> Am 19.02.2018 um 10:50 schrieb Maarten Brock:
> >
> > Do I understand correctly that your STM8 has code memory
> above 0x?
> > So the problem is that SDCC only generates 16 bit jump/call
> > instructions and thus cannot reach 0x1 and above, but
> it can 'overflow' into that area.
>
Am 19.02.2018 um 10:50 schrieb Maarten Brock:
>
> Do I understand correctly that your STM8 has code memory above 0x? So
> the problem is that SDCC only generates 16 bit jump/call instructions and
> thus cannot reach 0x1 and above, but it can 'overflow' into that area.
>
> Does the STM8
> Am 18.02.2018 um 07:50 schrieb Georg Icking-Konert:
>> hello all,
>>
>> following a discussion on the updated STM8 SPL license (see
>> https://github.com/gicking/STM8-SPL_SDCC_patch/issues/1 ) I happened to
>> notice something strange:
>>
>> 1) build example including all SPL modules, where a