Hi,
What you're asking for is certainly feasible, but only in 2D for me ! I
remember diagrams in Paul Keres' book on endgames and I helped (a very
little bit) Hiarcs'author in the way Hiarcs handled endings because such
diagrams are not that easy to code in a program.
I personaly could never
You are 100 % about GPL, and I will of course stick with it.
But understand my concern :
Kirkby massively renamed Scid files and put (C) with his name on files
he did not changed a single character.
He made his best to prevent me from working on Scid despite many users
would like me to continue
Michal Rudolf a écrit :
It is easy to find some examples, but not that much. And PGNs with solutions
are even more rare.
This is because of this I had to find a workaround : even for the mate
exercises I could not put the solution because it is far from unique. So
I let an engine do the
Well, the problem seems to come from a PATH one : can you please try to
change by hand the line 21 of scid
exec tkscid $0 $@
with
exec ./tkscid $0 $@
or add . at start of your PATH env var ?
export PATH=.:$PATH
And don't install any other Scid package to make things easier to debug.
The
Hi,
Some users asked for an increase of the maximum number of games that the
clipboard base can handle (remember this base is only in memory). So I
set this max to 100.000 : the memory footprint of this base will be at
most 20 MB, which will not be a problem on most computers.
I personaly
Hi,
I released an updated version of Scid at
http://prolinux.free.fr/scid
The changes are :
- increased the max number of games in clipboard base to 1.000.000 (this
should satisfy all needs with no bad side effect, at least I hope so)
- clicking on a clock stops or starts it
- the variations
===
with duplicated name gamesm etc,
- Original Message -
From: pgeorges [EMAIL PROTECTED]
To: Scid Users List scid-users@lists.sourceforge.net
Sent: Sunday, March 11, 2007 11:28 AM
Subject: [Scid-users] Where to put analysis ?
Hi,
Now Scid can annotate a whole database, (all
Hi,
I would like to discuss some extensions that can be made to Scid related
to internet use :
I see three use cases for Scid :
1. correspondence chess;
2. download of game databases;
3. play on internet.
For correspondence chess, there are many chess sites offering this
feature
Hi,
I released Scid 3.6.11 at http://prolinux.free.fr/scid/
Here is an extract of the changelog :
- changed book handling : several books can be opened at the same time
(in windows or for use by engines)
- it is possible to play a serious game from current board position
(and not necessarily
Michal Rudolf a écrit :
That, as well as threshold, is engine-dependent. Crafty is usually using
higher values, that is, +1 may not be much. On the other hand, for Rybka +0,7
may already be winning advantage. So, I suppose it is best to make it
configurable.
ok, I will make everything
Michal Rudolf a écrit :
One more blunder that can be detected:
- resigning in a good position
- accepting a draw in a better position
For the first case, this means to check coherency between game result
and last position evaluation.
For the second case, I don't think this is part of the
Hi,
Thanks for the feedback. I suppose you use Windows, as on Linux I never
noticed problems that sometimes can be met on Windows. An explanation is
that on windows Scid will not get any resources when an engine is
running (especially if this is Rybka, and I don't know why). One problem
with
Hi,
I released Scid 3.6.14 at http://prolinux.free.fr/scid/index.html
The changes since 3.6.13 are :
- added an option for PGN output : add spaces conforming to PGN
standard. This will be reflected in every place PGN is used (PGN window,
PGN export,...)
- fixed a bug (that existed since Scid
Hi,
If you compiled Scid by yourself, there should be a scidt file in Scid
directory if you type make scidt, as scidt is not compiled by default.
Pascal
Cory Helfrich a écrit :
Hello,
When I tried to save a modified game in one of my databases, I
received the following message:
Begin
Hi,
The 3.6.15rc1 version available at my site fixes this (at least it can
import the attached game).
Note that it is always possible to make a game that can't be imported
(for example insert a 1 MB comment). This is due to the fact that some
buffers are statically sized. I increased the
So, if I understood well (last night was *very* short), the behavior should
be the following :
Ctrl-S :
if game number is 0 : save as a new game
if game number is not 0 : replace game
Ctrl-R :
if game number is 0 : save as a new game
if game number is not 0 : save as a new
Hi,
I released a rc2 of Scid 3.6.15 with a big change in UCI output
conversion, which is a bit tricky (but now engine output is nicer and
generated faster). So, I would appreciate if some could navigate games
while an UCI engine is running and tell me if everything is ok : be
warned if things
Hi,
See below a changelog for Scid 3.6.15, I released today
(http://prolinux.free.fr/scid/index.html).
