>
> Regarding Spectrum ports... Why this road? I would have though that the
> SAM's 16-colour
> display would be more suited to many of the original (early/mid 80s)
> old-skool coin-op arcade
> games. These games offer far more potential than colourising old Speccy
> titles!
>
> Coin-op conversi
I think I may be the only regular E-Tracker user left on the planet,
so I'd be happy to help. Colin usually nicks all the new stuff I
write.
Cheers
David
On 10 March 2011 11:50, wrote:
> I think Colin's probably been bogged down with that dreaded virus many of us
> suffer with... WORK!! lol!
On 11 March 2011 14:06, the_wub ! wrote:
> Hey guys,
>
> I'm here too, working hard on my game still! I'm having many troubles
> with e-tracker so maybe I need to hassle David for some advice! ;)
Feel free - I did the music for Stax, which is pretty similar to
Tetris so happy to advise on fallin
If, like me, you get annoyed by endless rambling emails then please
just filter them. Replies to these messages are the only time I hear
about them at all, and it's always people complaining about them.
Cheers
David
I'm still unconvinced that he's not a bot.
Well this is embarrassing. Does anyone know who one goes about playing
compiled E-Tracker tunes? I've completely forgotten. I thought it was call
the base address first, and then the base+6 bytes, but I am demonstrably
talking nonsense :-)
Cheers
David
Hello List,
If anyone fancies a listen to the most fiendishly complicated piece of Sam
music I've written, here it is:
http://dsanders.co.uk/sanxion.dsk
It's kind of a conversion of Rub Hubbard's Sanxion loader, but done from
memory so probably quite different. I believe the effect at around 2:0
The only thing to watch is that if you're calling from BASIC, the base
> address you give to the E-Tracker compiler needs to be in section C
> (32768 - 41951) otherwise it won't be paged into the right place when
> you call it. I think 99% of the tunes I saw started at 32768 (and call
> 32774) - of
On 23 April 2012 21:34, Thomas Harte wrote:
> If it's for some sort of quick attempt at multipart megademo (albeit
> with all the parts being extremely similar), would it be safe to
> assume that someone [else] is working on the music? I'd love to be
> able to contribute but music is completely b
Basically it said something like "please feel free to fix any errors as I
can't do anything more without going completely insane".
http://www.dsanders.co.uk/nyancat.dsk
Cheers
David
The compiler actually didn't make mincemeat of this one :-)
http://www.dsanders.co.uk/living.dsk
D
On 5 May 2012 13:06, Simon Owen wrote:
> On 05/05/2012 01:27, James R Curry wrote:
> > Hangs on boot in SimCoupe for me
>
> BDOS appears to get stuck in a loop accessing the 2nd drive. With an
> Atom interface connected it's waiting for the HDD to be ready. With a
> floppy drive present it's wa
>
>
> http://intensity.org.uk/samcoupe/downloads/maaorava.dsk
>
> (made in Protracker 2, ripped from an ancient MOD of the same name by
> "Stargazer").
>
> It's from a little while back, and is a sort of a "b-side" in that I'm
> happy with the way it turned out, but it didn't quite seem to mesh wit
On 15 May 2012 01:42, Tommo H wrote:
> I think it'd be nice to go full screen and properly clipped one way or
> the other just to prove the point; I'm not sure I have your sort of
> willpower for finishing a whole game beyond that. Though if it was a
> simple run and jump, I guess there wouldn't
On 15 May 2012 11:32, Thomas Harte wrote:
> Or, more likely, the sad realisation that I can't scale the thing to a
> proper game is fast approaching...
>
> For the record, this is it mostly at 25fps, running (essentially) full
> screen with black guttering to hide the edge jittering of yesterday:
I admit defeat slightly, but it was a valiant effort.
http://www.dsanders.co.uk/oceanloader.dsk
Cheers
David
** **
>
> Stefan
>
> ** **
>
> *From:* owner-sam-us...@nvg.ntnu.no [mailto:owner-sam-us...@nvg.ntnu.no] *On
> Behalf Of *David Sanders
> *Sent:* donderdag 24 mei 2012 12:08
>
> *To:* sam-users@nvg.ntnu.no
> *Subject:* Wait for that game to load!
