[I already sent this reply to the list - but it didn't appear. So sent again]
Hi Marcos,
On 08/06/2014 14:57, Marcos Cruz wrote:
Well, I think there's still an option to get some non-English letters:
overwrite the definition of some ASCII chars not used in the texts of
the program. I suppose
En/Je/On 2014-06-09 15:22, Chris Pile escribió / skribis / wrote :
> Hope that info gives you something to experiment with?
Indeed. Thank you so much for all the needed details. It's not trivial,
as you said. I would rather that poor 7th bit untouched and some X*8
free bytes at the end of the char
En/Je/On 2014-06-10 21:58, Marcos Cruz escribió / skribis / wrote :
> poor 7th bit
8th bit. But 7th too :)
--
Marcos Cruz
http://programandala.net
Hi Marcos,
On 08/06/2014 14:57, Marcos Cruz wrote:
Well, I think there's still an option to get some non-English letters:
overwrite the definition of some ASCII chars not used in the texts of
the program. I suppose Pro-DOS uses its own charset, not the SAM's
charset in ROM. Could it be modified
En/Je/On 2014-06-02 17:00, Chris Pile escribió / skribis / wrote :
> Pro-DOS strips BIT-7 prior to calculating the character data pointer.
Well, I think there's still an option to get some non-English letters:
overwrite the definition of some ASCII chars not used in the texts of
the program. I s
Hi Marcos,
On 01/06/2014 21:45, Marcos Cruz wrote: [For Chris Pile]
I see chars 128-255 are printed like chars 0-127; it seems bit 7 is
reset before printing on the screen.
AFAIK CP/M used 7-bit ASCII, and only certain versions of CP/M 3 (e.g.
the one by Amstrad) used a kind of CP/M standard 8
[For Chris Pile]
I see chars 128-255 are printed like chars 0-127; it seems bit 7 is
reset before printing on the screen.
AFAIK CP/M used 7-bit ASCII, and only certain versions of CP/M 3 (e.g.
the one by Amstrad) used a kind of CP/M standard 8-bit charset.
Is there any way to configure or hack