I also updated ScidPocket, which starts to be usable : all search
functions from Scid are present (search position, header,
material/pattern). Base are compatible between PC and Pocket (even
Hi,
What you ask for is a game list window. I will do it soon but for now
I spend a lot of time trying to find a way to determine what bases can
or cannot be loaded on a PPC : I found no reliable way to get the free
heap size. So when you load a base with more than 100.000 games, Scid
Pocket
Hi,
I uploaded the first beta of Scid for Pocket PC :
http://prolinux.free.fr/scid/PPC.html
The main changes are a game list window, the display of the N best
lines, and the display of tree informations (opening stats).
Pascal
Yes, it is. It is not 100% optimal, but this is a good way to be able to
comment moves with NAG symbols.
I agree this could be done in a little bit more efficient way.
Pascal
Ralf Stephan a écrit :
Hello,
while the checkboxes 'annotate white moves only' in the annotate box
certainly work, in
Hi,
I will look at this after current chess tournaments.
Pascal
Marcin Kasperski a écrit :
Scid by itself uses another null move notation (--). Let it
be, but maybe PGN import could recognize Z0 and handle it?
I took a deeper look and it turned out that patching this is
fairly
Hi,
What do you mean by database : is it a true *.si* file, or do you use
PGN ones ? The latter is indeed read only, not the former.
Pascal
Paul Andersson a écrit :
Hi!
Let's see if there are anyone on this list:-)
I downloaded Scid and have worked a little with it, mainly looking for
Marcin Kasperski a écrit :
Note that I tried recompiling scid with Length variable type
changed from ushort to uint (this is how I understood the
suggestion in changelog, is it right?) and it did *not* help.
This is normal as I put a check on the game size in file tkscid.cpp
(line 7330)
Hi,
I am sorry that people have to use dirty workarounds for a problem that
is easy to solve, but you know that to be able to manage large PGN games
would mean to break the compatibility between Scid 3.6.1 and the
modified Scid (the new Scid could open both file formats, but not the
original
Hi,
I released a new Beta version (0.8) of Scid for Pocket PC at
http://prolinux.free.fr/scid/PPC.html
I would appreciate feedback about the installation process and the
stability of Scid Pocket.
The installation process is far easier now (just 2 cab files to install) but be
aware that Scid must
Marcin Kasperski a écrit :
It would be nice to have sth like File/Open Tree or
File/Open as Tree, what would do just the same - open
selected database, open it's tree, and lock it - while
keeping the currently loaded game active.
You are right, and also that seems pretty easy to do
Hi,
Multiple tree windows are now nearly finished (it was far easier to do
than I thought, even if some work remains), but I have a question :
when Tree windows are opened, a base is opened and takes a slot number
(through open base as Tree). But when the Tree window is closed,
should also the
John Fisher a écrit :
I thought I would try scid pocket on my IPAQ 2210 using 2003. I
installed the etcl cab OK and associated the .tcl type files. On
clicking on the pocket scid cap (in the temp directory of my pocket
pc) I was told that 'The file \temp\scidpocket- 0.11.Arm.CAB is not
a
The answer was obvious : all Pocket PC site mention that only
smartphones and newest Pocket PC handles compressed CAB.
So next releases will be uncompressed CAB files.
Pascal
pgeorges a écrit :
John Fisher a écrit :
Thanks for the prompt response. I downloaded the cab you suggested
Marcin Kasperski a écrit :
Try to load ECO file from custom location (via Options menu),
save current configuration and restart Scid.
It doesn't work correctly here.
Ugh, it seems that we have incorrect order. The instruction
which sets default ecoFIle was moved and landed after
Hi Cory,
Lasker 41th moves are different : Qd2 and Qd7.
Pascal
Cory Helfrich a écrit :
Hello Pascal,
I have a question regarding the Delete twin games... button in the
Maintenance window. I check the following criteria: Same result, Same
ECO code, and Same moves. I examine all games in
Hi,
I released a new version of Scid Pocket with Glaurung engine added.
It is possible to make a tournament between Glaurung and Toga, and even
if the nodes per second calculated by Glaurung are lower, it seems to be
a better engine than Toga.
Pascal
Hi Marcin,
I integrated your patch, and added your example and more details in the
usage() function.
