Re: border effects and tricks

2012-05-14 Thread Andrew Gillen
-- From: Simon Owen simon.o...@simcoupe.org Sent: Sunday, May 13, 2012 6:31 PM To: sam-users@nvg.ntnu.no Subject: Re: border effects and tricks On 13/05/2012 10:14, Andrew Gillen wrote: it created some nice patterns, but not quite the patterns I wanted. Try

RE: border effects and tricks

2012-05-13 Thread Simon Cooke
David Zambonini wrote a whole article on the timings for this which became a part of Based On An Idea... (Iirc). I'll see if I can dig up a link to the pdfs. But! A lot of that timing info made it into Sim Coupe. Most of it's simple stuff - wait for the line interrupt for a specific line, or

Re: border effects and tricks

2012-05-13 Thread Simon Owen
On 13/05/2012 10:14, Andrew Gillen wrote: There seems to be a lot of talk about timing critical border effects for the ZX Spectrum. Anyone got any information on achieving the same sort of effects on the SAM? It's much the same on SAM, just with different timings and alignment: - longer

Re: border effects and tricks

2012-05-13 Thread Simon Owen
On 13/05/2012 10:14, Andrew Gillen wrote: it created some nice patterns, but not quite the patterns I wanted. Try working from this: http://obo.homeip.net/BorderSAM.zip The visible width is 36 blocks, and each out covers 2 blocks. That means 18 OUTs for the effect plus 6 more for invisible