Re: [Sdcc-user] STM8 >32kB code fails...?

2018-02-21 Thread Eric Rullens
> Am 19.02.2018 um 10:50 schrieb Maarten Brock: > > > > Do I understand correctly that your STM8 has code memory > above 0x? > > So the problem is that SDCC only generates 16 bit jump/call > > instructions and thus cannot reach 0x1 and above, but > it can 'overflow' into that area. >

Re: [Sdcc-user] STM8 >32kB code fails...?

2018-02-21 Thread Philipp Klaus Krause
Am 19.02.2018 um 10:50 schrieb Maarten Brock: > > Do I understand correctly that your STM8 has code memory above 0x? So > the problem is that SDCC only generates 16 bit jump/call instructions and > thus cannot reach 0x1 and above, but it can 'overflow' into that area. > > Does the STM8

Re: [Sdcc-user] STM8 >32kB code fails...?

2018-02-21 Thread Maarten Brock
> Am 18.02.2018 um 07:50 schrieb Georg Icking-Konert: >> hello all, >> >> following a discussion on the updated STM8 SPL license (see >> https://github.com/gicking/STM8-SPL_SDCC_patch/issues/1 ) I happened to >> notice something strange: >> >> 1) build example including all SPL modules, where a