But correct me if I am wrong, continue should be break here :
// Now execute the merge process once for each existing file:
for (int i=2; i argc; i++) {
char * sourceFileName =
Hi,
As you have a Pocket 2002 PDA, and as I tried (only tried ...) to use
system calls present in all winCE versions including 2002, the error may
be due to eTcl (they clearly don't officialy support PPC 2002).
Or, I may have used a system call that is only present since Pocket 2003
: as I
ok, you convinced me ;-)
Pascal
Marcin Kasperski a écrit :
No, no, no, it should be continue!
This is just semantics of handling possible empty lines. In case of
continue, we just ignore empty lines and keep reading stdin. In case
of break, first empty line abort the process.
The
Hi,
Here is an excerpt of PGN standard :
PGN is Portable Game Notation, a standard designed for the representation of
chess game data using ASCII text files.
So I'd say it excludes UTF8, and if an UTF8 char is over 8 bits (UTF8 special
character) it should be displayed as 2 unreadable
Marcin Kasperski a écrit :
PGN is Portable Game Notation, a standard designed for the
representation of chess game data using ASCII text files.
Well, this is false for long, long years. Plenty of games annotated in
German, French, Russian, Polish, Hungarian,
I can put a
Marcin Kasperski a écrit :
I am not sure Scid uses UTF-8 : if I enter white player as ùà for
example, it will be exported in PGN as 2 chars (not 4).
I suspect locale can be of some importance here. Try
export LANG='fr_FR.UTF-8'
or sth similar...
It even seems that utf-8
Marc Plum a écrit :
First, let me acknowledge that this question is probably fully covered
in the mailing list archives. However, when I try to search there on
the Sourceforge site, I get a message that I don’t have sufficient
privileges. I also don’t see a version history on the SCID
Michal Rudolf a écrit :
Ejner Borgbjerg, czwartek, 18 października 2007:
Please check following position:
3r4/2KP4/8/3R3p/6k1/8/8/8 b - - 2 66
Here Crafty works correctly in pre-EGTB positions, but not in positions from
ChessX has similar problems, so probably Crafty's output in EGTB
J. Varsoke a écrit :
Perhaps it is once again time to revisit the issue of the great Scid
fork, and taking over this abandoned project.
Since Feb 2007 nothing has transpired on the Scid project. No new
releases. No code committed. No return of our beloved Shane.
Yes, no public
Alexander Wagner a écrit :
Hi!
First of all I did not manage to subscribe for this list for
whatever reason till now (was always refused or did not get
any answers from the listrobot but now it seems to work) so
I was not able to follow the discussion (still I've not
found a way to access
Hi,
I uploaded a rc3 of Scid 3.6.19 (with a windows setup).
Note that, at last, all up to date Scid for Pocket code is here (but I
am sure I am the only person able to compile this mess).
Regarding Scid for Pocket I am very close to 1.0, and I personaly use it
every day to train openings. It
Alexander Wagner a écrit :
pgeorges schrieb:
Hi!
I uploaded a rc3 of Scid 3.6.19 (with a windows setup).
Some comments (I used the source, compiling on Debian Etch):
- Analysis: It would be worth considering to run the
analysis of a game from then end to the start. This allows
Michal Rudolf a écrit :
I have problems adding comments to game with variation.
Let's say we have a following game:
1. e4 e5
( 1. ... c5 )
*
1. It doesn't seem possible to add a comment before 1... c5, such as:
( { It was better to play } 1... c5)
2. Pre-game comment disappears.
Michal Rudolf a écrit :
I have problems adding comments to game with variation.
Let's say we have a following game:
1. e4 e5
( 1. ... c5 )
*
1. It doesn't seem possible to add a comment before 1... c5, such as:
( { It was better to play } 1... c5)
2. Pre-game comment disappears.
Hi,
I released Scid 3.6.19 at
http://prolinux.free.fr/scid/
Changelog can be found at the bottom of the page.
Pascal
-
This SF.net email is sponsored by: Splunk Inc.
Still grepping through log files to find problems?
to 3.6.1 ?
I mean, can both distributions be intalled on the disc?
I am using the last version from Shane and now like to test the new one.
Best regards
Bernhard Bialas
Am Samstag, 3. November 2007 14:13 schrieb pgeorges:
Hi,
I released Scid 3.6.19 at
http://prolinux.free.fr/scid
J. Varsoke a écrit :
On Sat, Nov 03, 2007 at 12:29:15PM +0100, pgeorges wrote:
I find this normal as there is no command like add comment before move
like in chessbase. The fact that it is possible to add a comment before
move 1 is just a side effect of current move being 0
Hi,
I updated Scid because the ECO file was corrupted in Windows binary release.
