy Gun for a little bit but couldn't get on with it. Also, it
wants money. That which I don't have.
Hello Josef
I don't do anything complicated with the Run command, especially not
with passing the command line error reports back into Notepad++.
However I do make a little batch file for each project I work on, which
I can double-click on to compile and run outside of Notepad++, and then
On 01/01/2014 15:37, Andrew Park wrote:
Hi all
Happy new year lets hope we can see some more sam stuff this year.
Any idea how i can set up a line interrupt routine between 32768 and
65535? I want to change the palette twice once at line 0 and then
again on line 128.
Many thanks
Andy
Argh in addition to Retro Mania 2 there's Forever 14 happening next
weekend. Must be retro party/fair season.
http://www.youtube.com/watch?v=d1x5xZXaGB0
I'm interested in a meetup too! Revival 14 gets my vote at the moment
(enough time to mebbe polish off something in time for it? :) )
Would you sell though? My beloved SAM is pretty broken but I wouldn't dream of
flogging it..
Howard
Chris Pile chris.p...@blueyonder.co.uk wrote:
Well if the result of this (http://goo.gl/kbtMkZ) eBay sale is
genuine then it surely raises the value of all of our genuine
SAMS! What a price
On 19/03/2014 20:35, Adam wrote:
Yup, Forever is 8bit demoparty including Sam Coupe. It is happening
every year (this is 15th year in a row), we have a technicaly great
demo for Sam Coupe this year in the competiton.
If anyone doesn't know yet, there were two demos supposed to be shown.
Due to
Wow, Chris this looks exceptional. I really wish I knew more about CP/M
already, but the amount of logical disks available just on SDHC cards
just blew my mind. Intriguing final comment too - you have more fun
projects coming as well? Happy birthday Sam...
Howard
On 28/05/2014 21:29,
On 02/08/2016 19:22, Marcos Cruz wrote:
ZEsarUX is a multi-emulator written by César Hernández. It's under
active development and runs on Linux and Windows.
I've used ZEsarUX to emulate several models of the ZX Spectrum (though I
use Fuse for my development projects) and especially the Z88. It
Hey everyone!
I'm still here too. When time permits I'm working on SAM versions of
Thrust, Celeste, Split Personalities, and an assortment of other
never-to-be-completed projects...
Cheers
-Howard
, for me, in
Physical format.
Sam need to reborn again.
Great job!!!
--Simon
-Messaggio originale-
Da: owner-sam-us...@nvg.ntnu.no [mailto:owner-sam-us...@nvg.ntnu.no] Per conto
di Balor Price
Inviato: domenica 26 novembre 2017 17:25
A: sam-users@nvg.ntnu.no
Oggetto: Re: who
Hey
Hello David
Good to hear from you! Hope you manage to find a SAM for a reasonable
price, they've been rocketing up recently.
Matthew Beaman is currently making HDMI boxes and a lot of people are
really happy with them, currently taking orders on the (good) Sam Coupe
Users Group on
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