>
> ** **
>
&
ssen wrote:
> > Sounds like a sanxionish remix? Wonderful instruments! And has a nice
> unique
> > artist sound to it!
> >
> >
> >
> > Regards,
> >
> >
> >
> >
> >
> > Stefan
> >
> >
> >
> > Fr
‘sanxion.dsk’. Listening to the
> second one (electro) now… wow! It *also* has the sanxionish tune in it –
> or am I simply going mad?
>
> ** **
>
> *From:* owner-sam-us...@nvg.ntnu.no [mailto:owner-sam-us...@nvg.ntnu.no] *On
> Behalf Of *David Sanders
> *Sent:* vrijda
On 24 June 2013 23:05, Adrian Brown wrote:
> This is most odd, I haven’t got a virus, it’s a false positive that killed
> the dll. However I get internet explorer cannot display the webpage error
> - the full link it goes to is
> http://sourceforge.net/projects/simcoupe/files/simcoupe/SimCoupe%20
Hi All,
As mentioned in a previous post, my real Coupe was mercilessly destroyed by
t'mother.
I'd really like a chance to hear a bunch of my E-Tracker stuff on a real
SAA-1099. Does anyone have any kind of setup that'd make recording some of
this easy?
The emulation seems pretty good, but it sti
Me, for one.
On 25 Nov 2017 22:49, "Frode Tennebø" wrote:
who
Good to see a lot of people still here :-)
Here's an actual thing for your Sam:
http://innsmouth.dsanders.uk/ETracker-Brexit_Special.dsk
David
On 27 November 2017 at 21:40, Thomas Harte wrote:
> I have recently been puzzling again on the topic of efficient division as
> I think I've finally
That's next level playback!
I have the quality of Edwin's original player running Bacardi.mod burned
into my memory, so it's a slightly strange experience.
David
On Mon, 30 Aug 2021, 21:55 Stefan Drissen, wrote:
> I’m still tinkering away at samagi – see
> https://github.com/stefandrissen/lsl
are? If so please let me know!
Best regards
David Sanders (Pyramex)
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Right. Nice troll. Stratosphere looks pretty good though eh?
On 09/04/2008, Aleš Keprt <[EMAIL PROTECTED]> wrote:
>
> Guys, please be realistic. 3D on Sam sucks.
> /---
> Aley
>
> --
>
> - Original Message - From: "Tho
The link is broken, you cruel Santa!
David
2008/12/5 Simon Cooke <[EMAIL PROTECTED]>:
> Merry Christmas J I was digging through my old CDs, and I came across this:
>
> http://home.earthlink.net/~simoncooke/samcoupe/boai/boai_issue_1.pdf
>
>
>
> Issue 2 will be up as soon as I find a converter fr
Roger,
Can we not keep on-topic just slightly? I really don't see what
relevance the cost of broadband in Hong Kong has to the blue-footed
one.
Though actually it's a little like having James Joyce on the list, so
I'll try not to complain.
David
2009/8/19 Roger Jowett :
> !hd
> also sim coupe di
> It seems to me that successive governments since Thatcher have deliberately
> tried to remove any manufacturing capability from the UK. My belief is the
> action in the 70s and early 80s by the unions sealed the death knell of
> British industry; foreign investors were terrified of getting involv
> The problem is that the unions had decided that, even though the economic
> realities, and not the companies themselves, were dictating the required
> action, they were not prepared to accept it. That, to me, is moronic. The
> most obvious example is Scargill, who would not accept that cheap fore
> Some documentation is included in a variety of formats, but the data
> formats are currently documented in the source only. Nevertheless, I'm
> optimistic it'll be reasonably straightforward and I'm happy to answer
> any questions. The 2008 modification dates on some of the files are
> embarrassi
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