Meanwhile I fixed the comment bugs : when in a variation, left arrow no
longer exits the variation (z key must be pressed to leave variation).
That way it is possible to enter a comment at the beginning of a line
Ejner Borgbjerg a écrit :
On Nov 4, 2007 11:35 AM, pgeorges [EMAIL PROTECTED] wrote:
Hi,
I updated Scid because the ECO file was corrupted in Windows binary release.
Meanwhile I fixed the comment bugs : when in a variation, left arrow no
longer exits the variation (z key must be pressed
Ejner Borgbjerg a écrit :
On Nov 4, 2007 11:35 AM, pgeorges [EMAIL PROTECTED] wrote:
Hi,
I updated Scid because the ECO file was corrupted in Windows binary release.
Meanwhile I fixed the comment bugs : when in a variation, left arrow no
longer exits the variation (z key must be pressed
Jonathan Cremers a écrit :
Hi,
Hello,
Thanks for your great peace of software.
And love too :-)
I'm particularly interested in the Scid for pocket
PC.
It's already a great tool but I have some ideas for new features I
would like to be able to use.
When I open the pgn list I would
Alexander Wagner a écrit :
Hi!
Just some suggestions I came accross while looking at the
recent releases.
- Analysis
* I think it would be good to store the engines score also
in short comments format. I find the rating graph quite
helpfull.
I will add an option for this.
Alexander Wagner a écrit :
pgeorges schrieb:
Hi!
(One could even consider drawing more than one line if
analysis of several engines is available.)
Difficult to do as scores are not in a particular field, but comments
are parsed to find things looking like +/-X.X
Right
Alexander Wagner a écrit :
pgeorges schrieb:
Hi!
if you want to avoid errors.
I see the problem. Probably if the score comment looks
something like this Score: +1.35 (A) +1.27 (B)?
Yes, that looks good.
While you're at it (the above needs rewriting of engine
output, so I come
Alexander Wagner a écrit :
c) I *hate* the way picking piece set is currently implemented.
Options/Chessboard/PieceStyle/nameWhichNeedNotToTellMeAnything,
and if I dislike what I picked, again Options/Chessboard/
[...]
Yes, the way square images are selected needs some work,
Alexander Wagner a écrit :
Marcin Kasperski schrieb:
Hi!
Friendly google took me to:
http://www.muonics.com/FreeStuff/TkPNG/
Maybe it would be possible to take a look at it?
I admit to be a bit conservative. But doing a quick package
search on debian stable revealed: nothing. (Same
Marcin Kasperski a écrit :
Is it possible to test such images on local scid install before
sending them? I mean pointing (local) scid somehow to use such
image file
It is not possible without changing a little bit the code in bitmaps.tcl.
Pascal
Hi,
For those willing to try it, I released a RC2 version with :
- a new chess set : Fantasy, which is a really nice one (thanks to Uwe
Klimmek)
- it is now easy to switch square textures (see the menu options -
chessboard - colors...).
Pascal
Marcin Kasperski a écrit :
[Save and continue] [Discard changes] [Back to the game]
But [Save and continue] is too dangerous to be default. Now
it is far too easy to make some random changes when playing
through the game and pressing Enter means old game is lost
forever.
Alexander Wagner a écrit :
Also to Pascal in a similar problem. If there is a bug in
cache handling and it has to be
touched one might consierer ... ;)
It would be nice to have a way to get more than the current
variations indexed to the cache file automagically.
Currently I do the
Hi,
I use Suse, and typing
./configure
make
./scid
should be sufficient (if all devel packages are installed like gcc,
tcl-devel; tk-devel, etc.)
You can also use
make install
as root.
I stopped building RPM packages years ago, given the huge diversity of
Linux distributions.
Pascal
Alexander Wagner a écrit :
So we could use a PGN-ified version of Scid.eco or
something like that and asks Scid to generate the cache
from it (even if the computing time will increase
somewhat).
This is a good starting point, still I think it would be
woth to have also a userdefined
Hi,
I was pointed those interesting links :
http://raitpref.hotbox.ru/ct002-1.htm
http://raitpref.hotbox.ru/ct001-r.htm
Which shows to me I really have to make progress in the PPC field (CPU
optimisation).
Pascal
-
This
Hi,
If you entered e4 e5 and wanted e4 e6, just use left arrow to go back
one move and reenter e6 (the correct move, choosing replace move).
