Damir Rajnovic wrote:
While this is true that only some of the bugs are fixed that fixing can
have unexpectedly high price tag attached. No matter how do you look
at this it _is_ cheaper to fix bugs as soon as possible in the process
(or not introduce them at the first place).
This is true in
On Wed, Jun 09, 2004 at 03:34:52PM +0100, David Crocker wrote:
Apart from the obvious solution of choosing another language, there are at least
two ways to avoid these problems in C++:
1. Ban arrays (to quote Marshall Cline's C++ FAQ Lite, arrays are evil!). Use
classes from the STL, or