Re: [Scid-users] Play on internet

2008-01-10 Thread pgeorges
Alexander Wagner a écrit : But I still don't understand. If you centralise it in CE code and TCL is as portable as you always stress it, why on earth isn't this common code for scid? It should then be the same for both versions, not? Hi, As I already said there are differences that are not

Re: [Scid-users] Play on internet

2008-01-09 Thread pgeorges
Alexander Wagner a écrit : All those inputs are handled by separate procedures (present in different files). In each of these procedures it is necessary to send the new board position to a currently analysing engine. It certainly would be nice to gather all these in one place. I have

Re: [Scid-users] Play on internet

2008-01-09 Thread Alexander Wagner
pgeorges schrieb: Hi! To me it looks as if you are coding scid pocket entirely diffrent then the real thing. Isn't it possible to have it on a common code basis? It is very hard to do so. All C/C++ code is common (through #defines), but Tcl mixes model data and user interface stuff.

Re: [Scid-users] Play on internet

2008-01-08 Thread Alexander Wagner
Hi! - when the board sends a move, it should also be sent to FICS, if connected AND playing a game; Right. I admit that I do not want to recode all interfaces to engines and other transports. Probably there's also some redesign of the gameplay part necessary? A move can be

Re: [Scid-users] Play on internet

2008-01-07 Thread Alexander Wagner
Marcin Kasperski schrieb: Hi! Hi Alexander, I added a silence checkbox. See my earlier post, this is really bad name. How'd you name it? But I still have to find a good way to get game proposals and display them to the user, and set seek 0 trashes the offerings. Either set seek

Re: [Scid-users] Play on internet

2008-01-07 Thread pgeorges
Alexander Wagner a écrit : Good Morning! I stopped for a while working on FICS because I received my Novag Citrine. :) I consider FICS something that has now some basic functionality but could be extended by others/later on. Maybe I'll also have a look into it but right now I'm

Re: [Scid-users] Play on internet

2008-01-07 Thread pgeorges
Marcin Kasperski a écrit : Hi Alexander, I added a silence checkbox. See my earlier post, this is really bad name. Of course this needs to be polished, as FICS support in general. But I still have to find a good way to get game proposals and display them to the user, and set

Re: [Scid-users] Play on internet

2008-01-07 Thread Alexander Wagner
pgeorges schrieb: Good morning! Good Morning! I stopped for a while working on FICS because I received my Novag Citrine. :) I consider FICS something that has now some basic functionality but could be extended by others/later on. Maybe I'll also have a look into it but

Re: [Scid-users] Play on internet

2008-01-03 Thread pgeorges
Marcin Kasperski a écrit : I found no easy way to do this. FICS is an human readable protocol, not easily parsed. If I asked for the moves from the beginning I don't know when I will read them on the socket, I am not sure some other info will not slip in between, and I don't know when moves

Re: [Scid-users] Play on internet

2008-01-03 Thread Detlef Steuer
On Thu, 03 Jan 2008 07:50:27 +0100 Alexander Wagner [EMAIL PROTECTED] wrote: - Observing multiple games Or: how to fetch a life tournament relayed via the server could also be of some interest. That one would be great! Detlef -- Wisely, and slow. They stumble that run fast. -

Re: [Scid-users] Play on internet

2008-01-03 Thread Marcin Kasperski
For cheating : one can use books and engines while playing on internet ... should I prevent it when any other program to cheat can be used in parallel ? Moreover other helps should also be turned off, like opening a database, tree windows, etc. making such locks difficult to set up. So I

Re: [Scid-users] Play on internet

2008-01-03 Thread Alexander Wagner
Hi! Playing arround with scids FICS interface for observing games I found that it would be pretty usefull to add something like button $w.bottom.right.silence -text Silence \ -command { ::fics::writechan set gin 0 ::fics::writechan set seek 0 } grid