Pascal
Jan Joustra a écrit :
Dear Sirs
If, by wrong mouse movements, I want to take back the last piece
movement, how can I do that ?
Thanks a lot
Hi,
Currently Scid has a hard limit of 250 positions cached for each bases'
Tree. So if the user caches a 251th position, one of the first 250 will
be removed. Given that the fill cache menu fills the cache with 110
positions, only 140 are left. Hence if the user navigates through 150
J. Varsoke a écrit :
My primary use of Scid is to analyse my opening play. I have a very
large database (3mil?) based on a converted ChessBase Mega + TWIC. I'm
sure a lot of you have a similar setup.
I usually open Mega, then open the Tree view. Hit the lock toggle.
Then I go over to
Alexander Wagner a écrit :
Hm, I admit that it would be a very nice thing for the user
not to have to dig in the code to find that valuable
information... I think some n lines left for the cache
(say if 95% is filled) would be some way to deal with it.
The nice way would probably be to drop
Hi,
At http://mywebpages.comcast.net/danheisman/Articles/Exercises.html
the stoyko exercise is explained (para 3.1).
At http://www.chessbase.com/newsdetail.asp?newsid=4273
the first paragraph describes how this training method is implemented in
Fritz 11.
I wonder if this method is really useful
Alexander Wagner a écrit :
pgeorges schrieb:
Hi!
I uploaded a RC6 version with few changes :
- Shredder 's options are configurable and seems to work (ELO
limitation)
Thx. :)
From Stefan: he confirmed that the UCI_* parameters should
not be set via the config dialog
Cory Helfrich a écrit :
Also, switch off Options/Moves/Show suggested moves...
Cory Helfrich
[EMAIL PROTECTED] mailto:[EMAIL PROTECTED]
Yes, I did not miss that one.
Pascal
-
SF.Net email is sponsored by: The Future of
Alexander Wagner a écrit :
pgeorges schrieb:
Good Morning!
As this is probably of some interest to the community here,
also to the list as well as to the dgtnix-list, probably
they've also some interest in it.
I started to look at DGT support. Regarding dgtdrv and
dgtnix, I think
Hi,
I released a new version rc8 with the Stoyko exercise (see in the
training section). It is certainly buggy and unpolished, but the
features are there.
There is some help by pressing F1.
Feedbacks, suggestions and comments are welcome.
Pascal
Hi,
I released a new version of Scid Pocket with Fruit 2.3.1 (closed source
version of Fruit, which is really strong, even if Glaurung manages to
win some games).
I left there Fruit 2.1, just in case.
Pascal
-
SF.Net
Marcin Kasperski a écrit :
The lack of reasonable database for chess960 games is more and more
painful. Big players are not interested and at the moment one may only
try 'next crash in 3 minutes' jose or 'I am not quite a database'
shredder GUI.
Would the project of implementing chess960
Hi,
I released Scid 3.6.21 at http://prolinux.free.fr/scid/
From the Changelog (unsorted !) :
- Bug fix : store comment before displaying vars window
- Engine's name in Annotator tag : optional now
- New option in annotation configuration dialog when short annotations
are selected : add score
Marcin Kasperski a écrit :
I found no easy way to do this. FICS is an human readable protocol,
not easily parsed. If I asked for the moves from the beginning I
don't know when I will read them on the socket, I am not sure some
other info will not slip in between, and I don't know when moves
Alexander Wagner a écrit :
Good Morning!
I stopped for a while working on FICS because I received
my Novag Citrine.
:)
I consider FICS something that has now some basic
functionality but could be extended by others/later on.
Maybe I'll also have a look into it but right now I'm
Marcin Kasperski a écrit :
Hi Alexander, I added a silence checkbox.
See my earlier post, this is really bad name.
Of course this needs to be polished, as FICS support in general.
But I still have to find a
good way to get game proposals and display them to the user, and set
Jens Guballa a écrit :
Hi all,
with former versions of scid it was possible to enter moves by
dragging the destination square with the left mouse button to the
originating sqare of a move (that's my favorite style of entering
moves).
With the actual version of scid this seems not to work
Alexander Wagner a écrit :
All those inputs are handled by separate procedures
(present in different files). In each of these procedures
it is necessary to send the new board position to a
currently analysing engine. It certainly would be nice to
gather all these in one place. I have
Jens Guballa a écrit :
pgeorges [EMAIL PROTECTED] schrieb:
Jens Guballa a écrit :
Hi all,
with former versions of scid it was possible to enter moves by
dragging the destination square with the left mouse button to the
originating sqare of a move (that's my favorite style
Alexander Wagner a écrit :
But I still don't understand. If you centralise it in CE
code and TCL is as portable as you always stress it, why on
earth isn't this common code for scid? It should then be the
same for both versions, not?
