Client: Intel

Location: Santa Clara

Duration: 6 months

Please let me know if you have any qualified candidates.





Project Description: Game development project exhibiting innovative game
technology for Intel's next generation graphics system.



Daily Responsibilities:

Work closely with designers and other engineers to enhance and optimize our
gameplay systems and produce innovative game technology for Intel's next
generation graphics. Responsibilities include adding and refining gameplay
behavior and optimizing systems to fulfill the needs of our game production
team.



Necessary Skills (Must Have):

3+ years of professional C/C++ development

Demonstrated knowledge and understanding of 3D graphics rendering or physics
simulation on

Experience developing systems for 1st or 3rd person shooter game titles

Independent problem solving capability and willingness to work on own
initiatives

Experience with debug and profiling tools

BS in Computer Science, Physics or comparable experience

Ability to work on a team and communicate well



Additional Skills Desired (Nice to Have):

Experience programming DirectX/HLSL graphics

Experience with modern revision control tools such as perforce, subversion,
bug tracking tools, and others

Familiar with Script programming such as Python or Lua

Interest in the other areas of game development - writing game applications,
tools or game engines



-- 
Thanks & Regards

Kevin
Maripax Solutions | ke...@maripax.com
www.Maripax.com

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