Hi,
As I already said there are differences that are not
), that makes a port impossible.
Pascal
Cory Helfrich a écrit :
Hello Pascal,
Have you considered a Palm OS version of Scid Pocket?
Thanks,
Cory
Cory Helfrich
[EMAIL PROTECTED]
- Original Message
From: pgeorges [EMAIL PROTECTED]
To: Scid Users List scid-users
Marcin Kasperski a écrit :
Best tree games are very useful, but sometimes it would be nice if I
could sort and/or filter them (well, in fact there is one filtering
possibility - by the result)
My main use case is restricting this list by date (to the games played
recently) or sorting by date
Alexander Wagner a écrit :
pgeorges schrieb:
Hi!
What version are you using? I believe this error got fixed in the
3.6.22 release. Although it may be that it didn't get completely
fixed in Linux; I use Windows.
Indeed this is fixed in latest version (see changelog).
3.6.21, I did
Alexander Wagner a écrit :
Hi!
A first glance at TCL's XML-support seems to require tcldom from
tclxml.sf.net. This seems not to be within the standard. Does anybody
know of a better way to get a XPath-implementation within TCL? Otherwise
the gain is not that much compared to some external
Alexander Wagner a écrit :
For the Hotkey-Menu-Items
Tools / Start Engine 1
Tools / Start Engine 2
one could consider probably be something like
Tools / Analysis Engine #1 / Select Ctrl-Shift-A
/ Start Engine 1 F1
Tools /
Alexander Wagner a écrit :
It's only drawback is that the XFCC-Recieve and XFCC-Send
toolset I use are pure Perl, just as I did them in Perl as
it's much easier for me there, knowing the toolset I need
and using the language all day. The disadvantage is just
that they raise the requirements.
Benigno Hernández a écrit :
Hi.
In the striped items(games), to add a button for:
1. A search fulfils
HI,
Can you precise what strip option you refer to ?
2. On items(games) leaked(filtered),
a) to choose an engine
b) to annotate the selected items(games).
Of this form it might
Alexander Wagner a écrit :
Pascal Georges wrote:
Hi!
Scid tells me upon startup that it finds the player photos,
even loads several files if there are, but I also tried with
a single one. But the images do not get displayed anywhere.
Neither in the information area nor in
Alexander Wagner a écrit :
But tell me: What do I get then? A normal variable that I
can insert somewhere? And how is this short status bar help
related? I do not really understand those language files.
Hi,
There are 2 translation processes : the simplest one is the translation
of a
Alexander Wagner a écrit :
Hi!
You may remember that I posted this problem some time ago, and it still
persists. I did some additional observation but still can not say do
this and that and you'll see.
Anyway, it seems that once extensive (header?) searches are performed
through a
[EMAIL PROTECTED] a écrit :
Hallo,
In the Eco-Browser when i click B80a the position is on the board change to
B80a.
But when i click B89 the position does not change on the board.
Can anybody confirm this ?
Franz Nagl
Hi,
I never use the ECO browser, but I checked and when clicking
shiv shivaji a écrit :
I came across the following open source utility: CBUtils available
from
ftp://ftp.pitt.edu/group/student-activities/chess/UTIL/cbu_src.zip .
Binary available from
ftp://ftp.pitt.edu/group/student-activities/chess/UTIL/cbu_bin.zip .
Of course, the binaries are for
Gilbert Rebhan a écrit :
shiv shivaji schrieb:
[...]
If we have a way to directly import (and possibly export CBF) from/to Scid,
then compatibility with chessbase be much easier.
I wanted to see what others think about CBF import/export within Scid.
While cbf support
Gilbert Rebhan a écrit :
pgeorges wrote:
Scid will never support natively *.cb? files but only be able to import
them once for all, then use its own data structures (*.si? files). So
why not simply use the intermediate format : PGN ?
yup, use the pgn format as interstation works
Alexander Wagner a écrit :
pgeorges wrote:
Hi!
This is a stable SuSE? Or some of this Open-Ever-Beta
stuff? That is: could it just be a bug in SuSE? Probably
solved by some of their updates?
I use SLED 10.1, supported by Suse. I also checked on Windows
(ActiveState Tcl) and tdom
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